Kitsune
RELATED UNI-WIKI REFERENCES
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Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet’s electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels. SHIP BONUSES
Caldari Frigate Skill Bonus:
Ship Attributes
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Summary
The Kitsune is a T2 ECM frigate based on the
Griffin
Griffin
Standard Frigates Griffin Class
2 (2/0) 5 2
24 MW 240 tf
325 m/sec
260 m³
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. Unlike the Griffin it has a range bonus to its jammers as well as jam strength, allowing it to operate from further out. The Kitsune also has an extra mid and low slot, allowing it to fit a propulsion module as well as a rainbow of jammers. The Kitsune does require at least one targeting range mod in order to jam at a similar range to the Griffin and Blackbird, however. Despite these advantages, there is still debate as to whether the Kitsune is really worth it over a
Blackbird
Blackbird
Standard Cruisers Blackbird Class
4 (3/3) 6 3
525 MW 425 tf
190 m/sec
305 m³
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. A Blackbird has similar jam range, a considerably stronger tank, a longer base targeting range, and is a fifth of the price. The Kitsune's main advantages are its speed, agility and fast lock time for getting first jam.
Skills
Further information about additional or recommended skills to pilot Kitsune for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Kitsune.
Tactics
No sub-article about Kitsune roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Kitsune here.