Celestis
RELATED UNI-WIKI REFERENCES
|
The Celestis cruiser is a versatile ship which can be employed in a myriad of roles, making it handy for small corporations with a limited number of ships. True to Gallente style the Celestis is especially deadly in close quarters combat due to its advanced targeting systems. SHIP BONUSES
Gallente Cruiser Skill Bonus:
Ship Attributes
|
Summary
No summary available.
Skills
Further information about additional or recommended skills to pilot Celestis for a specific or it's common role(s) can be written here.
Fitting
[Celestis, Damp 5x Armor] Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
1600mm Reinforced Rolled Tungsten Plates I
800mm Reinforced Rolled Tungsten Plates I
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script
Phased Muon Sensor Disruptor I, Scan Resolution Dampening Script
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script
Modal Light Electron Particle Accelerator I, Antimatter Charge S
Modal Light Electron Particle Accelerator I, Antimatter Charge S
Modal Light Electron Particle Accelerator I, Antimatter Charge S
Medium Anti-Explosive Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
This is like a brick, but makes you hard to blow up or if you have logi in fleet. Mostly nice for roams that sit around on gates a lot, like noobs on patrol. Downgrade modules to Tech 1 Meta 0-4 based upon your individual skills and isk budget.
[Celestis, 5x Damp Armor Range]
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
1600mm Reinforced Steel Plates II
Type-D Attenuation Signal Augmentation
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script
Phased Muon Sensor Disruptor I, Targeting Range Dampening Script
Phased Muon Sensor Disruptor I, Scan Resolution Dampening Script
Phased Muon Sensor Disruptor I, Scan Resolution Dampening Script
Modal Light Electron Particle Accelerator I, Antimatter Charge S
Modal Light Electron Particle Accelerator I, Antimatter Charge S
Modal Light Electron Particle Accelerator I, Antimatter Charge S
Medium Anti-Explosive Pump I
Medium Particle Dispersion Projector I
Medium Particle Dispersion Projector I
This is more of a sniper. With some sensor boosters it can lock out to tornado max range, and dampen down those snipers. At around 29k EHP, the tank isn't bad either. Guns can be replaced with rocket launchers or whatever people want to use or can fit.
Instead of using a prop mod, try to learn how to make tacticals and use them to maneuver around. MWD can be fitted if going to null sec or w hole space for the bubbles.
Tactics
Be aware of the various sensor ranges of different ships. This is similar to how ECM pilots need to know what ships use what type of sensors. If you suspect the ship you are damping has lost their locks because its targets are outside the sensor range, immediately switch to sensor resolution scripts and destroy their resolution so they take forever to relock. If you do both on the same ship, they can be made to be almost as helpless as perma jams from falcon. Sometimes even more helpless if they have no drones or you just killed their drones. This trick is especially useful against logi. Less useful against snipers but still good against brawlers that like to be up in your face. With two damps each at 50% effect, you can expect to dampen down a ship's sensor range to 1/4th of its normal value without any modifications. It gets less effective after that.
The celestis is somewhat of an easier ship to fly than the blackbird. You don't miss on your damps unless you are out of range. The ship doesn't particularly need a lot of compromises with the balanced slot layout and increased lows. You have good tank and lots of damps, while also able to be flexible in fitting for sensor range, sensor resolution if you need fast locks, etc. People with projectile, blaster, and missile skills can fit their favorite weapons without much problems.
Some experimentation may let us see whether a kiting celestis that can fly with a kiting gang could be usable or not, by not fitting armor plates but an active tank. ASB or active armor. Probably not. Ewar boats like this one, bonused for range, operate better as solo snipers that utilize a lot of tactical on grid BMs.
The fits don't have drones yet. There's a lot of options there. When going against kiting gangs, warrior IIs and ecm drones. Try to get the medium EC drones if you can fit them in the drone bay. Those EC drones can break the lock of tacklers or other people you somehow allowed to get in range of you, and then you damp their resolution so they are mostly rendered crippled and ineffective.
Notes
This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.