High Amount of Low Slots
HIGHLIGHTS
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The Zealot is built almost exclusively as a laser platform, designed to wreak as much havoc as its energy beams can be made to. As a vanguard vessel, its thick armor and dazzling destructive power make it capable of cutting through enemy fleets with striking ease. Zealots are currently being mass-produced by Viziam for the Amarr Navy.
Developer: Viziam
For their first production-ready starship design, Viziam opted to focus on their core proficiencies - heavy armor and highly optimized weaponry. The result is an extremely focused design that, when used correctly, can go toe-to-toe with any contemporary cruiser design.
SHIP BONUSES
Amarr Cruiser Skill Bonus: 10% bonus to Medium Energy Turret capacitor use and 5% bonus to Medium Energy Turret rate of fire per level Heavy Assault Ship Skill Bonus: 10% bonus to Medium Energy Turret optimal range and 5% bonus to Medium Energy Turret damage per level
Required Skills
- Amarr Cruiser V29d 15h 6m
- Spaceship Command III4h 26m
- Amarr Frigate IV2d 2h 17m
- Heavy Assault Ships I50m
- Weapon Upgrades V11d 20h 26m
- Spaceship Command V5d 22h 13m
- Assault Ships IV4d 4h 34m
Training Time what's this?53d 21h 54m
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Grouping
▪ Variations Omen
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1,000 MW 330 tf
260 m/sec
400 m³
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, Omen Navy Issue
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High Amount of Low Slots
960 MW 335 tf
265 m/sec
400 m³
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Ship Attributes
Fittings |
High 5
Launchers 0
Turrets 5
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Navigation |
Base Time to Warp 9.65 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 0 Mbit/sec
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Targeting |
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Structure |
Structure Hitpoints 1,688 HP
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Armor |
Armor Hitpoints 2,250 HP
Armor Resistances
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Shields |
Shield Capacity 984 HP
Shield Resistances
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Summary
The Zealot is known as a good all round HAC. Its optimal range bonus is easy to convert to a damage bonus due to the good optimal of lasers and instant crystal switching. The optimal bonus is usually put to use with pulse lasers loaded with T2 Scorch ammunition to have good damage at a very respectable optimal range, but also makes it suitable for fitting as a sniper. With 7 low slots it is designed to be armor tanked, and can still fit several damage modules there as well.
The Zealot is the most commonly used ship in the doctrine known as "Armor HACs", a fleet of low signature, afterburning, armor tanked ships with medium range guns.
Skills
Further information about additional or recommended skills to pilot Zealot for a specific or it's common role(s) can be written here.
Fitting
Template:FittingsTemplate:Fittings
Notes
You can write additional notes for Zealot here.
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