Scorpion
RELATED UNI-WIKI REFERENCES
|
The first Scorpion-class battleship was launched only a couple of years ago, and those that have been built are considered to be prototypes. Little is known of its capabilities, but what has been garnered suggests that the Scorpion is crammed to the brink with sophisticated hi-tech equipment that few can match. SHIP BONUSES
Caldari Battleship Skill Bonus:
Ship Attributes
|
Summary
The scorpion is the only EWAR battleship in Eve (excluding the T2 Widow and pirate faction ships). It gets a bonus to jammer strength and a large bonus to range. The scorpion has 8 mid slots and 4 low slots, but because the mids are largely taken up by jammers it is usually armor tanked with its 4 lows, and as a result it has a comparatively weak tank for a battleship. Due to its unrivalled ECM abilities and its comparatively weak tank for its size it is almost always targeted first in any fleet engagement.
Skills
Further information about additional or recommended skills to pilot Scorpion for a specific or it's common role(s) can be written here.
Fitting
Auto Targeting System II
Heavy Unstable Power Fluctuator I
Heavy Unstable Power Fluctuator I
Large YF-12a Smartbomb
Large YF-12a Smartbomb
Prototype 100MN Microwarpdrive I
Enfeebling Phase Inversion ECM I
Enfeebling Phase Inversion ECM I
'Umbra' White Noise ECM
'Umbra' White Noise ECM
BZ-5 Neutralizing Spatial Destabilizer ECM
'Hypnos' Ion Field ECM I
Sensor Booster II
Damage Control II
1600mm Reinforced Rolled Tungsten Plates I
'Hypnos' Signal Distortion Amplifier I
'Hypnos' Signal Distortion Amplifier I
'Hypnos' Signal Distortion Amplifier I
Large Particle Dispersion Augmentor I
Large Particle Dispersion Projector I
Large Particle Dispersion Projector I
Wasp EC-900 x2
Vespa EC-600 x2
Hornet EC-300 x1
Scan Resolution Script x1
- Caldari Battleship IV/V
- Electronic Warfare IV
- Long Distance Jamming IV
- Signal Dispersion IV
- Frequency Modulation IV
- Signature Analysis V
- Long Range Targeting V
- Multitasking III
- This fit is meant to stay at as much range as possible which means up to 150km optimal and targeting range up to 180km
- This does not field much tank, if anything lands on you or shoots you, get out!
- The Auto Targeting System is not meant to be activated but provides the ability to lock up to 10 targets
- Smartbombs and Neuts help with clearing tackle that lands on you (NEVER use smartbombs in empire space unless you know exactly what you are doing or you might get CONCORDed or killed by players)
Tactics
No sub-article about Scorpion roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University PYOS and BYOM programs.