High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.
Developer: Kaalakiota
As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.
SHIP BONUSES
Caldari Destroyer Skill Bonus: 10% bonus to Rocket and Light Missile velocity per level 3% bonus to Light Missile effectiveness against faster moving targets per level Interdictors Skill Bonus: 5% bonus to Rocket and Light Missile kinetic damage per level 10% bonus to Interdiction Sphere Launcher rate of fire per level Special Ability: Can fit Interdiction Sphere Launchers
Required Skills
- Caldari Destroyer V11d 20h 26m
- Caldari Frigate III8h 53m
- Interdictors I41m
- Spaceship Command IV1d 1h 8m
- Graviton Physics I41m
- Science V5d 22h 13m
- Power Grid Management V5d 22h 13m
- Propulsion Jamming V17d 18h 40m
- CPU Management III4h 26m
- Navigation II47m
Training Time what's this?43d 4h 12m
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Grouping
▪ Variations Cormorant
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High Amount of High Slots
68 MW 200 tf
250 m/sec
425 m³
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Ship Attributes
Fittings |
High 8
Launchers 6
Turrets 3
Rig
2
small
Calibration 400
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Navigation |
Base Time to Warp 6.26 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 0 Mbit/sec
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Targeting |
Gravimetric Sensor 12 points
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Structure |
Structure Hitpoints 651 HP
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Armor |
Armor Hitpoints 600 HP
Armor Resistances
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Shields |
Shield Capacity 751 HP
Shield Resistances
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Summary
The Flycatcher is the Caldari interdictor. It's primary purpose is to drop warp disruption probes, which are instantly deployable bubbles that can only be used in null sec. Besides that the Flycatcher is a tech 2 destroyer and as such has good dps, especially against small ships, but is somewhat fragile. The flycatcher's high number of mids allows it to fit a strong shield tank or lots of extra tackle.
Skills
Further information about additional or recommended skills to pilot Flycatcher for a specific or it's common role(s) can be written here.
Fitting
[Flycatcher, Reimbursable]
Interdiction Sphere Launcher I
Interdiction Sphere Launcher I
Prototype Cloaking Device I
Limited 1MN Microwarpdrive I
Medium Shield Extender II
Medium Shield Extender II
Nanofiber Internal Structure II
Small Core Defense Field Extender I
Small Core Defense Field Extender I
Warp Disrupt Probe x1
Tactics
For more information on piloting an Interdictor effectively, especially in a fleet situation, see the main article.
Notes
This vessel qualifies for the University Ship Replacement Program.
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