Development Created specifically in order to counter the ever-increasing numbers of pirate invaders in Caldari territories, the Navy Issue Caracal has performed admirably in its task. Sporting added defensive capability as well as increased fitting potential, it is seeing ever greater use in defense of the homeland.
SHIP BONUSES
Caldari Cruiser bonuses (per skill level): 5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire 5% bonus to Heavy Missile and Heavy Assault Missile explosion radius
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
's baby brother. It's a missile sniper boat that can kite well and is fit very similarly. It is certainly an improvement over the standard Caracal, but it has a high price tag (on par with a Drake) for less survivability, so it is not often seen in PvP. It can be a good high-sec site runner, though, being equally adept at killing frigates or NPC battlecruisers, depending on fitting.
Skills
Further information about additional or recommended skills to pilot Caracal Navy Issue for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Caracal Navy Issue.
Tactics
No sub-article about Caracal Navy Issue roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Caracal Navy Issue here.