In YC 113 Republic Security Services learned the Amarr Empire was building a new battlecruiser capable of supporting battleship-class weapons. Determined to not lose their technological edge to their adversaries, Republic Fleet commissioned Boundless Creation to construct a gunboat to match.
What they designed was the Tornado. Developed in record time and total secrecy, the Tornado is a testament to Minmatar engineering. Modeled loosely on flying-wing designs of ancient planetary bombers, the Tornado supports multiple large projectile turrets, dealing massive damage while maintaining a small signature radius.
SHIP BONUSES
Minmatar Battlecruiser bonuses (per skill level): 5% bonus to Large Projectile Turret rate of fire 5% bonus to Large Projectile Turret falloff Role Bonus: 95% reduction in Large Projectile Turret powergrid requirement 50% reduction in Large Projectile Turret CPU requirement
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none
Ship Attributes
Fittings
Powergrid
1,000 MW
CPU
342 tf
Capacitor
2,700 GJ
High
8
Launchers
0
Turrets
8
Medium
5
Low
4
Rig
3
medium
Calibration
400
Navigation
Max Velocity
225 m/sec
Inertia Modifier
0.475
Warp Speed
2.7 AU/s
Base Time to Warp
10.03 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
0 m³
Drone Bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
60.00 km
Max Locked Targets
6
LADAR Sensor
17 points
Sig. Radius
195 m
Scan Res.
230 mm
Structure
Structure Hitpoints
1,800 HP
Mass
15,228,000 kg
Volume
216,000 m³
Cargo Capacity
535 m³
Armor
Armor Hitpoints
1,800 HP
Armor Resistances
EM
60
THR
35
KIN
25
EXP
10
Shields
Shield Capacity
1,890 HP
Shield Resistances
EM
0
THR
20
KIN
40
EXP
50
Summary
The Tornado was made to do one thing and one thing only: blow the ever loving crap out of anything that is unfortunately preoccupied with other threats. Like other attack battlecruisers, this ship is all gank and no tank. This naturally leads many to fit it for 200km+ sniper combat, since even a couple of cruisers or a small frigate wolf pack can tear it apart rather quickly. The Tornado is thus often fitted with 1400mm Artillery and used to deal massive alpha damage, in similar style to the Maelstrom.
Skills
Further information about additional or recommended skills to pilot Tornado for a specific or it's common role(s) can be written here.