!! Sneak peek !!
The Cormorant Navy Issue is mentioned in EVE Vegas recap as to be introduced with the Uprising expansion in November 2022.
This information might be incomplete and not finalized yet.
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HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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SHIP BONUSES
Caldari Destroyer bonuses (per skill level):
5% bonus to Small Hybrid Turret damage
10% bonus to Small Hybrid Turret Optimal Range
10% bonus to Shield Booster amount
Role Bonus:
50% bonus to Small Hybrid Turret optimal range and falloff
Required Skills
Required skills are not mentioned in the EVE Vegas Recap article.
Training Time what's this?
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Grouping
▪ Variations Cormorant
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68 MW 200 tf
250 m/sec
425 m³
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, Flycatcher
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High Amount of High Slots
63 MW 290 tf
315 m/sec
450 m³
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Ship Attributes
Fittings |
High 7
Launchers 1
Turrets 6
Rig
3
small
Calibration 400
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Navigation |
Base Time to Warp 6.55 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
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Targeting |
Gravimetric Sensor 13 points
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Structure |
Structure Hitpoints 1,050 HP
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Armor |
Armor Hitpoints 1,050 HP
Armor Resistances
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Shields |
Shield Capacity 1350 HP
Shield Resistances
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Summary
Summary about Cormorant Navy Issue.
Skills
Further information about additional or recommended skills to pilot Cormorant Navy Issue for a specific or its common role(s) can be written here.
Tactics
No sub-article about Cormorant Navy Issue roles or piloting tactics. You can write them here.
Notes
You can add notes about Cormorant Navy Issue here.
Patch History
A long, long time ago...
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2022-10-26 News: EVE Vegas recap
- Announcement to introduce the Cormorant Navy Issue with the Uprising expansion
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