Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.
Developer: Lai Dai
Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.
SHIP BONUSES
Caldari Battleship Skill Bonus: 10% bonus to cruise missile and torpedo velocity and 5% bonus to cruise missile and torpedo explosion velocity per level Marauders Skill Bonus: 7.5% bonus to shield boost amount and 7.5% bonus to effectiveness of target painters per level Role Bonus: 100% bonus to cruise missile and torpedo damage, 100% bonus to range and velocity of tractor beams
Required Skills
Caldari Battleship V47d 9h 46m
Spaceship Command IV1d 1h 8m
Caldari Cruiser IV5d 5h 42m
Marauders I1h 23m
Spaceship Command V5d 22h 13m
Energy Grid Upgrades V11d 20h 26m
Advanced Weapon Upgrades V35d 13h 20m
Training Time what's this?
107d 2h 1m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
75 m³
Drone Bandwidth
75 Mbit/sec
Targeting
Max Tgt. Range
90 km
Max Locked Targets
10
Gravimetric Sensor
14 points
Sig. Radius
575 m
Scan Res.
73 mm
Structure
Structure Hitpoints
7,300 HP
Mass
105,200,000 kg
Volume
486,000 m³
Cargo Capacity
1,225 m³
Frigate Escape Bay
1 Frigate
Armor
Armor Hitpoints
7,300 HP
Armor Resistances
EM
50
THR
59
KIN
34
EXP
10
Shields
Shield Capacity
8,200 HP
Shield Resistances
EM
0
THR
40
KIN
48
EXP
50
Summary
You can write a summary for Golem here.
Skills
Further information about additional or recommended skills to pilot Golem for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Golem.
Tactics
No sub-article about Golem roles or piloting tactics. You can write them here.