Merlin
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The Merlin is the most powerful all-out combat frigate of the Caldari. It is highly valued for its versatility in using both missiles and turrets, while its defenses are exceptionally strong for a Caldari vessel. SHIP BONUSES
Caldari Frigate Skill Bonus: 5% bonus to shield resistances and 10% bonus to Small Hybrid Turret optimal range per skill level.
Ship Attributes
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Summary
The Merlin is unique among t1 frigates for having 4 mid slots, giving it great flexibility as a tackler, though it is a bit hampered by its low speed. As a damage dealing frigate however the merlin is a bit lacking with its split weapon systems and an optimal range bonus to hybrids, but no damage bonus. Though its base speed is slower than a punisher the merlin is usually tanked with a MSE rather than the punisher's armor plate, making it faster. Given the hybrid bonus on the merlin is to optimal, it is often fitted with autocannons instead of blasters when fit for close range.
Skills
Further information about additional or recommended skills to pilot Merlin for a specific or it's common role(s) can be written here.
Fitting
Tactics
No sub-article about Merlin roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Merlin here.