Already possessing a reputation despite its limited initial circulation, the Harpy is a powerful railgun platform with long range capability and strong defensive systems. Formidable both one-on-one and as a support ship, it was referred to as the "little Moa" by the pilots who participated in its safety and performance testing.
Developer: Ishukone
Ishukone created the Harpy as a long-range support frigate for defense of Ishukone holdings as well as increased muscle and visibility in the constantly shifting game of cold war the Caldari megacorps' police forces play amongst themselves.
SHIP BONUSES
Caldari Frigate Skill Bonus: 10% bonus to Small Hybrid Turret Optimal range per level 5% bonus to Shield Resistances per level Assault Ships Skill Bonus: 10% bonus to Small Hybrid Turret Optimal Range per level 5% bonus to Small Hybrid Turret Damage per level Role bonus: 50% reduction in MicroWarpdrive signature radius penalty
Required Skills
Caldari Frigate V11d 20h 26m
Spaceship Command I8m
Assault Ships I33m
Spaceship Command III4h 26m
Mechanic V5d 22h 13m
Engineering V5d 22h 13m
Training Time what's this?
23d 22h 1m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
0 m³
Drone Bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
50 km
Max Locked Targets
6
Gravimetric Sensor
15 points
Sig. Radius
37 m
Scan Res.
500 mm
Structure
Structure Hitpoints
534 HP
Mass
1,155,000 kg
Volume
16,500 m³
Cargo Capacity
165 m³
Armor
Armor Hitpoints
457 HP
Armor Resistances
EM
50
THR
86
KIN
63
EXP
10
Shields
Shield Capacity
1,079 HP
Shield Resistances
EM
0
THR
80
KIN
70
EXP
50
Summary
The Harpy is a very specialist ship. Its dual bonus to optimal range of hybrids multiply together to give a whopping 125% increase in optimal range, which combined with the innate long range of railguns allows the Harpy to shoot out to 100k with T2 guns and ammunition, which is a ludicrous range for a frigate. On the down side it doesn't do a lot of damage even against frigates, so any enemy it fires upon will likely be able to warp away before being destroyed.
Harpies can also be blaster fit for short range DPS, but they are not the best at this role (see Ishkur or Enyo).
Skills
Further information about additional or recommended skills to pilot Harpy for a specific or it's common role(s) can be written here.