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HIGHLIGHTS
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HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.
Developer: Lai Dai
Lai Dai have always favored a balanced approach to their mix of on-board systems, leading to a line-up of versatile ships but providing very little in terms of tactical specialization.
SHIP BONUSES
Caldari Battleship Skill Bonus: 10% bonus to cruise missile and torpedo velocity and 5% bonus to cruise missile and torpedo explosion velocity per level Marauders Skill Bonus: 7.5% bonus to shield boost amount and 7.5% bonus to effectiveness of target painters per level Role Bonus: 100% bonus to cruise missile and torpedo damage, 100% bonus to range and velocity of tractor beams
Required Skills
- Caldari Battleship V47d 9h 46m
- Spaceship Command IV1d 1h 8m
- Caldari Cruiser IV5d 5h 42m
- Marauders I1h 23m
- Spaceship Command V5d 22h 13m
- Energy Grid Upgrades V11d 20h 26m
- Advanced Weapon Upgrades V35d 13h 20m
Training Time what's this?107d 2h 1m
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Grouping
▪ Variations Raven State Issue
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High Amount of High Slots
11,400 MW 770 tf
94 m/sec
665 m³
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, Raven
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High Amount of High Slots
11,000 MW 750 tf
113 m/sec
830 m³
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, Raven Navy Issue
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High Amount of High Slots
12,000 MW 780 tf
123 m/sec
800 m³
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Ship Attributes
Fittings |
High 7
Launchers 4
Turrets 0
Rig
2
large
Calibration 400
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Navigation |
Base Time to Warp 17.5 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 75 Mbit/sec
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Targeting |
Gravimetric Sensor 14 points
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Structure |
Structure Hitpoints 7,300 HP
Frigate Escape Bay 1 Frigate
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Armor |
Armor Hitpoints 7,300 HP
Armor Resistances
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Shields |
Shield Capacity 8,200 HP
Shield Resistances
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Summary
You can write a summary for Golem here.
Skills
Further information about additional or recommended skills to pilot Golem for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Golem.
Tactics
No sub-article about Golem roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Golem here.
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