Hyena
RELATED UNI-WIKI REFERENCES
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Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet’s electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels. SHIP BONUSES
Minmatar Frigate Skill Bonus:
Ship Attributes
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Summary
Note: All Electronic Attack Ships will be modified with Rubicon expansion. The information below will no longer be valid after the release of Rubicon.
The Hyena is something of an oddball, even among Electronic Attack Frigates. It shares the Vigil's bonus to target painters and also gains a bonus to stasis webifier range, however it has only 4 mid slots, making it quite difficult to take advantage of both of these bonuses at the same time. In reality the target painter bonus is often ignored (if you want that just bring a Vigil) in favour of dual or even triple webs and a tackle fit. As a general tackler the Hyena is a bit hampered by its low speed and agility, but if it can get its webs on the target that disadvantage disappears. The Hyena has a particular niche in small gate camps, where it can quickly lock up and put multiple webs on a target wherever it appears to stop it from reapproaching the gate and jumping.
Skills
Further information about additional or recommended skills to pilot Hyena for a specific or it's common role(s) can be written here.
Fitting
Limited 1MN Microwarpdrive I
Warp Disruptor II
Fleeting Propulsion Inhibitor I
Fleeting Propulsion Inhibitor I
200mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Damage Control II
Small Anti-Explosive Pump I
Small Processor Overclocking Unit I
- A balanced fit, a compromise between tank, speed and scan resolution
- With all skills at V and before boosts, this ship has 5.6 K EHP, flies at 2760 m/s (3917 m/s with MWD overheated) and align in 6.6 s (4.8 s with MWD off)
- Can web at 30 km (36 km when overheated)
- With a scan resolution of 750 mm, can target a frigate in 2.8 s.
Limited 1MN Microwarpdrive I
Warp Disruptor II
Fleeting Propulsion Inhibitor I
X5 Prototype Engine Enervator
Internal Force Field Array I
Energized Adaptive Nano Membrane II
400mm Reinforced Rolled Tungsten Plates I
Small Ancillary Current Router II
Small Targeting System Subcontroller II
- Jester's fit of the week for December 18, 2013, see http://jestertrek.blogspot.ca/2013/12/fit-of-week-gate-camp-hyena.html. As often with Jester's fits, this is a shiny ship, with a cost of more than 60 M ISK.
- With all skills at V and before boosts, this ship has 6.6 K EHP, flies at 2785 m/s (3943 m/s with MWD overheated) and align in 7 s (5.1 s with MWD off)
- Can web at 30 km (36 km when overheated)
- With a scan resolution of 937 mm, can target a frigate in 2.2 s.
Sensor Booster II
Warp Disruptor II
Fleeting Propulsion Inhibitor I
Fleeting Propulsion Inhibitor I
400mm Reinforced Steel Plates II
Energized Adaptive Nano Membrane II
Damage Control II
Small Anti-Explosive Pump I
Small Processor Overclocking Unit I
Scan Resolution Script x1
- Biggest tank, fast locking, but no prop mod.
- With all skills at V and before boosts, this ship has 7.9 K EHP, flies at 445 m/s and align in 5.4 s
- Can web at 30 km (36 km when overheated)
- With a scan resolution of 1200 mm, can target a frigate in 1.7 s.
Tactics
No sub-article about Hyena roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Hyena here.