Development Being a highly versatile class of Minmatar ships, the Bellicose has been used as a combat juggernaut as well as a support ship for wings of frigates. While not quite in the league of newer navy cruisers, the Bellicose is still a very solid ship for most purposes, especially in terms of long range combat.
SHIP BONUSES
Minmatar Cruiser bonuses (per skill level): 5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire 7.5% bonus to Target Painter effectiveness
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
40 m³
Drone Bandwidth
40 Mbit/sec
Targeting
Max Tgt. Range
42.50 km
Max Locked Targets
7
LADAR Sensor
14 points
Sig. Radius
120 m
Scan Res.
300 mm
Structure
Structure Hitpoints
1,500 HP
Mass
11,550,000 kg
Volume
85,000 m³
Cargo Capacity
315 m³
Armor
Armor Hitpoints
1,200 HP
Armor Resistances
EM
60
THR
35
KIN
25
EXP
10
Shields
Shield Capacity
1,400 HP
Shield Resistances
EM
0
THR
20
KIN
40
EXP
50
Summary
The Bellicose is the Minmatar E-War cruiser with bonuses for the effectiveness of target painters. Although the vigil's target painters have a longer range than those of the Bellicose, the cruiser provides a far more durable platform from which to project E-War. On top of that, like the Arbitrator, the Bellicose has a secondary bonus for combat, in this case for the rate of fire of Light, Heavy and Heavy Assault Missile Launchers, meaning that the ship can also double up as a damage dealer.
Skills
Further information about additional or recommended skills to pilot Bellicose for a specific or it's common role(s) can be written here.