Development Designed as much to look like a killing machine as to be one, the Ferox will strike fear into the heart of anyone unlucky enough to get caught in its crosshairs. With the potential for sizable armament as well as tremendous electronic warfare capability, this versatile gunboat is at home in a great number of scenarios.
SHIP BONUSES
Caldari Battlecruiser bonuses (per skill level): 5% bonus to Medium Hybrid Turret damage 10% bonus to Medium Hybrid Turret optimal range Role Bonus: • Can fit Warfare Link modules 25% bonus to Medium Hybrid Turret optimal range and falloff
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
25 m³
Drone Bandwidth
25 Mbit/sec
Targeting
Max Tgt. Range
75.00 km
Max Locked Targets
8
Gravimetric Sensor
19 points
Sig. Radius
295 m
Scan Res.
195 mm
Structure
Structure Hitpoints
4,000 HP
Mass
13,250,000 kg
Volume
252,000 m³
Cargo Capacity
475 m³
Armor
Armor Hitpoints
3,500 HP
Armor Resistances
EM
50
THR
45
KIN
25
EXP
10
Shields
Shield Capacity
5,250 HP
Shield Resistances
EM
0
THR
20
KIN
40
EXP
50
Summary
More oriented towards PvP combat than PvE, the Ferox is a very capable ship in both solo and fleet PvP. The Ferox is most known for its high DPS and decent tank and its ability to be either a close range blaster brawler or a kiting rail ship.
Skills
Further information about additional or recommended skills to pilot Ferox for a specific or it's common role(s) can be written here.