Difference between revisions of "Drekavac"

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(Added patch history (trialing indenting the stats). Added base align time and train time. Added three sentence general summary. Bumped up ECM priority to normal.)
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Revision as of 12:42, 27 March 2019

This page should be updated due to game changes.
Reason: Missing: Skilltraining time and all the player made info (fits, summary, tactics etc.).
EVE University Database
 
Ship Database
Drekavac
Drekavac
Triglavian Collective
Triglavian Collective
Precursor Battlecruisers
Drekavac Class
RELATED UNI-WIKI REFERENCES

A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is another Triglavian design that has proven adaptable to capsuleer technology, as with previously recovered examples of ship architecture recovered from Abyssal Deadspace.

As with other frontline combat vessels of the Collective, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.

Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac

SHIP BONUSES

Precursor Battlecruiser bonuses (per skill level):
10% bonus to Heavy Entropic Disintegrator damage
4% bonus to all armor resistances
Role Bonus:
• Can use one Command Burst module
50% bonus to Command Burst area of effect
25% bonus to Heavy Entropic Disintegrator optimal range
50% reduced Energy Neutralizer capacitor need
50% reduced Remote Armor Repairer capacitor need
50% reduced Smart Bomb capacitor need
100% bonus to Remote Armor Repairer range

Required Skills
Training Time what's this?
2d 17h 41m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
1350 MW
CPU
cpu output
410 tf
Capacitor
capacitor
3000 GJ
High
high slots
4
Launchers
launcher slots
0
Turrets
turret slots
1
Medium
medium slots
4
Low
low slots
7
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
163 m/sec
Inertia Modifier
inertia modifier (agility)
0.74
Warp Speed
inertia modifier (agility)
2.7 AU/s
Base Time to Warp
base time to warp
10.16 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
125 m³
Drone Bandwidth
drone bandwidth
75 MBit/sec
Targeting
Max Tgt. Range
max. targeting range
70.00 km
Max Locked Targets
max. locked targets
7
Radar Sensor
RADAR sensor strength
22 points
Sig. Radius
signature radius
255 m
Scan Res.
scan resolution
210 mm
Structure
Structure Hitpoints
structure hitpoints
5,200 HP
Mass
ship mass
9,900,000kg
Volume
ship volume
233,000 m³
Cargo Capacity
cargo capacity
650 m³
Armor
Armor Hitpoints
armor hitpoints
7,450 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
20
Shields
Shield Capacity
shield hitpoints
450HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Drekavac is a Battlecruiser from the Triglavian Collective, introduced with the Onslaught expansion in November 2018. Like all damage-focused Triglavian ships currently available, the ship's stats heavily favor armor tanking, and maintaining range control is very important due to the damage ramping mechanic of the Entropic Disintegrators that the ship is bonused for. The Drekavac's three utility highs makes it more convenient than most other Tech 1 and Navy Battlecruisers for capsuleers to equip one or more Command Bursts.

Skills

Further information about additional or recommended skills to pilot Drekavac for a specific or it's common role(s) can be written here.

Fitting

For more info on fittings, please go here.

Tactics

Patch History

Notes

Notes can be added here.