Difference between revisions of "Ishtar"

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==Fitting==
 
==Fitting==
<!-- Outdated fits based on the old 5 lows, 5 mids setup which no longer works since it's 6 lows, 4 mids now.
+
For more info on fittings, please go [[Ishtar/Fittings|here]]
  
{{ShipFitting
+
==Fleet-Up Fittings==
| ship=Ishtar
+
For more info on fittings, please go [[Ishtar/Fittings|here]]
| shipTypeID=12005
 
| fitName=Kiting Ishtar
 
| fitID=Kiting-Ishtar
 
| low1name=Damage Control II
 
| low1typeID=2048
 
| low2name=Drone Damage Amplifier II
 
| low2typeID=4405
 
| low3name=Drone Damage Amplifier II
 
| low3typeID=4405
 
| low4name=Drone Damage Amplifier II
 
| low4typeID=4405
 
| low5name=Nanofiber Internal Structure II
 
| low5typeID=2605
 
| mid1name=Large Shield Extender II
 
| mid1typeID=3841
 
| mid2name=Large Shield Extender II
 
| mid2typeID=3841
 
| mid3name=Experimental 10MN Microwarpdrive I
 
| mid3typeID=5975
 
| mid4name=Warp Disruptor II
 
| mid4typeID=3244
 
| mid5name=Adaptive Invulnerability Field II
 
| mid5typeID=2281
 
| high1name=Medium Unstable Power Fluctuator I
 
| high1typeID=16471
 
| high2name=Medium Unstable Power Fluctuator I
 
| high2typeID=16471
 
| high3name=Medium Unstable Power Fluctuator I
 
| high3typeID=16471
 
| rig1name=Medium Anti-EM Screen Reinforcer II
 
| rig1typeID=31724
 
| rig2name=Medium Core Defense Field Extender I
 
| rig2typeID=31790
 
| drone1name=Curator II x5
 
| drone1typeID=28213
 
| drone2name=Bouncer II x5
 
| drone2typeID=28215
 
| drone3name=Gecko x2
 
| drone3typeID=33681
 
| drone4name=Valkyrie II x2
 
| drone4typeID=21640
 
| drone5name=Warrior II x1
 
| drone5typeID=2488
 
| high4name=open
 
| charge1name=open
 
| charge2name=open
 
| charge3name=open
 
| charge4name=open
 
| charge5name=open
 
| skills=
 
| showSKILLS=N
 
| notes=The primary weapon system is the two flights of Sentry Drones. The others are for situations in which Sentries may not be suitable.</li><li></li><li>The Adaptive Invuln is optional, good choices for replacement are an Omni for better Sentry Tracking or a Drone Nav Computer to boost the Mixed flight.</li><li></li><li>You should ALWAYS carry a Mobile Depot in your hold, plus extra drones - literally fill the hold with extra drones. In long roams you will be forced to abandon one or more flights of the Sentries, and it's vital that you can replenish them from your Cargo
 
| showNOTES=N
 
| difficulty=1
 
| warsop=A
 
| warsopReason=
 
| version=RUBI 1.0
 
| showTOC=Y
 
| shipDNA=12005:2048;1:4405;1:2605;1:3841;1:5975;1:3244;1:2281;1:16471;1:31724;1:31790;1:28213;5:28215;5:33681;2:21640;2:2488;1::
 
}}{{ShipFitting|
 
ship=Ishtar|
 
shipTypeID=12005|
 
fitName=Exploration|
 
fitID=Explo-Ish|
 
high1name=Prototype Cloaking Device I|
 
high1typeID=11370|
 
high2name=Core Probe Launcher I|
 
high2typeID=17938|
 
high3name=Dual 150mm Prototype Gauss Gun|
 
high3typeID=7327|
 
high4name=Dual 150mm Prototype Gauss Gun|
 
high4typeID=7327|
 
mid1name=Experimental 10MN Afterburner I|
 
mid1typeID=6005|
 
mid2name=Omnidirectional Tracking Link II|
 
mid2typeID=24438|
 
mid3name=Relic Analyzer I|
 
mid3typeID=22177|
 
mid4name=Data Analyzer I|
 
mid4typeID=22175|
 
mid5name=Cargo Scanner I|
 
mid5typeID=442|
 
low1name=Drone Damage Amplifier II|
 
low1typeID=4405|
 
low2name=1600mm Reinforced Steel Plates II|
 
low2typeID=20353|
 
low3name=Medium Armor Repairer II|
 
low3typeID=3530|
 
low4name=Damage Control II|
 
low4typeID=2048|
 
low5name=Energized Adaptive Nano Membrane II|
 
low5typeID=11269|
 
drone1name=Warden I x5|
 
drone1typeID=23559|
 
drone2name=Ogre I x5|
 
drone2typeID=2444|
 
drone3name=Hammerhead II x5|
 
drone3typeID=2185|
 
drone4name=Hobgoblin II x5|
 
drone4typeID=2456|
 
drone5name=Warrior II x5|
 
drone5typeID=2488|
 
drone6name=Medium Armor Maintenance Bot I x2|
 
drone6typeID=23709|
 
drone7name=Light Armor Maintenance Bot I x1|
 
drone7typeID=23711|
 
charge1name=Sisters Core Scanner Probe x8|
 
charge1typeID=30488|
 
charge2name=Antimatter Charge M x3000|
 
charge2typeID=230|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Anti-Explosive Pump I|
 
rig1typeID=31011|
 
rig2name=Medium Anti-Explosive Pump I|
 
rig2typeID=31011|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.1|
 
shipDNA=12005:7327;2:11370;1:17938;1:442;1:6005;1:22175;1:22177;1:23533;1:2048;1:3530;1:4405;1:11269;1:20353;1:31011;2:2185;5:2456;5:2488;5:23559;5:23563;5:23709;2:23711;1:230;3000:30488;8::|
 
skills=|
 
notes=Note that the SOE ships are better suited for exploration, but this fit is still provided for theory purposes.</li><li>Scans while cloaked.</li><li>Select racial drones according to the damage type the enemy is most vulnerable to and according to range (for sentries).</li><li>Use armor maintenance bots to repair damaged drones.</li><li>Guns are for fending off frigates and drawing aggro. Select guns according to taste, as this ship has no particular bonus for any specific type.}}{{ShipFitting|
 
ship=Ishtar|
 
shipTypeID=12005|
 
fitName=PvP Armor Ishtar|
 
fitID=PvP-Armor-Ishtar|
 
high1name=Heavy Electron Blaster II|
 
high1typeID=3130|
 
high2name=Heavy Electron Blaster II|
 
high2typeID=3130|
 
high3name=Heavy Electron Blaster II|
 
high3typeID=3130|
 
high4name=open|
 
mid1name=Experimental 10MN Microwarpdrive I|
 
mid1typeID=5975|
 
mid2name=Fleeting Progressive Warp Scrambler I|
 
mid2typeID=5441|
 
mid3name=Fleeting Propulsion Inhibitor I|
 
mid3typeID=4027|
 
mid4name=Omnidirectional Tracking Link I|
 
mid4typeID=23533|
 
mid5name=Omnidirectional Tracking Link I|
 
mid5typeID=23533|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=1600mm Reinforced Steel Plates II|
 
low2typeID=20353|
 
low3name=Energized Adaptive Nano Membrane II|
 
low3typeID=11269|
 
low4name=Drone Damage Amplifier II|
 
low4typeID=4405|
 
low5name=Drone Damage Amplifier II|
 
low5typeID=4405|
 
drone1name=Hammerhead II x5|
 
drone1typeID=2185|
 
drone2name=Ogre II x5|
 
drone2typeID=2446|
 
drone3name=Garde II x5|
 
drone3typeID=28211|
 
drone4name=Hobgoblin II x5|
 
drone4typeID=2456|
 
drone5name=Vespa EC-600 x5|
 
drone5typeID=23705|
 
charge1name=Null M x1|
 
charge1typeID=12785|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Trimark Armor Pump II|
 
rig1typeID=31059|
 
rig2name=Medium Anti-Explosive Pump II|
 
rig2typeID=31017|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.0|
 
shipDNA=12005:3130;3:4027;1:5441;1:5975;1:23533;2:2048;1:4405;2:11269;1:20353;1:31017;1:31059;1:2185;5:2446;5:2456;5:23705;5:28211;5:12785;1::|
 
skills=Drones V</li><li>Scout Drone Operation V</li><li>Drone Interfacing IV</li><li>Drone Navigation IV</li><li>Drone Sharpshooting IV</li><li>Sentry Drone Interfacing V</li><li>Gallente Drone Specialization IV</li><li>Heavy Drone Operation V</li><li>Electronic Warfare Drone Interfacing II|
 
notes=With All Skills at 5: 49.4K EHP, 808 DPS using Ogre IIs, 70k range with Garde IIs, and cap stable at 40%.</li><li>Swapping one of the Drone Damage Amplifiers for a second Energized Adaptive Nano Membrance increased the EHP to 58.9k but decreases the DPS to 691.</li><li>The guns can be swapped to any tech II or meta 4 variant as desired, as the ship has no gun bonuses.</li><li>The empty high slot can be filled with any module of your choice depending on fitting capabilities.}}{{ShipFitting|
 
ship=Ishtar|
 
shipTypeID=12005|
 
fitName=PvE Passive Shield brawler|
 
fitID=Passive-Shield-Ish|
 
high1name=Dual 150mm Prototype Gauss Gun|
 
high1typeID=7327|
 
high2name=Dual 150mm Prototype Gauss Gun|
 
high2typeID=7327|
 
high3name=Dual 150mm Prototype Gauss Gun|
 
high3typeID=7327|
 
high4name=Dual 150mm Prototype Gauss Gun|
 
high4typeID=7327|
 
mid1name=EM Ward Field II|
 
mid1typeID=2301|
 
mid2name=Large Shield Extender II|
 
mid2typeID=3841|
 
mid3name=Large Shield Extender II|
 
mid3typeID=3841|
 
mid4name=Adaptive Invulnerability Field II|
 
mid4typeID=2281|
 
mid5name=Experimental 10MN Afterburner I|
 
mid5typeID=6005|
 
low1name=Drone Damage Amplifier II|
 
low1typeID=4405|
 
low2name=Drone Damage Amplifier II|
 
low2typeID=4405|
 
low3name=Shield Power Relay II|
 
low3typeID=1422|
 
low4name=Shield Power Relay II|
 
low4typeID=1422|
 
low5name=Damage Control II|
 
low5typeID=2048|
 
drone1name=Garde I x5|
 
drone1typeID=23561|
 
drone2name=Ogre I x5|
 
drone2typeID=2444|
 
drone3name=Hammerhead II x5|
 
drone3typeID=2185|
 
drone4name=Hobgoblin II x5|
 
drone4typeID=2456|
 
drone5name=Warrior II x5|
 
drone5typeID=2488|
 
drone6name=Medium Armor Maintenance Bot I x2|
 
drone6typeID=23709|
 
drone7name=Light Armor Maintenance Bot I x1|
 
drone7typeID=23711|
 
charge1name=Antimatter Charge M x1|
 
charge1typeID=230|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Core Defense Field Purger I|
 
rig1typeID=31802|
 
rig2name=Medium Core Defense Field Extender I|
 
rig2typeID=31790|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.1|
 
shipDNA=12005:7327;4:2281;1:2301;1:3841;2:6005;1:1422;2:2048;1:4405;2:31790;1:31802;1:2185;5:2456;5:2488;5:23559;5:23561;5:23709;2:23711;1:230;1::|
 
skills=|
 
notes=Basic setup for PvE brawling.</li><li>Select racial drones according to the damage type the enemy is most vulnerable to.</li><li>Use sentry drones to draw aggro of distant ships or to shoot ships which orbit outside of brawling range.</li><li>Use armor maintenance bots to repair damaged drones.</li><li>Guns draw aggro and increase overall dps. Select guns according to taste, as this ship has no particular bonus for any specific type.</li><li>Cap stable only with good skills, or when either guns or AB are not active.}}{{ShipFitting|
 
ship=Ishtar|
 
shipTypeID=12005|
 
fitName=PvP Sniping|
 
fitID=PvP-Sniping|
 
high1name=Drone Link Augmentor II|
 
high1typeID=24427|
 
high2name=Medium Unstable Power Fluctuator I|
 
high2typeID=16471|
 
high3name=open|
 
high4name=open|
 
high5name=open|
 
mid1name=Experimental 10MN Microwarpdrive I|
 
mid1typeID=5975|
 
mid2name=Omnidirectional Tracking Link II|
 
mid2typeID=24438|
 
mid3name=Omnidirectional Tracking Link II|
 
mid3typeID=24438|
 
mid4name=F-90 Positional Sensor Subroutines|
 
mid4typeID=6160|
 
mid5name=Conjunctive Magnetometric ECCM Scanning Array I|
 
mid5typeID=20236|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=1600mm Reinforced Steel Plates II|
 
low2typeID=20353|
 
low3name=Energized Adaptive Nano Membrane II|
 
low3typeID=11269|
 
low4name=Drone Damage Amplifier II|
 
low4typeID=4405|
 
low5name=Drone Damage Amplifier II|
 
low5typeID=4405|
 
drone1name=Garde II x5|
 
drone1typeID=28211|
 
drone2name=Hobgoblin II x5|
 
drone2typeID=2456|
 
drone3name=Hammerhead II x5|
 
drone3typeID=2185|
 
drone4name=Vespa EC-600 x5|
 
drone4typeID=23705|
 
drone5name=Curator II x5|
 
drone5typeID=28213|
 
charge1name=Scan Resolution Script x1|
 
charge1typeID=29011|
 
charge2name=open|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Sentry Damage Augmentor I|
 
rig1typeID=32083|
 
rig2name=Medium Sentry Damage Augmentor I|
 
rig2typeID=32083|
 
difficulty=2|
 
warsop=A|
 
warsopReason=|
 
version=ODY 1.1|
 
shipDNA=12005:16471;1:24427;1:5975;1:6160;1:20236;1:24438;2:2048;1:4405;2:11269;1:20353;1:32083;2:2185;5:2456;5:23705;5:28211;5:28213;5:29011;1::|
 
skills=|
 
notes=A snipping fit that can project damage to 109 km. The ECCM module can be replaced to taste, but the minimum anount of CPU left without implants limit choices. With implants, a Remote Sensor Dampener might be useful. Updated for Odyssey 1.1.</li><li>As fitted, with all skills at V and before fleet boost, this ship has 37.8 K EHP, flies at 1452 m/s (2056 m/s with MWD overheated) and align in 9.2 s (6.8 s with MWD off). The capacitor is stable.</li><li>Damage varies between 722 dps at 62.8 + 12 km with Garde II sentries to 587 at 109 km (max drone control range) with Curator II sentries.}}{{ShipFitting|
 
ship=Ishtar|
 
shipTypeID=12005|
 
fitName=High-Sec Combat Exploration|
 
fitID=High-Sec-Combat-Exploration|
 
high1name=Sisters Core Probe Launcher|
 
high1typeID=28758|
 
high2name=Salvager II|
 
high2typeID=30836|
 
high3name=Small Remote Armor Repairer II|
 
high3typeID=26912|
 
high4name=Small Remote Armor Repairer II|
 
high4typeID=26912|
 
mid1name=100MN Afterburner II|
 
mid1typeID=12068|
 
mid2name=Large Shield Extender II|
 
mid2typeID=3841|
 
mid3name=Large Shield Extender II|
 
mid3typeID=3841|
 
mid4name=Omnidirectional Tracking Link II|
 
mid4typeID=24438|
 
mid5name=Omnidirectional Tracking Link II|
 
mid5typeID=24438|
 
low1name=Drone Damage Amplifier II|
 
low1typeID=4405|
 
low2name=Drone Damage Amplifier II|
 
low2typeID=4405|
 
low3name=Drone Damage Amplifier II|
 
low3typeID=4405|
 
low4name=Drone Damage Amplifier II|
 
low4typeID=4405|
 
low5name=Shield Power Relay II|
 
low5typeID=1422|
 
drone1name=Garde II x5|
 
drone1typeID=28211|
 
drone2name=Ogre II x5|
 
drone2typeID=2446|
 
drone3name=Warden II x5|
 
drone3typeID=28209|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Tracking Speed Script x1|
 
charge1typeID=29001|
 
charge2name=Sisters Core Scanner Probe x8|
 
charge2typeID=30488|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Medium Core Defense Field Purger II|
 
rig1typeID=31812|
 
rig2name=Medium Core Defense Field Purger II|
 
rig2typeID=31812|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=RUBI 1.0|
 
shipDNA=12005:26912;2:28758;1:30836;1:3841;2:12068;1:24438;2:1422;1:4405;4:31812;2:2446;5:28209;5:28211;5:29001;1:30488;8::|
 
skills=|
 
notes=Fit & walkthrough by JonnyPew:</li><li>http://youtu.be/Af46pFz_sZM</li><li></li><li>able to do all high sec combat sites,</li><li>unrated combat sites, ded rated combat sites}}
 
-->
 
  
 
==Tactics==
 
==Tactics==

Revision as of 14:04, 24 March 2016

EVE University Database
 
Ship Database
Ishtar
CornerT2h.png
Ishtar
Gallente Federation
Gallente Federation
Heavy Assault Cruisers
Vexor Class
RELATED UNI-WIKI REFERENCES

While not endowed with as much pure firepower as other ships of its category, the Ishtar is more than able to hold its own by virtue of its tremendous capacity for drones and its unique hard-coded drone-control subroutines.

Developer: CreoDron
Touted as "the Ishkur's big brother," the Ishtar design is the furthest CreoDron have ever gone towards creating a completely dedicated drone carrier. At various stages in its development process plans were made to strengthen the vessel in other areas, but ultimately the CreoDron engineers' fascination with pushing the drone carrier envelope overrode all other concerns.

SHIP BONUSES

Gallente Cruiser bonuses (per skill level):
7.5% bonus to Heavy Drone max velocity and tracking speed
10% bonus to Light, Medium, and Heavy Drone hit points and damage, 5% bonus to Sentry Drone hit points and damage
Heavy Assault Cruisers bonuses (per skill level):
5000m bonus to Drone operation range
5% bonus to Sentry Drone optimal range and tracking speed
Role Bonus:
50% reduction in Microwarpdrive signature radius penalty

Required Skills
Training Time what's this?
63d 9h 37m 40s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Guardian-Vexor
Guardian-Vexor.jpg
CornerTFs.png
Guardian-Vexor
Special Edition Cruisers Vexor Class
Icon hi slot.png5 (1/5) Icon mid slot.png4 Icon low slot.png5
Icon powergrid.png725 MW Icon cpu.png400 tf
Icon velocity.png180 m/sec
Icon capacity.png480 m³
,Vexor Navy Issue
Vexor Navy Issue.jpg
CornerTFs.png
Vexor Navy Issue
Faction Cruisers Vexor Class
Icon hi slot.png4 (0/3) Icon mid slot.png4 Icon low slot.png6
Icon powergrid.png850 MW Icon cpu.png350 tf
Icon velocity.png210 m/sec
Icon capacity.png460 m³
,Vexor
Vexor.jpg
Vexor
Standard Cruisers Vexor Class
Icon hi slot.png4 (0/4) Icon mid slot.png4 Icon low slot.png5
Icon powergrid.png700 MW Icon cpu.png300 tf
Icon velocity.png195 m/sec
Icon capacity.png480 m³

Ship Attributes

Fittings
Powergrid
powergrid
740 MW
CPU
cpu output
340 tf
Capacitor
capacitor
1,400 GJ
High
high slots
4
Launchers
launcher slots
0
Turrets
turret slots
4
Medium
medium slots
4
Low
low slots
6
Rig
rigs
2
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
175 m/sec
Inertia Modifier
inertia modifier (agility)
0.565
Warp Speed
inertia modifier (agility)
3.3 AU/s
Base Time to Warp
base time to warp
8 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
375 m³
Drone Bandwidth
drone bandwidth
125 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
80.00 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
23 points
Sig. Radius
signature radius
145 m
Scan Res.
scan resolution
294 mm
Structure
Structure Hitpoints
structure hitpoints
2,300 HP
Mass
ship mass
10,600,000 kg
Volume
ship volume
115,000 m³
Cargo Capacity
cargo capacity
560 m³
Armor
Armor Hitpoints
armor hitpoints
1,600 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
67.5
KIN
kinetic resistance
83.75
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,400 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
60
KIN
kinetic resistance
85
EXP
explosive resistance
50


Summary

One of the best cruiser class ships, the Ishtar can deal some serious damage with drones with a good tank. The Ishtar has the bandwidth to field a full flight of heavy or sentry drones, and it has a 325m3 drone bay, allowing it to carry several different drone flights. Without refitting the Ishtar can deploy sentry drones and snipe, or heavy drones and brawl up close, while carrying light and medium drones to deal with smaller ships. The Ishtar has no bonuses to weapons, so its highs are free to use drone link augmentors, cap warfare, or guns to add DPS.

The Ishtar is currently one of the most popular kiting ships due to good speed and tank combined with the excellent damage projection native to Sentry Drones. It is widely used in small - medium sized gangs with great success - the kiting fit below is quite standard. The ability to deal damage at good range without using high slots allows you to fit Neuts to combat tacklers that manage to get a grip on you.

The Aegis release in July 2015 has substantially changed the slot layout of the Ishtar: While previously it had 5 mid and 5 low slots, after the Aegis release these were changed to 4 mid and 6 low slots. This means that previously popular shield fits cannot be used anymore while armor fits gained a buff. Note that any pre-Aegis fits posted below have to be adapted.

Skills

The Ishtar is primarily a drone boat. Since most of its DPS comes from drones, decent drone skills are required to fly the ship to its full potential. Decent drone skills might look like so:

  • Icon skillbook2.png Drones V (1x) - Required to unlock most of the following skills; allows control of 5 drones.
  • Icon skillbook2.png Light Drone Operation V (1x) - Required for Tech II light drones; 5% bonus to light drone damage per level.
  • Icon skillbook2.png Medium Drone Operation V (2x) - Required for Tech II medium drones; 5% bonus to medium drone damage per level.
  • Icon skillbook2.png Heavy Drone Operation V (5x) - Required for Tech II heavy drones; 5% bonus to heavy drone damage per level.
  • Icon skillbook2.png Sentry Drone Interfacing V (5x) - Required for Tech II sentry drones; 5% bonus to sentry drone damage per level.
  • Icon skillbook2.png Gallente Drone Specialization IV (5x) - Or other racial drone specialization skill. Required for racial Tech II light, medium, heavy, and sentry drones; 2% bonus per level to racial drones requiring this skill.
  • Icon skillbook2.png Drone Interfacing IV (5x) - 10% bonus per level to drone damage; a very important skill for maximizing DPS.
  • Icon skillbook2.png Drone Navigation IV (1x) - 5% bonus per level to drone max velocity; drone reach targets and return faster.
  • Icon skillbook2.png Drone Sharpshooting IV (1x) - 5% bonus per level to drone optimal range; especially important for sentry drones.
  • Icon skillbook2.png Drone Durability IV (5x) - 5% bonus per level to drone shield, armor, and hull hit points; drones last longer.

The Ishtar is difficult to fit without the proper fitting skills. Consider having the following fitting skills trained:

Finally, the Ishtar is a Tech II ship and should be fitted with a Tech II tank. Depending on your preferred fit, you can use a Tech II shield tank or a Tech II armor tank.

Fitting

For more info on fittings, please go here

Fleet-Up Fittings

For more info on fittings, please go here

Tactics

No sub-article about Ishtar roles or piloting tactics. You can write them here.

Notes

In Mesopotamian mythology, Ishtar was the goddess of love and war. Also known as Astarte.