Difference between revisions of "Kronos"

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m (restored the disambiguation link)
(Moved fittings from the ship page to fittings page)
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==Fitting==
 
==Fitting==
+
For more info on fittings, please go [[Kronos/Fittings|here]]
{{ShipFitting|
 
ship=Kronos|
 
shipTypeID=28661|
 
fitName=Tank|
 
fitID=Tank|
 
high1name=Heavy Unstable Power Fluctuator I|
 
high1typeID=16479|
 
high2name=Medium Unstable Power Fluctuator I|
 
high2typeID=16471|
 
high3name=Medium Unstable Power Fluctuator I|
 
high3typeID=16471|
 
high4name=Neutron Blaster Cannon II|
 
high4typeID=3186|
 
high5name=Neutron Blaster Cannon II|
 
high5typeID=3186|
 
high6name=Neutron Blaster Cannon II|
 
high6typeID=3186|
 
high7name=Neutron Blaster Cannon II|
 
high7typeID=3186|
 
high8name=Bastion Module I|
 
high8typeID=33400|
 
mid1name=Warp Scrambler II|
 
mid1typeID=448|
 
mid2name=Stasis Webifier II|
 
mid2typeID=527|
 
mid3name=Heavy Capacitor Booster II|
 
mid3typeID=3578|
 
mid4name=Large Micro Jump Drive|
 
mid4typeID=4383|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=1600mm Reinforced Steel Plates II|
 
low2typeID=20353|
 
low3name=1600mm Reinforced Steel Plates II|
 
low3typeID=20353|
 
low4name=Energized Adaptive Nano Membrane II|
 
low4typeID=11269|
 
low5name=Armor Explosive Hardener II|
 
low5typeID=11646|
 
low6name=Magnetic Field Stabilizer II|
 
low6typeID=10190|
 
low7name=Large Ancillary Armor Repairer|
 
low7typeID=33103|
 
drone1name=Warrior II x5|
 
drone1typeID=2488|
 
drone2name=Hammerhead II x5|
 
drone2typeID=2185|
 
drone3name=Vespa EC-600 x5|
 
drone3typeID=23705|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Nanite Repair Paste x1|
 
charge1typeID=28668|
 
charge2name=Navy Cap Booster 800 x1|
 
charge2typeID=32014|
 
charge3name=Void L x1|
 
charge3typeID=12791|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Large Trimark Armor Pump I|
 
rig1typeID=25894|
 
rig2name=Large Trimark Armor Pump I|
 
rig2typeID=25894|
 
difficulty=1|
 
warsop=A|
 
warsopReason=|
 
version=RUBI 1.0|
 
shipDNA=28661:3186;4:16471;2:16479;1:33400;1:448;1:527;1:3578;1:4383;1:2048;1:10190;1:11269;1:11646;1:20353;2:33103;1:25894;2:2185;5:2488;5:23705;5:12791;1:28668;1:32014;1::|
 
skills=|
 
notes=A double plate fit, with a very large tank and still enough DPS to solo most level V security missions.</li><li>Using all skills at V and before boosts, in Bastion mode the tank is 193 K EHP and the peak armor repair rate is 1682 EHP/s. </li><li>In normal mode, the tank is 137 K EHP and the peak armor repair rate is 602 EHP/s. The ship flies at 119 m/s and align in 10.9 s.</li><li>Damage varies between 1090 dps at 6.8 + 7.8 km with void to 823 dps at 13 + 22 with Null.</li><li>The capacitor is stable with all modules ON. With the neut and the cap booster off, the capacitor will last 5 m 9 s.</li><li>Cost about 1.1 billion ISK to fit}}{{ShipFitting|
 
ship=Kronos|
 
shipTypeID=28661|
 
fitName=Gank|
 
fitID=Gank|
 
high1name=Neutron Blaster Cannon II|
 
high1typeID=3186|
 
high2name=Neutron Blaster Cannon II|
 
high2typeID=3186|
 
high3name=Neutron Blaster Cannon II|
 
high3typeID=3186|
 
high4name=Neutron Blaster Cannon II|
 
high4typeID=3186|
 
high5name=Bastion Module I|
 
high5typeID=33400|
 
high6name=Heavy Unstable Power Fluctuator I|
 
high6typeID=16479|
 
high7name=Salvager II|
 
high7typeID=30836|
 
high8name=Small Tractor Beam II|
 
high8typeID=4250|
 
mid1name=100MN Microwarpdrive II|
 
mid1typeID=12084|
 
mid2name=Large Micro Jump Drive|
 
mid2typeID=4383|
 
mid3name=Heavy Capacitor Booster II|
 
mid3typeID=3578|
 
mid4name=Federation Navy Stasis Webifier|
 
mid4typeID=17559|
 
low1name=Damage Control II|
 
low1typeID=2048|
 
low2name=1600mm Reinforced Steel Plates II|
 
low2typeID=20353|
 
low3name=Corpum C-Type Energized Adaptive Nano Membrane|
 
low3typeID=18829|
 
low4name=Armor Explosive Hardener II|
 
low4typeID=11646|
 
low5name=Corpus C-Type Large Armor Repairer|
 
low5typeID=19039|
 
low6name=Federation Navy Magnetic Field Stabilizer|
 
low6typeID=15895|
 
low7name=Federation Navy Magnetic Field Stabilizer|
 
low7typeID=15895|
 
drone1name=Warrior II x5|
 
drone1typeID=2488|
 
drone2name=Hammerhead II x5|
 
drone2typeID=2185|
 
drone3name=Vespa EC-600 x5|
 
drone3typeID=23705|
 
drone4name=open|
 
drone5name=open|
 
charge1name=Navy Cap Booster 800 x1|
 
charge1typeID=32014|
 
charge2name=Null L x1|
 
charge2typeID=12787|
 
charge3name=open|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Large Hybrid Burst Aerator II|
 
rig1typeID=26394|
 
rig2name=Large Auxiliary Nano Pump I|
 
rig2typeID=25896|
 
difficulty=2|
 
warsop=G|
 
warsopReason=|
 
version=RUBI 1.0|
 
shipDNA=28661:3186;4:4250;1:16479;1:30836;1:33400;1:3578;1:4383;1:12084;1:17559;1:2048;1:11646;1:15895;2:18829;1:19039;1:20353;1:25896;1:26394;1:2185;5:2488;5:23705;5:12787;1:32014;1::|
 
skills=|
 
notes=A single plate fit, shinier than the previous fit, with a much larger DPS while still keeping a reasonable tank.</li><li>Using all skills at V and before boosts, in Bastion mode the tank is 140 K EHP and the peak armor repair rate is 1500 EHP/s. </li><li>In normal mode, the tank is 100 K EHP and the peak armor repair rate is 547 EHP/s. The ship flies at 972 m/s (1393 with MWD overheated) and align in 16 s (10.5 s with MWD off).</li><li>Damage varies between 1460 dps at 6.8 + 7.8 km with Void to 1088 dps at 13 + 22 with Null.</li><li>The capacitor last 2 min 14 s with all modules ON. With the neut, the cap booster and the MWD off, the capacitor will last 3 m 15 s.</li><li>Cost about 2 billion ISK to fit</li><li>The Salvager and the Tractor Beam can be replaced to taste, but there's not much CPU and Powergrid left. A single Medium neut would fit.}}
 
  
 
==Tactics==
 
==Tactics==

Revision as of 23:23, 23 March 2016

For the summer 2014 expansion, see Kronos (Expansion).

EVE University Database
 
Ship Database
Kronos
CornerT2h.png
Kronos
Gallente Federation
Gallente Federation
Marauders
Megathron Class
Highlight
High Amount of High Slots
HIGHLIGHTS
Highlight
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Name: Kronos
Hull: Megathron Class
Role: Marauder

Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.

Developer: Duvolle Labs

Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.

SHIP BONUSES

Gallente Battleship bonuses (per skill level):
5% bonus to Large Hybrid Turret damage
10% bonus to Large Hybrid Turret falloff
Marauders bonuses (per skill level):
7.5% bonus to Armor Repairer amount
7.5% bonus to Large Hybrid Turret tracking speed
Role Bonus:
100% bonus to Large Hybrid Turret damage
100% bonus to Tractor Beam range and velocity
70% reduction in Micro Jump Drive reactivation delay
• Can fit Bastion modules

Required Skills
Training Time what's this?
115d 11h 59m 20s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Megathron Federate Issue
Megathron Federate Issue.jpg
CornerTFs.png
Megathron Federate Issue
Special Edition Battleships Megathron Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png8 (2/8) Icon mid slot.png5 Icon low slot.png8
Icon powergrid.png18,600 MW Icon cpu.png600 tf
Icon velocity.png115 m/sec
Icon capacity.png675 m³
,Megathron Navy Issue
Megathron Navy Issue.jpg
CornerTFs.png
Megathron Navy Issue
Faction Battleships Megathron Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png8 (1/7) Icon mid slot.png4 Icon low slot.png8
Icon powergrid.png16,275 MW Icon cpu.png630 tf
Icon velocity.png130 m/sec
Icon capacity.png840 m³
,Vindicator
Vindicator.jpg
CornerTFs.png
Vindicator
Pirate Faction Battleships Megathron Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png8 (0/8) Icon mid slot.png5 Icon low slot.png7
Icon powergrid.png17,500 MW Icon cpu.png630 tf
Icon velocity.png132 m/sec
Icon capacity.png850 m³
,Megathron
Megathron.jpg
Megathron
Standard Battleships Megathron Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png7 (0/7) Icon mid slot.png4 Icon low slot.png8
Icon powergrid.png15,500 MW Icon cpu.png600 tf
Icon velocity.png122 m/sec
Icon capacity.png845 m³

Ship Attributes

Fittings
Powergrid
powergrid
14,000 MW
CPU
cpu output
580 tf
Capacitor
capacitor
6,900 GJ
High
high slots
8
Launchers
launcher slots
0
Turrets
turret slots
4
Medium
medium slots
4
Low
low slots
7
Rig
rigs
2
 
large
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
105 m/sec
Inertia Modifier
inertia modifier (agility)
0.117
Warp Speed
inertia modifier (agility)
2.2 AU/s
Base Time to Warp
base time to warp
15.16 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
125 m³
Drone Bandwidth
drone bandwidth
50 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
90.00 km
Max Locked Targets
max. locked targets
10
Magnetometric Sensor
Magnetometric sensor strength
13 points
Sig. Radius
signature radius
420 m
Scan Res.
scan resolution
120 mm
Structure
Structure Hitpoints
structure hitpoints
9,500 HP
Mass
ship mass
93,480,000 kg
Volume
ship volume
486,000 m³
Cargo Capacity
cargo capacity
1,275 m³
Frigate Escape Bay
Frigate Capacity
1 Frigate
Armor
Armor Hitpoints
armor hitpoints
7,900 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
43.125
KIN
kinetic resistance
51.25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
7,300 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
30
KIN
kinetic resistance
55
EXP
explosive resistance
50


Summary

The Kronos is the Gallente Marauder-class battleship. The Kronos is a behemoth of a ship that can roll over almost any challenger with ease due to its monstrous tank, mixed flight of heavy and medium drones, bonus to armor rep, and four double-damage hybrid turrets (the ship's bonuses favoring blasters).

The Marauder class in general is designed for PvE use, and has several built-in weaknesses designed to prevent them from being overpowered in PvP. It has low sensor strength, meaning it is vulnerable to ECM. It also has low scan resolution (even by battleship standards), meaning it will take a great deal of time to lock small targets. Thus, without support, a Kronos can be nickle-and-dimed while being pointed, jammed, and kited by smaller vessels. For a similar vessel more slanted to PvP performance, try the Vindicator.

As with all Marauders, it has several utility high slots, which are intended to be fit with tractors and salvagers to make an all-in-one PvE ship.

Skills

Further information about additional or recommended skills to pilot Kronos for a specific or it's common role(s) can be written here.

Fitting

For more info on fittings, please go here

Tactics

No sub-article about Kronos roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Kronos here.