Difference between revisions of "Moros"

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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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<!-----------------------------------------------------------
<!-----------------------------------------------------------
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* SHIP ATTRIBUTES SECTION (last update : 21/06/2016)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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-------------------------------------------------------------
-------------------------------------------------------------
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=19724
+
| shipimg=Moros.jpg
|shipid=19724
+
| shipname=Moros
|shipimg=Moros.jpg
+
| class=Dreadnought
|shipname=Moros
+
| grouping=Dreadnoughts
|caption=Moros
+
| hulltype=Moros Class
|class=Dreadnought
+
| faction=Gallente Federation  
|grouping=Dreadnoughts
+
| variations= {{Ship|Hubris}}, {{Ship|Moros Navy Issue}}, {{Ship|Vehement}}
|hulltype=Moros Class
+
| tech=  
|faction=Gallente Federation
 
|race=Gallente
 
|roles=unspecified
 
|variations=none
 
 
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 
 
|powergrid=575,000 MW
 
|cpu=750 tf
 
|capacitor=52,500 GJ
 
|highs=4
 
|turrets=3
 
|launchers=0
 
|mediums=5
 
|lows=7
 
 
|mass=1,292,500,000 kg
 
|volume=17,550,000 m&#179;
 
|cargohold=2,550 m&#179;
 
 
|dronebay=0 m&#179;
 
|bandwidth=0 Mbit/sec
 
 
|info=Of all the dreadnoughts currently in existence, the imposing Moros possesses a tremendous capacity to fend off garguantuan hostiles while still posing a valid threat to any and all larger-scale threats on the battlefield. By virtue of its protean array of point defense capabilities, and its terrifying ability to unleash rapid and thoroughly devastating amounts of destruction on the battlefield, the Moros is single-handedly capable of turning the tide in a fleet battle.
 
 
|bonuses=<b>Gallente Dreadnought Skill Bonus:</b><br>5% bonus to Capital Hybrid Turret damage per level<br>5% bonus to Capital Hybrid Turret rate of fire per level
 
 
|structurehp=218,750 HP
 
|shieldhp=156,250 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
 
|armorhp=187,500 HP |armorem=50 |armorexp=10 |armorkin=35 |armortherm=35
 
 
|maxvelocity=70 m/s
 
|inertia=0.046
 
|warpspeed=1.5 AU/s
 
|warptime=81.53 s
 
 
|targetrange=105 km
 
|sigradius=3,045 m
 
|maxlockedtargets=7
 
|sensortype=Magnetometric
 
|sensorvalue=44 points
 
|scanres=50 mm
 
 
|reqskills=*Capital Ships I<small>1h 56m</small>
 
**Advanced Spaceship Command V<small>29d 15h 6m</small>
 
*Gallente Dreadnought I<small>1h 40m</small>
 
**Gallente Battleship V<small>47d 9h 46m</small>
 
**Capital Ships I<small>1h 56m</small>
 
*Jump Drive Operation I<small>41m</small>
 
**Science V<small>5d 22h 13m</small>
 
**Navigation V<small>5d 22h 13m</small>
 
**Warp Drive Operation V<small>5d 22h 13m</small>
 
|totaltraintime=95d 1h 48m
 
 
|forumlinks=
 
|wikireferences=
 
|externallinks=[http://wiki.eveonline.com/en/wiki/Moros Moros on Eve Online Wiki]<br>
 
 
|highlights1=High Amount of Low Slots
 
|highlights2=
 
|highlights3=
 
|highlights4=
 
  
 +
| powergrid=660,000 MW
 +
| cpu=750 tf
 +
| capacitor=54,500 GJ
 +
 +
| highs=5
 +
| turrets=3
 +
| launchers=0
 +
| mediums=4
 +
| lows=8
 +
 +
| mass=1,250,000,000 kg
 +
| volume=17,550,000 m³
 +
 +
| cargohold=2,550 m³
 +
| extraholdtype=Fuel
 +
| extrahold=8,000 m³
 +
| extrahold2type=Ship Maintenance Bay
 +
| extrahold2=1,000,000 m³
 +
| extrahold3type=Fleet Hangar
 +
| extrahold3=10,000 m³
 +
 +
| info= Of all the dreadnoughts currently in existence, the imposing Moros possesses a tremendous capacity to fend off garguantuan hostiles while still posing a valid threat to any and all larger-scale threats on the battlefield. By virtue of its protean array of point defense capabilities, and its terrifying ability to unleash rapid and thoroughly devastating amounts of destruction on the battlefield, the Moros is single-handedly capable of turning the tide in a fleet battle.
 +
| bonuses= <b>Gallente Dreadnought bonuses (per skill level):</b><br>
 +
5% bonus to Capital Hybrid Turret damage<br>
 +
5% bonus to Capital Hybrid Turret rate of fire<br>
 +
5% bonus to Armor Repairer cycle time<br>
 +
<b>Role Bonus:</b><br>
 +
•&nbsp;Can fit Siege modules<br>
 +
•&nbsp;5x penalty to Entosis Link duration
 +
 +
| structurehp=121,500 HP
 +
 +
| armorhp=104,200 HP
 +
| armorem=50
 +
| armortherm=35
 +
| armorkin=35
 +
| armorexp=10
 +
 +
| shieldhp=86,500 HP
 +
| shieldem=0
 +
| shieldtherm=20
 +
| shieldkin=40
 +
| shieldexp=50
 +
 +
| maxvelocity=75 m/sec
 +
| inertia=0.045
 +
| warpspeed=1.5 AU/s
 +
| warptime=77.979 s
 +
 +
| targetrange=105 km
 +
| maxlockedtargets=7
 +
| sigradius=11,300 m
 +
| scanres=75 mm
 +
| sensortype=Magnetometric
 +
| sensorvalue=44 points
 +
 +
| reqskills=*{{RequiredSkill|Capital Ships|I}}
 +
** {{RequiredSkill|Advanced Spaceship Command|V}}
 +
*** {{RequiredSkill|Spaceship Command|V}}
 +
* {{RequiredSkill|Gallente Dreadnought|I}}
 +
** {{RequiredSkill|Capital Ships|III}}
 +
*** {{RequiredSkill|Advanced Spaceship Command|V}}
 +
**** {{RequiredSkill|Spaceship Command|V}}
 +
** {{RequiredSkill|Gallente Battleship|III}}
 +
*** {{RequiredSkill|Spaceship Command|IV}}
 +
*** {{RequiredSkill|Gallente Battlecruiser|III}}
 +
**** {{RequiredSkill|Spaceship Command|III}}
 +
**** {{RequiredSkill|Gallente Cruiser|III}}
 +
***** {{RequiredSkill|Spaceship Command|II}}
 +
***** {{RequiredSkill|Gallente Destroyer|III}}
 +
****** {{RequiredSkill|Gallente Frigate|III}}
 +
******* {{RequiredSkill|Spaceship Command|I}}
 +
** {{RequiredSkill|Tactical Weapon Reconfiguration|I}}
 +
*** {{RequiredSkill|Advanced Weapon Upgrades|V}}
 +
**** {{RequiredSkill|Weapon Upgrades|V}}
 +
***** {{RequiredSkill|Gunnery|II}}
 +
* {{RequiredSkill|Jump Drive Operation|I}}
 +
** {{RequiredSkill|Navigation|V}}
 +
** {{RequiredSkill|Warp Drive Operation|V}}
 +
*** {{RequiredSkill|Navigation|I}}
 +
** {{RequiredSkill|Science|V}}
 +
| totaltraintime=107d 18h 28m 50s
 +
 +
| forumlinks=
 +
| wikireferences=
 +
| externallinks=
 +
| highlights1=High Amount of Low Slots
 +
| highlights2=
 +
| highlights3=
 +
| highlights4=
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
 
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
  
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==Summary==
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== Summary ==
 
The Moros is the Gallente Dreadnought. It ''used'' to be referred to as the most versatile dreadnought until it had its drone bay stripped, leaving it run-of-the-mill. As with the other dreadnoughts, the Moros is best suited for combat with other capitals and large, stationary targets (i.e. PoS's).
 
The Moros is the Gallente Dreadnought. It ''used'' to be referred to as the most versatile dreadnought until it had its drone bay stripped, leaving it run-of-the-mill. As with the other dreadnoughts, the Moros is best suited for combat with other capitals and large, stationary targets (i.e. PoS's).
  
While the Moros is not as versatile as it once was, it is still a popular dreadnought because of its high damage output with capital blasters and the drawbacks of the [[Phoenix]] and [[Naglfar]].
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The Moros has since fallen out of popularity due to its capacitor-hungry guns, weak tank compared to the Revelation, poor range and application, and its lack of a resist bonus.
 +
 
 +
== Skills ==
 +
''Further information about additional or recommended skills to pilot Moros for a specific or its common role(s) can be written here.''
  
==Skills==
+
== Tactics ==
''Further information about additional or recommended skills to pilot Moros for a specific or it's common role(s) can be written here.''
+
''No sub-article about Moros roles or piloting tactics. You can write them here.''
  
==Fitting==
+
== Notes ==
 +
In Greek mythology, Moros was the personification of impending doom and son of the primordial deities [[Nyx]] and [[Erebus]].
  
{{ShipFitting|
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== Patch History ==
ship=Moros|
+
{{expansion past|
shipTypeID=19724|
+
'''18.11 Explosive Velocity
fitName=Siege|
+
Published on Tuesday, November  24, 2020'''
fitID=Siege|
 
high1name=Ion Siege Blaster Cannon I|
 
high1typeID=20450|
 
high2name=Ion Siege Blaster Cannon I|
 
high2typeID=20450|
 
high3name=Ion Siege Blaster Cannon I|
 
high3typeID=20450|
 
high4name=Siege Module I|
 
high4typeID=20280|
 
mid1name=Tracking Computer II|
 
mid1typeID=1978|
 
mid2name=Tracking Computer II|
 
mid2typeID=1978|
 
mid3name=Tracking Computer II|
 
mid3typeID=1978|
 
mid4name=Sensor Booster II|
 
mid4typeID=1952|
 
mid5name=Sensor Booster II|
 
mid5typeID=1952|
 
low1name=Capital Armor Repairer I|
 
low1typeID=20701|
 
low2name=Reactive Armor Hardener|
 
low2typeID=4403|
 
low3name=Imperial Navy Energized Adaptive Nano Membrane|
 
low3typeID=15729|
 
low4name=Imperial Navy Energized Adaptive Nano Membrane|
 
low4typeID=15729|
 
low5name=Magnetic Field Stabilizer II|
 
low5typeID=10190|
 
low6name=Magnetic Field Stabilizer II|
 
low6typeID=10190|
 
low7name=Magnetic Field Stabilizer II|
 
low7typeID=10190|
 
charge1name=Tracking Speed Script x1|
 
charge1typeID=29001|
 
charge2name=Scan Resolution Script x1|
 
charge2typeID=29011|
 
charge3name=Guristas Antimatter Charge XL x1|
 
charge3typeID=21368|
 
charge4name=open|
 
charge5name=open|
 
rig1name=Capital Semiconductor Memory Cell I|
 
rig1typeID=31410|
 
rig2name=Capital Semiconductor Memory Cell I|
 
rig2typeID=31410|
 
rig3name=Capital Trimark Armor Pump I|
 
rig3typeID=30993|
 
difficulty=1|
 
warsop=N|
 
warsopReason=Capital|
 
version=ODY 1.0|
 
shipDNA=19724:20280;1:20450;3:1952;2:1978;3:4403;1:10190;3:15729;2:20701;1:30993;1:31410;2:21368;1:29001;1:29011;1::|
 
skills=Dreadnought 4</li><li>Tactical weapons reconfiguration 3</li><li>Capital Hybrids 4</li><li>Capital repair systems 4</li><li>Excellent Gunnery, Tanking and Capacitor skills|
 
notes=}}
 
  
==Tactics==
+
Moros:
''No sub-article about Moros roles or piloting tactics. You can write them here.''
+
* Low slots increased from 7 to 8
 +
* Mid slots decreased from 5 to 4
  
==Notes==
+
}}
In Greek mythology, Moros was the personification of impending doom and son of the primordial deities [[Nyx]] and [[Erebus]].
 
  
 
{{ShipsMatrix}}
 
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Dreadnoughts]]
+
 
 +
[[Category:Ship Database]]
 +
[[Category:Dreadnoughts]]

Latest revision as of 16:38, 2 April 2024

EVE University Database
 
Ship Database
Moros
Moros
Gallente Federation
Gallente Federation
Dreadnoughts
Moros Class
Highlight
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Of all the dreadnoughts currently in existence, the imposing Moros possesses a tremendous capacity to fend off garguantuan hostiles while still posing a valid threat to any and all larger-scale threats on the battlefield. By virtue of its protean array of point defense capabilities, and its terrifying ability to unleash rapid and thoroughly devastating amounts of destruction on the battlefield, the Moros is single-handedly capable of turning the tide in a fleet battle.

SHIP BONUSES

Gallente Dreadnought bonuses (per skill level):
5% bonus to Capital Hybrid Turret damage
5% bonus to Capital Hybrid Turret rate of fire
5% bonus to Armor Repairer cycle time
Role Bonus:
• Can fit Siege modules
• 5x penalty to Entosis Link duration

Required Skills
Training Time what's this?
107d 18h 28m 50s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Hubris
?size=128&.png
CornerT2s.png
Hubris
Lancer Dreadnoughts Moros Class
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png6 (0/3) Icon mid slot.png4 Icon low slot.png8
Icon powergrid.png750,000 MW Icon cpu.png850 tf
Icon velocity.png75 m/s
Icon capacity.png3,300 m3
, Moros Navy Issue
?size=128&.png
CornerTFs.png
Moros Navy Issue
Faction Dreadnoughts Moros Class
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png5 (0/3) Icon mid slot.png5 Icon low slot.png8
Icon powergrid.png680,000 MW Icon cpu.png800 tf
Icon velocity.png75 m/sec
Icon capacity.png2,550 m³
, Vehement
Vehement.jpg
CornerTFs.png
Vehement
Pirate Faction Dreadnoughts Moros Class
Icon highlights.pngHigh Amount of Medium Slots
Icon hi slot.png5 (0/3) Icon mid slot.png6 Icon low slot.png7
Icon powergrid.png725,000 MW Icon cpu.png825 tf
Icon velocity.png80 m/sec
Icon capacity.png2,250 m3

Ship Attributes

Fittings
Powergrid
powergrid
660,000 MW
CPU
cpu output
750 tf
Capacitor
capacitor
54,500 GJ
High
high slots
5
Launchers
launcher slots
0
Turrets
turret slots
3
Medium
medium slots
4
Low
low slots
8
Rig
rigs
3
 
capital
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
75 m/sec
Inertia Modifier
inertia modifier (agility)
0.045
Warp Speed
inertia modifier (agility)
1.5 AU/s
Base Time to Warp
base time to warp
77.979 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
No drone bay.
Targeting
Max Tgt. Range
max. targeting range
105 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
44 points
Sig. Radius
signature radius
11,300 m
Scan Res.
scan resolution
75 mm
Structure
Structure Hitpoints
structure hitpoints
121,500 HP
Mass
ship mass
1,250,000,000 kg
Volume
ship volume
17,550,000 m³
Cargo Capacity
cargo capacity
2,550 m³
Fuel Capacity
capacity
8,000 m³
Ship Maintenance Bay Capacity
capacity
1,000,000 m³
Fleet Hangar Capacity
capacity
10,000 m³
Armor
Armor Hitpoints
armor hitpoints
104,200 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
86,500 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Moros is the Gallente Dreadnought. It used to be referred to as the most versatile dreadnought until it had its drone bay stripped, leaving it run-of-the-mill. As with the other dreadnoughts, the Moros is best suited for combat with other capitals and large, stationary targets (i.e. PoS's).

The Moros has since fallen out of popularity due to its capacitor-hungry guns, weak tank compared to the Revelation, poor range and application, and its lack of a resist bonus.

Skills

Further information about additional or recommended skills to pilot Moros for a specific or its common role(s) can be written here.

Tactics

No sub-article about Moros roles or piloting tactics. You can write them here.

Notes

In Greek mythology, Moros was the personification of impending doom and son of the primordial deities Nyx and Erebus.

Patch History