Difference between revisions of "Stork"
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Al hubbard (talk | contribs) (Ascension changes, and more consistent language across the 4 command destroyers.) |
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| info=Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for gang link technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe. | | info=Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for gang link technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe. | ||
− | | bonuses=<b> | + | | bonuses=<b>Caldari Destroyer bonuses (per skill level):</b> |
− | <br>50% | + | <br>10% bonus to Light Missile and Rocket damage |
+ | <br>4% bonus to all shield resistances | ||
+ | <br><b>Command Destroyers bonuses (per skill level):</b> | ||
+ | <br>5% reduction in Micro Jump Field Generator spool up time | ||
+ | <br>2% bonus to Shield Command and Information Command Burst effect strength and duration | ||
+ | <br><b>Role Bonus:</b> | ||
+ | <br>95% reduction in powergrid requirements for Command Bursts | ||
+ | <br>50% reduction in Microwarpdrive signature radius penalty | ||
<br>•Can fit Micro Jump Field Generators | <br>•Can fit Micro Jump Field Generators | ||
− | <br>•Can | + | <br>•Can use one Command Burst module |
| structurehp=680 HP | | structurehp=680 HP | ||
| shieldhp=950 HP | | shieldhp=950 HP | ||
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***{{RequiredSkill|Spaceship Command|I}} | ***{{RequiredSkill|Spaceship Command|I}} | ||
*{{RequiredSkill|Command Destroyers|I}} | *{{RequiredSkill|Command Destroyers|I}} | ||
− | **{{RequiredSkill| | + | **{{RequiredSkill|Command Burst Specialist|IV}} |
***{{RequiredSkill|Leadership|V}} | ***{{RequiredSkill|Leadership|V}} | ||
**{{RequiredSkill|Spaceship Command|V}} | **{{RequiredSkill|Spaceship Command|V}} | ||
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==Summary== | ==Summary== | ||
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''You can write a summary for the Stork here.'' | ''You can write a summary for the Stork here.'' | ||
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==Notes== | ==Notes== | ||
− | + | The command destroyers were added in the December 2015 patch, sometimes called the Frostline patch. | |
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{{ShipsMatrix}} | {{ShipsMatrix}} | ||
[[Category:Database]][[Category:Ship Database]][[Category:Command Destroyers]] | [[Category:Database]][[Category:Ship Database]][[Category:Command Destroyers]] |
Revision as of 00:19, 26 November 2016
RELATED UNI-WIKI REFERENCES
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Command Destroyers represent a versatile addition to fleets of all sizes. Being the smallest and most agile platforms for gang link technology positions them as the premier support option for fast-moving wolf packs. Unique access to Micro Jump Field Generators also allows them to perform maneuvers that rapidly reposition other ships, be they friend or foe. SHIP BONUSES
Caldari Destroyer bonuses (per skill level):
Ship Attributes
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Summary
You can write a summary for the Stork here.
Skills
Further information about additional or recommended skills to pilot the Stork for a specific or its common role(s) can be written here.
Fitting
For more info on fittings, please go here
Tactics
As with other ships in this class, the micro jump field generator can jump all ships within its target range 100km in the direction they are facing.
This could be used to great effect in large scale battles against enemy logistics wings, scattering them across the grid and significantly hampering their ability to repair.
Notes
The command destroyers were added in the December 2015 patch, sometimes called the Frostline patch.