Difference between revisions of "Enforcer"
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− | | info= | + | | info=Famously one of the most flexible and compact rapid-attack ships in the New Eden cluster, the Enforcer-class cruiser is iconic due to its repeated appearances in anticrime and recruitment media issued by CONCORD.<br><br> |
− | | bonuses=<b>Recon Ships bonuses (per skill level):</b><br>5% bonus to Warp Scrambler and Warp Disruptor optimal range<br>10% to Stasis Webifier optimal range<br>10% bonus to warp speed and acceleration<br><b>Gallente Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Hybrid Turret damage<br>5% bonus to Medium Hybrid Turret tracking speed<br><b>Minmatar Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Projectile Turret rate of fire<br> | + | With a core design based on a combination of the Moa and Vexor cruiser subframes, CONCORD's Directive Enforcement Department became concerned early in the Drifter Crisis that the ship could no longer meet its needs. The Enforcer joined other ship classes in the DED inventory as part of CONCORD Aerospace's "Force Majeure Program" to develop enhanced variants.<br><br> |
+ | While CONCORD Aerospace successfully upgraded the Enforcer and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Enforcer, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers. | ||
+ | | bonuses=<b>Recon Ships bonuses (per skill level):</b><br>5% bonus to Warp Scrambler and Warp Disruptor optimal range<br>10% to Stasis Webifier optimal range<br>10% bonus to warp speed and acceleration<br><b>Gallente Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Hybrid Turret damage<br>7.5% bonus to Medium Hybrid Turret tracking speed<br><b>Minmatar Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Projectile Turret rate of fire<br>10% bonus to Medium Projectile Turret falloff<br><b>Caldari Cruiser bonuses (per skill level):</b><br>5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire<br>10% bonus to Heavy Missile and Heavy Assault Missile flight time<br><b>Amarr Cruiser bonuses (per skill level):</b><br>5% bonus to Medium Energy Turret damage<br>10% bonus to Medium Energy Turret optimal range<br><b>Role Bonus:</b><br>100% reduction in Cloaking Devices CPU requirement<br>• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br>• Cloak reactivation delay reduced to 5 seconds<br>80% reduction in Cynosural Field Generator liquid ozone consumption<br>50% reduction in Cynosural Field Generator duration<br>10% bonus to security status gains from destruction of non-capsuleer pirates while flying this ship<br>• Armor Repairer and Shield Booster effectiveness increased by a percentage equal to 10x pilot security status, with a floor of 0% and ceiling of 50%<br> | ||
| structurehp=600 HP | | structurehp=600 HP | ||
| shieldhp=1,800 HP | | shieldhp=1,800 HP |
Revision as of 14:32, 2 November 2017
RELATED UNI-WIKI REFERENCES
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Famously one of the most flexible and compact rapid-attack ships in the New Eden cluster, the Enforcer-class cruiser is iconic due to its repeated appearances in anticrime and recruitment media issued by CONCORD. SHIP BONUSES
Recon Ships bonuses (per skill level):
Ship Attributes
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Summary
Skills
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Enforcer roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Enforcer here.