Difference between revisions of "Aeon"
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==Tactics== | ==Tactics== |
Revision as of 05:36, 10 October 2019
RELATED UNI-WIKI REFERENCES
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Ships like the Aeon have been with the Empire for a long time. They have remained a mainstay of Amarr expansion as, hopeful for a new beginning beyond the blasted horizon, whole cities of settlers sojourn from their time-worn homesteads to try their luck on infant worlds. The Aeon represents the largest ship of its kind in the history of the Empire, capable of functioning as a mobile citadel in addition to fielding powerful wings of fighter bombers. SHIP BONUSES
Amarr Carrier bonuses (per skill level):
Ship Attributes
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Summary
The Aeon is the Amarr supercarrier. With a 4% bonus to armor resistances per level allowing the Aeon to mount a tank upwards of 40 million EHP, the Aeon is immensly popular among null-sec and low-sec alliances. This, combined with its supportive capabilities make it a common sight in null-sec strike fleets. In huge capital brawls its immense tank makes it relatively unfavorable to engage versus other ships which do more damage or are more expensive vessels. Like the Archon it is decisively inferior for a ratting carrier.
Skills
Further information about additional or recommended skills to pilot Aeon for a specific or it's common role(s) can be written here.
Fitting
Tactics
No sub-article about Aeon roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Aeon here.