Difference between revisions of "Talwar"
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==Skills== | ==Skills== | ||
Due to its short range and the ship heavily relying on speed, acquiring a good level of knowledge in [[Skills:Navigation|Navigation skills]] can improve the ship's performance significantly. [[Skills:Missiles|Missiles skills]] can increase the ship's damage output and range even more. | Due to its short range and the ship heavily relying on speed, acquiring a good level of knowledge in [[Skills:Navigation|Navigation skills]] can improve the ship's performance significantly. [[Skills:Missiles|Missiles skills]] can increase the ship's damage output and range even more. | ||
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==Tactics== | ==Tactics== |
Revision as of 06:29, 13 August 2020
RELATED UNI-WIKI REFERENCES
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The Talwar is redolent of the renowned Minmatar practicality in terms of battle. Irrespective of numbers, firepower and circumstances, their strategy when engaged in combat often revolves around the same central tenet: Stay untouchable as much as you can, either by sneaking around or rushing in, do as much damage as fast as you can, and get out before you get killed. SHIP BONUSES
Minmatar Destroyer bonuses (per skill level):
Ship Attributes
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Summary
The Talwar uses rockets or light missiles to fight smaller craft like Frigates or other Destroyers. Due to its unique bonus amongst Destroyers reducing the signature radius bloom of MicroWarp Drives it is the fastest Destroyer available and able to reach such speeds without increasing its own signature radius significantly.
Skills
Due to its short range and the ship heavily relying on speed, acquiring a good level of knowledge in Navigation skills can improve the ship's performance significantly. Missiles skills can increase the ship's damage output and range even more.
Tactics
As with all destroyers, the Talwar carries a great deal of firepower and very little tank. Unusually, it has a bonus to microwarpdrive signature bloom which, combined with its role bonus to missile range, makes it an excellent kiter, using range and speed to make up for a lack of tank. Fits vary in their emphasis on range as a defense, with some committing fully to range (and sometimes e-war) for defense and others mounting a small tank. Getting the most out of the ship's long-range capability requires fighting outside of point range; it is common for Talwars to forgo fitting tackle and instead rely on other ships to hold their targets.
Fitting a full rack of light missile launchers can be difficult; Use Compact Light Missile Launcher's if you have difficulties.
Notes
Patch History
A long, long time ago... |
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Retribution 1.0.1 Released on Wednesday, December 5, 2012
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