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| ==Tactics== | | ==Tactics== |
− | Bringing the Megathron or any Battleship into PVP is something that has to be worked towards with both a large amount of Skill Points and actual long term game experience to bring the most out of the hull. Once you land into the battlespace, you must be sure of how you're going to move, (unless you have Basi Logi with cap transfer help or an ancilliary cap recharger), whether it be to anchor or move into range of the primary. Given how slow a BS moves and how long a typical engagement lasts, you will either be a useful contributor to the death of the primaries, or have been completely useless having been out of range for most of the time, or currently sitting in your POD lamenting the relatively expensive lossmail.
| + | ''No sub-article about Megathron roles or piloting tactics. You can write them here.'' |
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− | Listen very carefully to the FC during travel or combat, a warp to the wrong gate/destination, due to a misheard command means lots of time wasted due to the slow warp speed of the Battleship. In hostile territory, doing this can be a death sentence.
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− | If you're MWD equipped, right click on the module, and turn auto-repeat off. This will force you to pay attention and manage your MWD to use it, potentially saving you vital cap energy. Do the same for any ancilliary rep/boost module. Actively and effectively managing the internal resources of your ship during combat is a skill that will also mean the difference between losing your ship and taking it through a battle successfully.
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− | In addition, the battleship is also the ship where, more so than any other ship you will fly in EVE, your battles are won and lost at the fitting screen before you even undock. Never undock the battleship without a plan and without knowing WHO you're going to fight/hunt. Fit and equip accordingly, preferably in a fleet with a specific [[doctrines|doctrine]].
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| ==Notes== | | ==Notes== |
Revision as of 14:28, 22 December 2021
High Amount of High Slots
HIGHLIGHTS
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.
SHIP BONUSES
Gallente Battleship bonuses (per skill level): 5% bonus to Large Hybrid Turret rate of fire 7.5% bonus to Large Hybrid Turret tracking speed
Required Skills
Training Time what's this?3d 20h 55m 10s
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Grouping
▪ Variations Megathron Federate Issue
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18,600 MW 600 tf
115 m/sec
675 m³
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,Megathron Navy Issue
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16,275 MW 630 tf
130 m/sec
840 m³
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,Vindicator
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High Amount of High Slots High Amount of Low Slots
17,500 MW 630 tf
132 m/sec
850 m³
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,Kronos
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14,000 MW 580 tf
105 m/sec
1,275 m³
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Ship Attributes
Fittings |
High 7
Launchers 0
Turrets 7
Rig
3
large
Calibration 400
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Navigation |
Base Time to Warp 15.55 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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Drones |
Drone Bandwidth 75 Mbit/sec
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Targeting |
Magnetometric Sensor 21 points
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Structure |
Structure Hitpoints 8,250 HP
Frigate Escape Bay 1 Frigate
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Armor |
Armor Hitpoints 7,150 HP
Armor Resistances
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Shields |
Shield Capacity 6,930 HP
Shield Resistances
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Summary
The Megathron is a gun boat, specialising in large hybrid turrets. With its 4 mid slots and 8 lows the megathron is almost exclusively armor tanked. The Megathron is somewhat of a spiritual successor to the Brutix and Thorax, favoring guns over drones. However, the Mega can fit a very thick tank and has the bandwidth and drone bay to field either a flight of 3 heavy drones or full flights of both light and medium drones to back up its destructive force, making it a powerful option for many different kinds of PvP and PvE action.
Historically the Megathron was a fixture of sniper fleets circa the late 00's and very early 10's. Although outranged by the Apocalypse and Rokh, it was better in most circumstances due to its unique combination of armor tank, tracking and RoF bonuses, and good drone capacity.
Skills
Gallente Battleship III/IV: Get this before taking it into PVE, and at least IV before going into PVP.
Large Hybrid Turret IV/V: The primary training for a heavy Gallente DD. T2 Blaster Guns allow you to fire Null ammo, which will greatly increase damage projection whilst still keeping your dps high.
Sharpshooter IV/V and Motion Prediction IV/V: The two most important gunnery support skills, increasing optimal range and tracking speed. Both need to be maxed for T2 Rails and Blasters respectively.
Surgical Strike IV: Increasing DPS across the spectrum of all turreted weapons, whats not to like about this?
Tactics
No sub-article about Megathron roles or piloting tactics. You can write them here.
Notes
You can add notes here.
Patch History
A long, long time ago...
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18.04 Release - Build: 1706308 - 2020-04-15 - "Surgical Strike" Update (Patch Notes)
- T1, Faction and Pirate Battleship base hp increased by 10%
- T1, Faction and Pirate Battleship base scan resolution increased 30%
October 2019 Release - 2019-10-15.1
Every Cruiser, Battlecruiser and Battleship now warps faster than before.
- Warp Speed increased from 2 AU/s to 3 AU/s (+1 AU/s)
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