Difference between revisions of "Absolution"
Salartarium (talk | contribs) m (mistype, links ->burst, link maintenance) |
m (Replace parameters race and caption; cosmetic changes) |
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| shipimg=Absolution.jpg | | shipimg=Absolution.jpg | ||
| shipname=Absolution | | shipname=Absolution | ||
− | + | ||
− | | class=Command Ship | + | \| class=Command Ship |
| grouping=Command Ships | | grouping=Command Ships | ||
| hulltype=Harbinger Class | | hulltype=Harbinger Class | ||
| faction=Amarr Empire | | faction=Amarr Empire | ||
− | + | ||
− | | variations={{Ship|Harbinger Navy Issue}},{{Ship|Harbinger}} | + | \| variations={{Ship|Harbinger Navy Issue}},{{Ship|Harbinger}} |
| tech=2 | | tech=2 | ||
| ecmprio=3 | | ecmprio=3 | ||
Line 28: | Line 28: | ||
| lows=7 | | lows=7 | ||
| mass=12,300,000 kg | | mass=12,300,000 kg | ||
− | | volume=234,000 | + | | volume=234,000 m³ |
− | | cargohold=375 | + | | cargohold=375 m³ |
− | | dronebay=25 | + | | dronebay=25 m³ |
| bandwidth=25 Mbit/sec | | bandwidth=25 Mbit/sec | ||
| info=Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Carthum Conglomerate<br><br>Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapons systems, they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited. | | info=Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet.<br><br>Developer: Carthum Conglomerate<br><br>Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapons systems, they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited. | ||
− | | bonuses=<b>Command Ships bonuses (per skill level):</b><br>10% bonus to Medium Energy Turret damage<br>5% bonus to Medium Energy Turret rate of fire<br>4% bonus to Armored Command and Information Command burst strength and duration<br><b>Amarr Battlecruiser bonuses (per skill level):</b><br>10% reduction in Medium Energy Turret activation cost<br>4% bonus to all armor resistances<br><b>Role Bonus:</b><br> | + | | bonuses=<b>Command Ships bonuses (per skill level):</b><br>10% bonus to Medium Energy Turret damage<br>5% bonus to Medium Energy Turret rate of fire<br>4% bonus to Armored Command and Information Command burst strength and duration<br><b>Amarr Battlecruiser bonuses (per skill level):</b><br>10% reduction in Medium Energy Turret activation cost<br>4% bonus to all armor resistances<br><b>Role Bonus:</b><br>• Can use 2 Command Burst modules |
| structurehp=4,600 HP | | structurehp=4,600 HP | ||
| shieldhp=2,900 HP | | shieldhp=2,900 HP | ||
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| scanres=252 mm | | scanres=252 mm | ||
| reqskills=*{{RequiredSkill|Amarr Battlecruiser|V}} | | reqskills=*{{RequiredSkill|Amarr Battlecruiser|V}} | ||
− | **{{RequiredSkill|Spaceship Command|III}} | + | ** {{RequiredSkill|Spaceship Command|III}} |
− | **{{RequiredSkill|Amarr Cruiser|III}} | + | ** {{RequiredSkill|Amarr Cruiser|III}} |
− | ***{{RequiredSkill|Spaceship Command|II}} | + | *** {{RequiredSkill|Spaceship Command|II}} |
− | ***{{RequiredSkill|Amarr Destroyer|III}} | + | *** {{RequiredSkill|Amarr Destroyer|III}} |
− | ****{{RequiredSkill|Amarr Frigate|III}} | + | **** {{RequiredSkill|Amarr Frigate|III}} |
− | *****{{RequiredSkill|Spaceship Command|I}} | + | ***** {{RequiredSkill|Spaceship Command|I}} |
− | *{{RequiredSkill|Command Ships|I}} | + | * {{RequiredSkill|Command Ships|I}} |
− | **{{RequiredSkill|Command Burst Specialist|IV}} | + | ** {{RequiredSkill|Command Burst Specialist|IV}} |
− | ***{{RequiredSkill|Leadership|V}} | + | *** {{RequiredSkill|Leadership|V}} |
− | **{{RequiredSkill|Wing Command|IV}} | + | ** {{RequiredSkill|Wing Command|IV}} |
− | ***{{RequiredSkill|Leadership|V}} | + | *** {{RequiredSkill|Leadership|V}} |
− | **{{RequiredSkill|Spaceship Command|V}} | + | ** {{RequiredSkill|Spaceship Command|V}} |
| totaltraintime=104d 20h 51m 23s ? | | totaltraintime=104d 20h 51m 23s ? | ||
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-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
− | ==Summary== | + | == Summary == |
The '''Absolution''' is the Amarr attack command ship, designed as a laser boat. It is, generally speaking, a better damage platform than the [[Damnation]], but is considerably less tanky. | The '''Absolution''' is the Amarr attack command ship, designed as a laser boat. It is, generally speaking, a better damage platform than the [[Damnation]], but is considerably less tanky. | ||
− | ==Skills== | + | == Skills == |
''Further information about additional or recommended skills to pilot Absolution for a specific or its common role(s) can be written here.'' | ''Further information about additional or recommended skills to pilot Absolution for a specific or its common role(s) can be written here.'' | ||
− | ==Tactics== | + | == Tactics == |
''No sub-article about Absolution roles or piloting tactics. You can write them here.'' | ''No sub-article about Absolution roles or piloting tactics. You can write them here.'' | ||
− | ==Notes== | + | == Notes == |
''You can write additional notes for Absolution here.'' | ''You can write additional notes for Absolution here.'' | ||
− | ==Patch History== | + | == Patch History == |
{{Expansion past|1= | {{Expansion past|1= | ||
'''Version 18.07 - Release 2020-07-28.1 - Build: 1777281''' - ''Combat Command Update'' ([https://www.eveonline.com/news/view/patch-notes-for-version-18-07#2020-07-28.1 Patch Notes]) | '''Version 18.07 - Release 2020-07-28.1 - Build: 1777281''' - ''Combat Command Update'' ([https://www.eveonline.com/news/view/patch-notes-for-version-18-07#2020-07-28.1 Patch Notes]) | ||
Line 117: | Line 117: | ||
{{ShipsMatrix|expgroup=battlecruisers}} | {{ShipsMatrix|expgroup=battlecruisers}} | ||
− | [[Category:Ship Database]][[Category:Command Ships]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Command Ships]] |
Revision as of 16:39, 15 January 2023
RELATED UNI-WIKI REFERENCES
EXTERNAL LINKS
[https://zkillboard.com/ship/22448/ Absolution
\ on zKillboard]\ on EVE Ref] |
Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet. SHIP BONUSES
Command Ships bonuses (per skill level):
Ship Attributes
|
Summary
The Absolution is the Amarr attack command ship, designed as a laser boat. It is, generally speaking, a better damage platform than the Damnation, but is considerably less tanky.
Skills
Further information about additional or recommended skills to pilot Absolution for a specific or its common role(s) can be written here.
Tactics
No sub-article about Absolution roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Absolution here.
Patch History
A long, long time ago... |
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Version 18.07 - Release 2020-07-28.1 - Build: 1777281 - Combat Command Update (Patch Notes)
October 2019 Release - 2019-10-15.1 Every Cruiser, Battlecruiser and Battleship now warps faster than before.
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