Difference between revisions of "Moros"
(Added Moros Navy Issue to the variations.) |
m (Remove parameters caption and race; cosmetic changes) |
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Line 10: | Line 10: | ||
| shipimg=Moros.jpg | | shipimg=Moros.jpg | ||
| shipname=Moros | | shipname=Moros | ||
− | |||
| class=Dreadnought | | class=Dreadnought | ||
| grouping=Dreadnoughts | | grouping=Dreadnoughts | ||
| hulltype=Moros Class | | hulltype=Moros Class | ||
| faction=Gallente Federation | | faction=Gallente Federation | ||
− | |||
| roles=unspecified | | roles=unspecified | ||
| variations={{Ship|Moros Navy Issue}}, {{Ship|Vehement}} | | variations={{Ship|Moros Navy Issue}}, {{Ship|Vehement}} | ||
Line 29: | Line 27: | ||
| lows=8 | | lows=8 | ||
| mass=1,250,000,000 kg | | mass=1,250,000,000 kg | ||
− | | volume=17,550,000 | + | | volume=17,550,000 m³ |
− | | cargohold=2,550 | + | | cargohold=2,550 m³ |
− | | extrahold=8,000 | + | | extrahold=8,000 m³ |
| extraholdtype=Fuel | | extraholdtype=Fuel | ||
− | | extrahold2=1,000,000 | + | | extrahold2=1,000,000 m³ |
| extrahold2type=Ship Maintenance Bay | | extrahold2type=Ship Maintenance Bay | ||
− | | extrahold3=10,000 | + | | extrahold3=10,000 m³ |
| extrahold3type=Fleet Hangar | | extrahold3type=Fleet Hangar | ||
| info=Of all the dreadnoughts currently in existence, the imposing Moros possesses a tremendous capacity to fend off garguantuan hostiles while still posing a valid threat to any and all larger-scale threats on the battlefield. By virtue of its protean array of point defense capabilities, and its terrifying ability to unleash rapid and thoroughly devastating amounts of destruction on the battlefield, the Moros is single-handedly capable of turning the tide in a fleet battle. | | info=Of all the dreadnoughts currently in existence, the imposing Moros possesses a tremendous capacity to fend off garguantuan hostiles while still posing a valid threat to any and all larger-scale threats on the battlefield. By virtue of its protean array of point defense capabilities, and its terrifying ability to unleash rapid and thoroughly devastating amounts of destruction on the battlefield, the Moros is single-handedly capable of turning the tide in a fleet battle. | ||
− | | bonuses=<b>Gallente Dreadnought bonuses (per skill level):</b><br>5% bonus to Capital Hybrid Turret damage<br>5% bonus to Capital Hybrid Turret rate of fire<br>5% bonus to Armor Repairer cycle time<br><b>Role Bonus:</b><br> | + | | bonuses=<b>Gallente Dreadnought bonuses (per skill level):</b><br>5% bonus to Capital Hybrid Turret damage<br>5% bonus to Capital Hybrid Turret rate of fire<br>5% bonus to Armor Repairer cycle time<br><b>Role Bonus:</b><br>• Can fit Siege modules<br>• 5x penalty to Entosis Link duration<br> |
| structurehp=121,500 HP | | structurehp=121,500 HP | ||
| shieldhp=86,500 HP | | shieldhp=86,500 HP | ||
Line 61: | Line 59: | ||
| scanres=75 mm | | scanres=75 mm | ||
| reqskills=*{{RequiredSkill|Capital Ships|I}} | | reqskills=*{{RequiredSkill|Capital Ships|I}} | ||
− | **{{RequiredSkill|Advanced Spaceship Command|V}} | + | ** {{RequiredSkill|Advanced Spaceship Command|V}} |
− | ***{{RequiredSkill|Spaceship Command|V}} | + | *** {{RequiredSkill|Spaceship Command|V}} |
− | *{{RequiredSkill|Gallente Dreadnought|I}} | + | * {{RequiredSkill|Gallente Dreadnought|I}} |
− | **{{RequiredSkill|Capital Ships|III}} | + | ** {{RequiredSkill|Capital Ships|III}} |
− | ***{{RequiredSkill|Advanced Spaceship Command|V}} | + | *** {{RequiredSkill|Advanced Spaceship Command|V}} |
− | ****{{RequiredSkill|Spaceship Command|V}} | + | **** {{RequiredSkill|Spaceship Command|V}} |
− | **{{RequiredSkill|Gallente Battleship|III}} | + | ** {{RequiredSkill|Gallente Battleship|III}} |
− | ***{{RequiredSkill|Spaceship Command|IV}} | + | *** {{RequiredSkill|Spaceship Command|IV}} |
− | ***{{RequiredSkill|Gallente Battlecruiser|III}} | + | *** {{RequiredSkill|Gallente Battlecruiser|III}} |
− | ****{{RequiredSkill|Spaceship Command|III}} | + | **** {{RequiredSkill|Spaceship Command|III}} |
− | ****{{RequiredSkill|Gallente Cruiser|III}} | + | **** {{RequiredSkill|Gallente Cruiser|III}} |
− | *****{{RequiredSkill|Spaceship Command|II}} | + | ***** {{RequiredSkill|Spaceship Command|II}} |
− | *****{{RequiredSkill|Gallente Destroyer|III}} | + | ***** {{RequiredSkill|Gallente Destroyer|III}} |
− | ******{{RequiredSkill|Gallente Frigate|III}} | + | ****** {{RequiredSkill|Gallente Frigate|III}} |
− | *******{{RequiredSkill|Spaceship Command|I}} | + | ******* {{RequiredSkill|Spaceship Command|I}} |
− | **{{RequiredSkill|Tactical Weapon Reconfiguration|I}} | + | ** {{RequiredSkill|Tactical Weapon Reconfiguration|I}} |
− | ***{{RequiredSkill|Advanced Weapon Upgrades|V}} | + | *** {{RequiredSkill|Advanced Weapon Upgrades|V}} |
− | ****{{RequiredSkill|Weapon Upgrades|V}} | + | **** {{RequiredSkill|Weapon Upgrades|V}} |
− | *****{{RequiredSkill|Gunnery|II}} | + | ***** {{RequiredSkill|Gunnery|II}} |
− | *{{RequiredSkill|Jump Drive Operation|I}} | + | * {{RequiredSkill|Jump Drive Operation|I}} |
− | **{{RequiredSkill|Navigation|V}} | + | ** {{RequiredSkill|Navigation|V}} |
− | **{{RequiredSkill|Warp Drive Operation|V}} | + | ** {{RequiredSkill|Warp Drive Operation|V}} |
− | ***{{RequiredSkill|Navigation|I}} | + | *** {{RequiredSkill|Navigation|I}} |
− | **{{RequiredSkill|Science|V}} | + | ** {{RequiredSkill|Science|V}} |
| totaltraintime=107d 18h 28m 50s | | totaltraintime=107d 18h 28m 50s | ||
Line 100: | Line 98: | ||
-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
− | ==Summary== | + | == Summary == |
The Moros is the Gallente Dreadnought. It ''used'' to be referred to as the most versatile dreadnought until it had its drone bay stripped, leaving it run-of-the-mill. As with the other dreadnoughts, the Moros is best suited for combat with other capitals and large, stationary targets (i.e. PoS's). | The Moros is the Gallente Dreadnought. It ''used'' to be referred to as the most versatile dreadnought until it had its drone bay stripped, leaving it run-of-the-mill. As with the other dreadnoughts, the Moros is best suited for combat with other capitals and large, stationary targets (i.e. PoS's). | ||
While the Moros is not as versatile as it once was, it is still a popular dreadnought because of its high damage output with capital blasters. In that capacity it tends to fall behind the [[Revelation]] with the Revelation's superior projection and tank; the [[Naglfar]] also outshines it because of better projection and semi-selectable damage, with guns that cannot be neuted out. The other dreadnoughts tend to perform better as "Solo Dreadnoughts" versus this hull which has problems with capacitor when fueling two armor repairers. | While the Moros is not as versatile as it once was, it is still a popular dreadnought because of its high damage output with capital blasters. In that capacity it tends to fall behind the [[Revelation]] with the Revelation's superior projection and tank; the [[Naglfar]] also outshines it because of better projection and semi-selectable damage, with guns that cannot be neuted out. The other dreadnoughts tend to perform better as "Solo Dreadnoughts" versus this hull which has problems with capacitor when fueling two armor repairers. | ||
− | ==Skills== | + | == Skills == |
''Further information about additional or recommended skills to pilot Moros for a specific or its common role(s) can be written here.'' | ''Further information about additional or recommended skills to pilot Moros for a specific or its common role(s) can be written here.'' | ||
− | ==Tactics== | + | == Tactics == |
''No sub-article about Moros roles or piloting tactics. You can write them here.'' | ''No sub-article about Moros roles or piloting tactics. You can write them here.'' | ||
− | ==Notes== | + | == Notes == |
In Greek mythology, Moros was the personification of impending doom and son of the primordial deities [[Nyx]] and [[Erebus]]. | In Greek mythology, Moros was the personification of impending doom and son of the primordial deities [[Nyx]] and [[Erebus]]. | ||
− | ==Patch History== | + | == Patch History == |
{{expansion past| | {{expansion past| | ||
'''18.11 Explosive Velocity | '''18.11 Explosive Velocity | ||
Line 126: | Line 124: | ||
{{ShipsMatrix}} | {{ShipsMatrix}} | ||
− | [[Category:Ship Database]][[Category:Dreadnoughts]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Dreadnoughts]] |
Revision as of 17:15, 15 January 2023
RELATED UNI-WIKI REFERENCES
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Of all the dreadnoughts currently in existence, the imposing Moros possesses a tremendous capacity to fend off garguantuan hostiles while still posing a valid threat to any and all larger-scale threats on the battlefield. By virtue of its protean array of point defense capabilities, and its terrifying ability to unleash rapid and thoroughly devastating amounts of destruction on the battlefield, the Moros is single-handedly capable of turning the tide in a fleet battle. SHIP BONUSES
Gallente Dreadnought bonuses (per skill level):
Ship Attributes
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Summary
The Moros is the Gallente Dreadnought. It used to be referred to as the most versatile dreadnought until it had its drone bay stripped, leaving it run-of-the-mill. As with the other dreadnoughts, the Moros is best suited for combat with other capitals and large, stationary targets (i.e. PoS's).
While the Moros is not as versatile as it once was, it is still a popular dreadnought because of its high damage output with capital blasters. In that capacity it tends to fall behind the Revelation with the Revelation's superior projection and tank; the Naglfar also outshines it because of better projection and semi-selectable damage, with guns that cannot be neuted out. The other dreadnoughts tend to perform better as "Solo Dreadnoughts" versus this hull which has problems with capacitor when fueling two armor repairers.
Skills
Further information about additional or recommended skills to pilot Moros for a specific or its common role(s) can be written here.
Tactics
No sub-article about Moros roles or piloting tactics. You can write them here.
Notes
In Greek mythology, Moros was the personification of impending doom and son of the primordial deities Nyx and Erebus.
Patch History
A long, long time ago... |
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18.11 Explosive Velocity Published on Tuesday, November 24, 2020 Moros:
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