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Augoror Navy Issue: Difference between revisions

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Quote update
 
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<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 15/10/2019)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=29337
| shipimg=Augoror Navy Issue.jpg
|shipid=29337
| shipname=Augoror Navy Issue
|shipimg=Augoror Navy Issue.jpg
| class=Cruiser
|shipname=Augoror Navy Issue
| grouping=Faction Cruisers
|caption=Augoror Navy Issue
| hulltype=Augoror Class
|class=Cruiser
| faction=Amarr Empire  
|grouping=Faction Cruisers
| variations={{Ship|Guardian}},{{Ship|Augoror}}
|hulltype=Augoror Class
| tech=F
|faction=Amarr Empire
| powergrid=1,150 MW
|race=Amarr
| cpu=320 tf
|roles=unspecified
| capacitor=1,500 GJ
|variations={{Ship|Augoror}}, {{Ship|Guardian}}
| highs=5
| turrets=3
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| launchers=0
| mediums=3
|powergrid=885 MW
| lows=7
|cpu=310 tf
| mass=10,650,000 kg
|capacitor=1,500 GJ
| volume=101,000
|highs=5
| cargohold=480 m³
|turrets=5
| extrahold=
|launchers=0
| extraholdtype=
|mediums=3
| dronebay=15
|lows=7
| bandwidth=15 Mbit/sec
|mass=10,650,000 kg
|volume=101,000 m&#179;
|cargohold=250 m&#179;
|dronebay=15 m&#179;
|bandwidth=15 Mbit/sec
|info=The Navy-issued version of the Augoror cruiser is an extremely resilient piece of hardware able to provide very good support in fleet battles, but it is also a relatively nimble cruiser ideally suited for escort duties as well as smaller skirmishes.  Created to fill a void within the ranks of the traditionally slow and lumbering Amarrian fleet, this vessel has fit in perfectly.
|bonuses=<b>Amarr Cruiser Skill Bonus: 10% bonus to Medium Energy Turret Capacitor Usage and 10% bonus to Armor Hitpoints per level.</b>
|structurehp=2,579 HP
|shieldhp=2,050 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
|armorhp=2,813 HP |armorem=50 |armorexp=20 |armorkin=25 |armortherm=35
|maxvelocity=164 m/s
|inertia=0.59
|warpspeed=3 AU/s
|warptime=8.71 s
|targetrange=42 km
|sigradius=132 m
|maxlockedtargets=6
|sensortype=RADAR
|sensorvalue=13 points
|scanres=328 mm
|reqskills=*Amarr Cruiser III<small>22h 13m</small>
**Spaceship Command III<small>4h 26m</small>
**Amarr Frigate IV<small>2d 2h 17m</small>
|totaltraintime=3d 4h 57m
|forumlinks=
|wikireferences=
|externallinks=[http://wiki.eveonline.com/en/wiki/Augoror%20Navy%20Issue Augoror Navy Issue on Eve Online Wiki]<br>
|highlights1=High Amount of Low Slots
|highlights2=
|highlights3=
|highlights4=


| quote= Shields pop, armor holds.
| quote_attribution= Amarr Navy saying
| info=The Navy-issued version of the Augoror cruiser is an extremely resilient piece of hardware able to provide very good support in fleet battles, but it is also a relatively nimble cruiser ideally suited for escort duties as well as smaller skirmishes.  Created to fill a void within the ranks of the traditionally slow and lumbering Amarrian fleet, this vessel has fit in perfectly.
| bonuses=<b>Amarr Cruiser bonuses (per skill level):</b><br>25% bonus to Medium Energy Turret damage<br>10% bonus to ship armor hitpoints<br>
| structurehp=2,800 HP
| shieldhp=1,600 HP
| shieldem=0
| shieldexp=50
| shieldkin=40
| shieldtherm=20
| armorhp=3,100 HP
| armorem=50
| armorexp=20
| armorkin=25
| armortherm=35
| maxvelocity=215 m/sec
| inertia=0.48
| warpspeed=4 AU/s
| warptime=7.09 s
| targetrange=42.50 km
| sigradius=120 m
| maxlockedtargets=7
| sensortype=RADAR
| sensorvalue=19 points
| scanres=300 mm
| reqskills=*{{RequiredSkill|Amarr Cruiser|II}}
** {{RequiredSkill|Spaceship Command|II}}
** {{RequiredSkill|Amarr Destroyer|III}}
*** {{RequiredSkill|Amarr Frigate|III}}
**** {{RequiredSkill|Spaceship Command|I}}
| totaltraintime=22h 29m 40s
| forumlinks=
| wikireferences=
| externallinks=
| highlights1=High Amount of Low Slots
| highlights2=
| highlights3=
| highlights4=
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->


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==Summary==
== Summary ==
''You can write a summary for Augoror Navy Issue here.''
The Augoror Navy Issue is arguably the best Navy Issue cruiser built on a logistics hull. It is extremely tanky, and a bait fit can reach 130k EHP easily. It can match the damage of most T1 cruisers, and with two to three times the tank and two utility highs, it brawls very effectively.
 
== Skills ==
''Further information about additional or recommended skills to pilot Augoror Navy Issue for a specific or its common role(s) can be written here.''
 
== Tactics ==
''No sub-article about Augoror Navy Issue roles or piloting tactics. You can write them here.''


==Skills==
== Patch History ==
''Further information about additional or recommended skills to pilot Augoror Navy Issue for a specific or it's common role(s) can be written here.''
{{Expansion past|
'''October 2019 Release - 2019-10-15.1'''


==Fitting==
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.''
''No tagged fittings for Augoror Navy Issue.''


==Tactics==
* Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s)
''No sub-article about Augoror Navy Issue roles or piloting tactics. You can write them here.''
}}


==Notes==
== Notes ==
''You can write additional notes for Augoror Navy Issue here.''
''You can write additional notes for Augoror Navy Issue here.''


{{ShipsMatrix}}
{{ShipsMatrix|expgroup=cruisers}}
[[Category:Database]][[Category:Ship Database]][[Category:Faction Cruisers]]
 
[[Category:Ship Database]]
[[Category:Faction Cruisers]]