Difference between revisions of "Cormorant Navy Issue"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
<!----------------------------------------------------------- | <!----------------------------------------------------------- | ||
− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 2024-11-14) |
------------------------------------------------------------- | ------------------------------------------------------------- | ||
* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
Line 11: | Line 7: | ||
* format below and edit only the values (after the = sign). | * format below and edit only the values (after the = sign). | ||
-------------------------------------------------------------> | -------------------------------------------------------------> | ||
− | | shipid= | + | | shipid= 73795 |
− | | shipimg= | + | | shipimg= Cormorant Navy Issue.jpg |
| shipname= Cormorant Navy Issue | | shipname= Cormorant Navy Issue | ||
− | |||
| class= Destroyer | | class= Destroyer | ||
| grouping= Faction Destroyers | | grouping= Faction Destroyers | ||
| hulltype= Cormorant Class | | hulltype= Cormorant Class | ||
− | | faction= Caldari State | + | | faction= Caldari State |
− | |||
− | |||
| variations= {{Ship|Cormorant}}, {{Ship|Flycatcher}} | | variations= {{Ship|Cormorant}}, {{Ship|Flycatcher}} | ||
− | | tech= F | + | | tech= F |
− | |||
| powergrid= 71 MW | | powergrid= 71 MW | ||
| cpu= 215 tf | | cpu= 215 tf | ||
Line 33: | Line 25: | ||
| lows= 2 | | lows= 2 | ||
| mass= 1,700,000 kg | | mass= 1,700,000 kg | ||
− | | volume= 52,000 | + | | volume= 52,000 m³ |
− | | cargohold= 425 | + | | cargohold= 425 m³ |
| extrahold= | | extrahold= | ||
| extraholdtype= | | extraholdtype= | ||
| dronebay= | | dronebay= | ||
| bandwidth= | | bandwidth= | ||
− | | info= | + | |
+ | | quote= Service is our calling, destruction our duty. | ||
+ | | quote_attribution= Caldari Navy expression | ||
+ | | info= With the Cormorant well-established as a long-range anti-frigate platform, the Caldari Navy issued upgrade requirements that specified further enhancements to its ability to hit at range together with considerable improvements to defensive shield systems. Overhauling and expanding the energy systems and core processing systems to support these changes called for many changes to the base Cormorant's design. A joint tender from the megacorporations of the Ocean Faction proposing a total rebuild of the internal workings of the ship won the day. The resulting Caldari Navy variant of this proven railgun platform is ideally set up for sustained long-range engagements. | ||
| bonuses= | | bonuses= | ||
− | + | '''Caldari Destroyer bonuses (per skill level):'''<br> | |
5% bonus to Small Hybrid Turret damage<br> | 5% bonus to Small Hybrid Turret damage<br> | ||
10% bonus to Small Hybrid Turret Optimal Range<br> | 10% bonus to Small Hybrid Turret Optimal Range<br> | ||
10% bonus to Shield Booster amount<br> | 10% bonus to Shield Booster amount<br> | ||
− | + | '''Role Bonus:'''<br> | |
50% bonus to Small Hybrid Turret optimal range and falloff | 50% bonus to Small Hybrid Turret optimal range and falloff | ||
| structurehp= 1,050 HP | | structurehp= 1,050 HP | ||
Line 54: | Line 49: | ||
| shieldtherm= 20 | | shieldtherm= 20 | ||
| armorhp= 1,050 HP | | armorhp= 1,050 HP | ||
− | | armorem= | + | | armorem= 50 |
| armorexp= 10 | | armorexp= 10 | ||
| armorkin= 25 | | armorkin= 25 | ||
Line 68: | Line 63: | ||
| sensorvalue= 13 points | | sensorvalue= 13 points | ||
| scanres= 475 mm | | scanres= 475 mm | ||
− | | reqskills= | + | | reqskills= *{{RequiredSkill|Caldari Destroyer|II}} |
− | **{{RequiredSkill|Caldari Frigate|III}} | + | ** {{RequiredSkill|Caldari Frigate|III}} |
− | ***{{RequiredSkill|Spaceship Command|I}} | + | *** {{RequiredSkill|Spaceship Command|I}} |
| totaltraintime= <!--9h 18m 20s--> | | totaltraintime= <!--9h 18m 20s--> | ||
| forumlinks= | | forumlinks= | ||
Line 85: | Line 80: | ||
-------------------------------------------------------------------------------------------> | -------------------------------------------------------------------------------------------> | ||
− | ==Summary== | + | == Summary == |
− | '' | + | Compared to its Tech One variant, the '''Cormorant Navy Issue''' loses a high slot and gains a mid slot. This, combined with its bonus to shield boosting, means it can fit a surprisingly strong tank. |
− | ==Skills== | + | Despite the loss of a high slot (and a turret hardpoint), its damage bonus means that its DPS will often be higher than that of its Tech One variant. |
+ | |||
+ | == Skills == | ||
''Further information about additional or recommended skills to pilot {{PAGENAME}} for a specific or its common role(s) can be written here.'' | ''Further information about additional or recommended skills to pilot {{PAGENAME}} for a specific or its common role(s) can be written here.'' | ||
− | ==Tactics== | + | == Tactics == |
''No sub-article about {{PAGENAME}} roles or piloting tactics. You can write them here.'' | ''No sub-article about {{PAGENAME}} roles or piloting tactics. You can write them here.'' | ||
− | ==Notes== | + | == Notes == |
''You can add notes about {{PAGENAME}} here.'' | ''You can add notes about {{PAGENAME}} here.'' | ||
− | ==Patch History== | + | == Patch History == |
{{expansion past | {{expansion past | ||
|'''2022-10-26''' [https://www.eveonline.com/news/view/eve-vegas-recap News: EVE Vegas recap] | |'''2022-10-26''' [https://www.eveonline.com/news/view/eve-vegas-recap News: EVE Vegas recap] | ||
* Announcement to introduce the Cormorant Navy Issue with the Uprising expansion | * Announcement to introduce the Cormorant Navy Issue with the Uprising expansion | ||
+ | |||
+ | '''2022-11-08''' [https://www.eveonline.com/news/view/patch-notes-version-20-10#ships Patch notes] [https://www.eveonline.com/news/view/uprising-expansion-now-live News: Uprising Expansion] | ||
+ | * Introduction new Navy ships | ||
}} | }} | ||
− | {{ShipsMatrix}} | + | {{ShipsMatrix|expgroup= destroyers}} |
− | [[Category:Ship Database]][[Category:Faction Destroyers]] | + | |
+ | [[Category:Ship Database]] | ||
+ | [[Category:Faction Destroyers]] |
Latest revision as of 19:30, 15 November 2024
RELATED UNI-WIKI REFERENCES
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Service is our calling, destruction our duty.
SHIP BONUSES
Caldari Destroyer bonuses (per skill level):
Ship Attributes
|
Summary
Compared to its Tech One variant, the Cormorant Navy Issue loses a high slot and gains a mid slot. This, combined with its bonus to shield boosting, means it can fit a surprisingly strong tank.
Despite the loss of a high slot (and a turret hardpoint), its damage bonus means that its DPS will often be higher than that of its Tech One variant.
Skills
Further information about additional or recommended skills to pilot Cormorant Navy Issue for a specific or its common role(s) can be written here.
Tactics
No sub-article about Cormorant Navy Issue roles or piloting tactics. You can write them here.
Notes
You can add notes about Cormorant Navy Issue here.
Patch History
A long, long time ago... |
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2022-10-26 News: EVE Vegas recap
2022-11-08 Patch notes News: Uprising Expansion
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