Difference between revisions of "Vigil"

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(corrected traits,shieldhp,armorhp,powergrid,turrets,launchers,targetrange,cargo,cap,scanres,velocity,mids,lows and sigradius)
(Quote update)
 
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<!-----------------------------------------------------------
<!-----------------------------------------------------------
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* SHIP ATTRIBUTES SECTION (last update : 2024-11-17)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=3766
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| shipimg=Vigil.jpg
|shipid=3766
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| shipname=Vigil
|shipimg=Vigil.jpg
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| class=Frigate
|shipname=Vigil
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| grouping=Standard Frigates
|caption=Vigil
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| hulltype=Vigil Class
|class=Frigate
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| faction=Minmatar Republic  
|grouping=Standard Frigates
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| variations= {{Ship|Vigil Fleet Issue}}, {{Ship|Hyena}}
|hulltype=Vigil Class
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| tech=  
|faction=Minmatar Republic
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| powergrid=26 MW
|race=Minmatar
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| cpu=225 tf
|roles=unspecified
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| capacitor=235 GJ
|variations={{Ship|Hyena}}
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| highs=2
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| turrets=0
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
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| launchers=2
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| mediums=5
|powergrid=25 MW
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| lows=2
|cpu=210 tf
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| mass=1,080,000 kg
|capacitor=250 GJ
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| volume=17,400
|highs=3
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| cargohold=250
|turrets=2
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| extrahold=
|launchers=2
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| extraholdtype=
|mediums=2
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| dronebay=5
|lows=2
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| bandwidth=5 Mbit/sec
 
|mass=1,080,000 kg
 
|volume=17,400 m&#179;
 
|cargohold=250 m&#179;
 
 
|dronebay=5 m&#179;
 
|bandwidth=5 Mbit/sec
 
 
|info=The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets.
 
 
|bonuses=<b>Minmatar Frigate Skill Bonus:</b><br>7.5% bonus to Target Painter effectiveness<br>10% bonus to Target Painter optimal range
 
 
|structurehp=258 HP
 
|shieldhp=350HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
 
|armorhp=300 HP |armorem=60 |armorexp=10 |armorkin=25 |armortherm=35
 
 
|maxvelocity=410 m/s
 
|inertia=3.22
 
|warpspeed=6 AU/s
 
|warptime=4.82 s
 
 
|targetrange=65 km
 
|sigradius=34 m
 
|maxlockedtargets=6
 
|sensortype=LADAR
 
|sensorvalue=12 points
 
|scanres=455 mm
 
 
|reqskills=*Minmatar Frigate II<small>1h 34m</small>
 
**Spaceship Command I<small>8m</small>
 
|totaltraintime=0d 1h 42m
 
 
|forumlinks=
 
|wikireferences=
 
|externallinks=[http://wiki.eveonline.com/en/wiki/Vigil Vigil on Eve Online Wiki]<br>
 
 
|highlights1=
 
|highlights2=
 
|highlights3=
 
|highlights4=
 
  
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| quote= Vigilance today means another sunrise tomorrow.
 +
| quote_attribution= Grand Admiral Kasora Neko
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| info=The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets.
 +
| bonuses=<b>Minmatar Frigate bonuses (per skill level):</b><br>7.5% bonus to Target Painter effectiveness<br>10% bonus to Target Painter optimal range<br>
 +
| structurehp=300 HP
 +
| shieldhp=350 HP
 +
| shieldem=0
 +
| shieldexp=50
 +
| shieldkin=40
 +
| shieldtherm=20
 +
| armorhp=300 HP
 +
| armorem=60
 +
| armorexp=10
 +
| armorkin=25
 +
| armortherm=35
 +
| maxvelocity=410 m/sec
 +
| inertia=3.22
 +
| warpspeed=5 AU/s
 +
| warptime=4.82 s
 +
| targetrange=65.00 km
 +
| sigradius=34 m
 +
| maxlockedtargets=6
 +
| sensortype=LADAR
 +
| sensorvalue=12 points
 +
| scanres=560 mm
 +
| reqskills=*{{RequiredSkill|Minmatar Frigate|I}}
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** {{RequiredSkill|Spaceship Command|I}}
 +
 +
| totaltraintime=25m 0s
 +
| forumlinks=
 +
| wikireferences=
 +
| externallinks=
 +
| highlights1=
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| highlights2=
 +
| highlights3=
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| highlights4=
 
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==Summary==
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== Summary ==
While technically an EWAR frigate, the Vigil is an odd example of its class. It has bonuses to Target Painters, but the stacking penalties of target painters make having several of these ships in a fleet ineffective. It has a bonus to velocity, making it a decent fast tackler, but it is generally inferior to the Rifter in the tackle role. Despite having a mediocre base speed, the Vigil's hull bonus to velocity makes it the fastest t1 (non-faction) frigate available for a pilot with high Minmatar Frigate skill, making it a good ship for bookmarking.
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The Vigil is the Minmatar [[EWAR]] frigate. It has bonuses to [[Electronic warfare#Target Painting|target painting]] effectiveness and range.
 
 
== Skills  ==
 
 
 
=== ''Recommended Certificates''  ===
 
  
*Core Competency - Basic&nbsp;[Certificate]
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Target painting can be situationally useful when damage-dealing ships need help to apply their damage to elusive targets. However, due to stacking penalties on target painters' effects, fleets of any size usually only need a few target-painting ships.
*Armor Tanking - Basic [Certificate]
 
*Target Painter Operations Basic [Certificate]
 
*Frigates Projectile Turrents - Basic&nbsp;[Certificate]
 
  
==Fitting==
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== Tactics ==
{{Fittings
 
|name=Vigil, Ewar
 
  
|high=
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Like other small and fragile electronic warfare ships, the Vigil is often best-served by "bouncing" away from the fight and back when targeted. Vigil pilots can fight while pre-aligned to a nearby celestial and warp out as soon as they are locked up or start taking damage, and then warp back in to continue applying their painters.
250mm Light Artillery Cannon I <br>
 
250mm Light Artillery Cannon I <br>
 
Standard Missile Launcher I <br>
 
|mid=
 
Target Painter I <br>
 
Target Painter I <br>
 
Target Painter I <br>
 
|low=
 
50mm Reinforced Steel Plates I <br>
 
50mm Reinforced Steel Plates I <br>
 
Damage Control I <br>
 
  
|charges=
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== Notes ==
Republic Fleet Carbonised Lead S <br>
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''You can add notes here.''
Caldari Navy Mjolnir Light Missile <br>
 
|drones=
 
|rigs=
 
[empty rig slot] <br>
 
[empty rig slot] <br>
 
[empty rig slot] <br>
 
  
|recommended1=
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== Patch History ==
Minmatar Frigate II <br>
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{{expansion past|
Missile Launcher Operation I <br>
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'''Retribution v.1.0 – Build: 476047 – 04.12.12'''
Energy Systems Operation III <br>
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*Minmatar Frigate bonuses: +10% to target painter optimal range and +7.5% to target painter effectiveness per level
Energy Management III <br>
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*Slot layout: 2 H, 5 M, 2 L, 0 turrets, 2 launchers
Energy Grid Upgrades II <br>
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*Fittings: 26 PWG, 225 CPU
Electronics Upgrades I <br>
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*Defense (shields / armor / hull): 350 / 300 / 300
Long Range Targeting II <br>
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*Capacitor (amount / recharge rate / cap per second): 235 / 130 s / 1.80
Targeting IV <br>
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*Mobility (max velocity / agility / mass / align time): 410 / 3.22 / 1080000 / 3.25 s
|recommended2=
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*Drones (bandwidth / bay): 5 / 5
Hull Upgrades I <br>
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*Targeting (max targeting range / Scan Resolution / Max Locked targets): 65km / 560 / 6
Standard Missiles I <br>
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*Sensor strength: 12 Ladar
Evasive Maneuvering II <br>
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*Signature radius: 34
Warp Drive Operation II <br>
 
Mechanic III <br>
 
Hull Upgrades III <br>
 
Shield Management III <br>
 
Signature Analysis III <br>
 
|recommended3=
 
Target Painting I <br>
 
Engineering IV <br>
 
Target Painting III <br>
 
Minmatar Frigate III <br>
 
Long Distance Jamming III <br>
 
Frequency Modulation III <br>
 
Repair Systems III <br>
 
  
|notes=
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''The Target Painting effectiveness bonuses on the Vigil and Bellicose have been increased to 7.5% per level''
*This setup is the E-Uni Basic Ewar Vigil, intended for '''fleet''' use.
 
*I have not included recommendations for weapon damage skills as your main role in Fleet is Ewar.
 
 
}}
 
}}
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{{ShipsMatrix}}
  
==Tactics==
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[[Category:Ship Database]]
''No sub-article about Vigil roles or piloting tactics. You can write them here.''
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[[Category:Standard Frigates]]
 
 
==Notes==
 
This vessel qualifies for the University [[Ship Replacement Program]], [[PYOS]], and [[BYOM]].
 
 
 
{{ShipsMatrix}}
 
[[Category:Database]][[Category:Ship Database]][[Category:Standard Frigates]]
 

Latest revision as of 16:45, 17 November 2024

EVE University Database
 
Ship Database
Vigil
Vigil
Minmatar Republic
Minmatar Republic
Standard Frigates
Vigil Class
RELATED UNI-WIKI REFERENCES
Vigilance today means another sunrise tomorrow.
– Grand Admiral Kasora Neko


The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets.

SHIP BONUSES

Minmatar Frigate bonuses (per skill level):
7.5% bonus to Target Painter effectiveness
10% bonus to Target Painter optimal range

Required Skills
Training Time what's this?
25m 0s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Vigil Fleet Issue
Vigil Fleet Issue.jpg
CornerTFs.png
Vigil Fleet Issue
Faction Frigates Vigil Class
Icon hi slot.png3 (2/1) Icon mid slot.png4 Icon low slot.png3
Icon powergrid.png38 MW Icon cpu.png190 tf
Icon velocity.png400 m/sec
Icon capacity.png250 m³
, Hyena
Hyena.jpg
CornerT2s.png
Hyena
Electronic Attack Frigates Vigil Class
Icon hi slot.png3 (2/2) Icon mid slot.png4 Icon low slot.png3
Icon powergrid.png36 MW Icon cpu.png145 tf
Icon velocity.png375 m/sec
Icon capacity.png150 m³

Ship Attributes

Fittings
Powergrid
powergrid
26 MW
CPU
cpu output
225 tf
Capacitor
capacitor
235 GJ
High
high slots
2
Launchers
launcher slots
2
Turrets
turret slots
0
Medium
medium slots
5
Low
low slots
2
Rig
rigs
3
 
small
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
410 m/sec
Inertia Modifier
inertia modifier (agility)
3.22
Warp Speed
inertia modifier (agility)
5 AU/s
Base Time to Warp
base time to warp
4.82 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
5 m³
Drone Bandwidth
drone bandwidth
5 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
65.00 km
Max Locked Targets
max. locked targets
6
LADAR Sensor
LADAR sensor strength
12 points
Sig. Radius
signature radius
34 m
Scan Res.
scan resolution
560 mm
Structure
Structure Hitpoints
structure hitpoints
300 HP
Mass
ship mass
1,080,000 kg
Volume
ship volume
17,400 m³
Cargo Capacity
cargo capacity
250 m³
Armor
Armor Hitpoints
armor hitpoints
300 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
350 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Vigil is the Minmatar EWAR frigate. It has bonuses to target painting effectiveness and range.

Target painting can be situationally useful when damage-dealing ships need help to apply their damage to elusive targets. However, due to stacking penalties on target painters' effects, fleets of any size usually only need a few target-painting ships.

Tactics

Like other small and fragile electronic warfare ships, the Vigil is often best-served by "bouncing" away from the fight and back when targeted. Vigil pilots can fight while pre-aligned to a nearby celestial and warp out as soon as they are locked up or start taking damage, and then warp back in to continue applying their painters.

Notes

You can add notes here.

Patch History