Difference between revisions of "Ark"

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<!-----------------------------------------------------------
<!-----------------------------------------------------------
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* SHIP ATTRIBUTES SECTION (last update : 5/30/2014)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
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* leave/misstype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
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* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=28850
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| shipimg=Ark.jpg
|shipid=28850
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| shipname=Ark
|shipimg=Ark.jpg
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| caption=Ark
|shipname=Ark
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| class=Jump Freighter
|caption=Ark
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| grouping=Jump Freighters
|class=Jump Freighter
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| hulltype=Providence Class
|grouping=Jump Freighters
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| faction=Amarr Empire
|hulltype=Providence Class
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| race=Amarr
|faction=Amarr Empire
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| roles=unspecified
|race=Amarr
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| variations={{Ship|Providence}}
|roles=unspecified
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| tech=2
|variations={{Ship|Providence}}
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| ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|tech=2
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| powergrid=1 MW
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| cpu=1 tf
|ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
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| capacitor=37,500 GJ
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| highs=0
|powergrid=01 MW
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| turrets=0
|cpu=01 tf
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| launchers=0
|capacitor=37,500 GJ
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| mediums=0
|highs=0
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| lows=0
|turrets=0
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| mass=900,000,000 kg
|launchers=0
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| volume=18,500,000 m&#179;
|mediums=0
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| cargohold=275,625 m&#179;
|lows=0
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| extrahold=10,000 m&#179;
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| extraholdtype=Fuel
|mass=900,000,000 kg
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| dronebay=0 m&#179;
|volume=18,500,000 m&#179;
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| bandwidth=0 Mbit/sec
|cargohold=275,625 m&#179;
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| info=Name: Ark<br>Hull: Providence<br>Role: Jump Freighter<br><br>At the end of days when they descend<br>Watch for the coming of the Ark<br>For within it<br>Salvation is carried.<br><br><i>-The Scriptures, Apocalypse Verses 32:6</i><br><br>Developer : Carthum Conglomerate<br><br>Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited.<br><br>
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| bonuses=<b>Amarr Freighter bonuses (per skill level):</b><br>5% bonus to ship cargo capacity<br>5% bonus to ship inertia modifier<br><b>Jump Freighters bonuses (per skill level):</b><br>10% bonus to ship shield, armor and hull hitpoints<br>10% reduction in jump fuel requirement<br>
|dronebay=0 m&#179;
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| structurehp=135,000 HP
|bandwidth=0 Mbit/sec
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| shieldhp=6,000 HP
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| shieldem=0
|info=At the end of days when they descend<br>Watch for the coming of the Ark<br>For within it<br>Salvation is carried.<br><br><i>-The Scriptures, Apocalypse Verses 32:6</i><br><br>Developer : Carthum Conglomerate<br><br>Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems they provide a nice mix of offence and defence. On the other hand, their electronics and shield systems tend to be rather limited.
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| shieldexp=55
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| shieldkin=40
|bonuses=<b>Amarr Freighter Skill Bonus:</b><br>5% bonus to cargo hold capacity and 5% bonus to agility per level<br><b>Jump Freighters Skill Bonus:</b><br>10% bonus to shield, armor and hull hitpoints and 10% reduction in jump fuel need per level
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| shieldtherm=20
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| armorhp=28,800 HP
|structurehp=135,000 HP
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| armorem=50
|shieldhp=6,000 HP |shieldem=0 |shieldexp=55 |shieldkin=40 |shieldtherm=20
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| armorexp=28
|armorhp=28,800 HP |armorem=50 |armorexp=28 |armorkin=25 |armortherm=35
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| armorkin=25
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| armortherm=35
|maxvelocity=84 m/s
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| maxvelocity=84 m/sec
|inertia=0.05
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| inertia=0.05
|warpspeed=1.5 AU/s
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| warpspeed=1.5 AU/s
|warptime=62.38 s
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| warptime=62.38 s
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| targetrange=0.00 km
|targetrange=0 km
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| sigradius=2,812 m
|sigradius=2,812 m
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| maxlockedtargets=0
|maxlockedtargets=0
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| sensortype=RADAR
|sensortype=RADAR
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| sensorvalue=86 points
|sensorvalue=86 points
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| scanres=0 mm
|scanres=0 mm
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| reqskills=*{{RequiredSkill|Amarr Freighter|IV}}
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**{{RequiredSkill|Advanced Spaceship Command|V}}
|reqskills=*Amarr Freighter IV<small>10d 11h 25m</small>
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***{{RequiredSkill|Spaceship Command|V}}
**Amarr Industrial V<small>23d 16h 53m</small>
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**{{RequiredSkill|Amarr Industrial|III}}
**Advanced Spaceship Command I<small>41m</small>
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***{{RequiredSkill|Spaceship Command|III}}
*Jump Freighters I<small>1h 56m</small>
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*{{RequiredSkill|Jump Freighters|I}}
**Industry V<small>5d 22h 13m</small>
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**{{RequiredSkill|Industry|V}}
**Advanced Spaceship Command IV<small>5d 5h 42m</small>
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**{{RequiredSkill|Advanced Spaceship Command|IV}}
*Jump Drive Calibration I<small>1h 15m</small>
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***{{RequiredSkill|Spaceship Command|V}}
**Jump Drive Operation V<small>29d 15h 6m</small>
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*{{RequiredSkill|Jump Drive Calibration|I}}
|totaltraintime=75d 3h 14m
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**{{RequiredSkill|Jump Drive Operation|V}}
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***{{RequiredSkill|Navigation|V}}
|forumlinks=
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***{{RequiredSkill|Warp Drive Operation|V}}
|wikireferences=
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****{{RequiredSkill|Navigation|I}}
|externallinks=[http://wiki.eveonline.com/en/wiki/Ark Ark on Eve Online Wiki]<br>
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***{{RequiredSkill|Science|V}}
 
|highlights1=Has Huge Cargohold
 
|highlights2=
 
|highlights3=
 
|highlights4=
 
  
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| totaltraintime=100d 5h 43m 20s
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| forumlinks=
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| wikireferences=
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| externallinks=[http://wiki.eveonline.com/en/wiki/Ark Ark on Eve Online Wiki]
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| highlights1=Has Huge Cargohold
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| highlights2=
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| highlights3=
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| highlights4=
 
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Revision as of 07:38, 30 May 2014

EVE University Database
 
Ship Database
Ark
CornerT2h.png
Ark
Amarr Empire
Amarr Empire
Jump Freighters
Providence Class
Highlight
Has Huge Cargohold
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

Name: Ark
Hull: Providence
Role: Jump Freighter

At the end of days when they descend
Watch for the coming of the Ark
For within it
Salvation is carried.

-The Scriptures, Apocalypse Verses 32:6

Developer : Carthum Conglomerate

Carthum ships are the very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and advanced weapon systems they provide a nice mix of offense and defense. On the other hand, their electronics and shield systems tend to be rather limited.

SHIP BONUSES

Amarr Freighter bonuses (per skill level):
5% bonus to ship cargo capacity
5% bonus to ship inertia modifier
Jump Freighters bonuses (per skill level):
10% bonus to ship shield, armor and hull hitpoints
10% reduction in jump fuel requirement

Required Skills
Training Time what's this?
100d 5h 43m 20s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Providence
Providence.jpg
Providence
Freighters Providence Class
Icon highlights.pngHas Huge Cargohold
Icon hi slot.png0 (0/0) Icon mid slot.png0 Icon low slot.png3
Icon powergrid.png3 MW Icon cpu.png1 tf
Icon velocity.png70 m/sec
Icon capacity.png435,000 m³

Ship Attributes

Fittings
Powergrid
powergrid
1 MW
CPU
cpu output
1 tf
Capacitor
capacitor
37,500 GJ
High
high slots
0
Launchers
launcher slots
0
Turrets
turret slots
0
Medium
medium slots
0
Low
low slots
0
Rig
rigs
0
 
Calibration
calibration
0
Navigation
Max Velocity
max. velocity
84 m/sec
Inertia Modifier
inertia modifier (agility)
0.05
Warp Speed
inertia modifier (agility)
1.5 AU/s
Base Time to Warp
base time to warp
62.38 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
0 m³
Drone Bandwidth
drone bandwidth
0 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
0.00 km
Max Locked Targets
max. locked targets
0
RADAR Sensor
RADAR sensor strength
86 points
Sig. Radius
signature radius
2,812 m
Scan Res.
scan resolution
0 mm
Structure
Structure Hitpoints
structure hitpoints
135,000 HP
Mass
ship mass
900,000,000 kg
Volume
ship volume
18,500,000 m³
Cargo Capacity
cargo capacity
275,625 m³
Fuel Capacity
capacity
10,000 m³
Armor
Armor Hitpoints
armor hitpoints
28,800 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
28
Shields
Shield Capacity
shield hitpoints
6,000 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
55


Summary

You can write a summary for Ark here.

Skills

Further information about additional or recommended skills to pilot Ark for a specific or it's common role(s) can be written here.

Fitting

No tagged fittings for Ark.

Tactics

No sub-article about Ark roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Ark here.