Difference between revisions of "Moros"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 6/2/2014) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/misstype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=19724 | |
− | + | | shipimg=Moros.jpg | |
− | + | | shipname=Moros | |
− | + | | caption=Moros | |
− | + | | class=Dreadnought | |
− | + | | grouping=Dreadnoughts | |
− | + | | hulltype=Moros Class | |
− | + | | faction=Gallente Federation | |
− | + | | race=Gallente | |
− | + | | roles=unspecified | |
− | + | | variations=<i>none</i> | |
− | + | | tech= | |
− | + | | ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |
− | + | | powergrid=575,000 MW | |
− | + | | cpu=750 tf | |
− | + | | capacitor=52,500 GJ | |
− | + | | highs=4 | |
− | + | | turrets=3 | |
− | + | | launchers=0 | |
− | + | | mediums=5 | |
− | + | | lows=7 | |
− | + | | mass=1,292,500,000 kg | |
− | + | | volume=17,550,000 m³ | |
− | + | | cargohold=2,550 m³ | |
− | + | | extrahold=8,000 m³ | |
− | + | | extraholdtype=Fuel | |
− | + | | dronebay=0 m³ | |
− | + | | bandwidth=0 Mbit/sec | |
− | + | | info=Of all the dreadnoughts currently in existence, the imposing Moros possesses a tremendous capacity to fend off garguantuan hostiles while still posing a valid threat to any and all larger-scale threats on the battlefield. By virtue of its protean array of point defense capabilities, and its terrifying ability to unleash rapid and thoroughly devastating amounts of destruction on the battlefield, the Moros is single-handedly capable of turning the tide in a fleet battle. | |
− | + | | bonuses=<b>Gallente Dreadnought bonuses (per skill level):</b><br>5% bonus to Capital Hybrid Turret damage<br>5% bonus to Capital Hybrid Turret rate of fire<br><b>Role Bonus:</b><br>• Can fit Siege modules<br> | |
− | + | | structurehp=218,750 HP | |
− | + | | shieldhp=156,250 HP | |
− | + | | shieldem=0 | |
− | + | | shieldexp=50 | |
− | + | | shieldkin=40 | |
− | + | | shieldtherm=20 | |
− | + | | armorhp=187,500 HP | |
− | + | | armorem=50 | |
− | + | | armorexp=10 | |
− | + | | armorkin=35 | |
− | + | | armortherm=35 | |
− | + | | maxvelocity=70 m/sec | |
− | + | | inertia=0.046 | |
− | + | | warpspeed=1.5 AU/s | |
− | + | | warptime=82.42 s | |
− | + | | targetrange=105.00 km | |
− | + | | sigradius=3,045 m | |
− | + | | maxlockedtargets=7 | |
− | + | | sensortype=Magnetometric | |
− | + | | sensorvalue=44 points | |
− | + | | scanres=50 mm | |
− | + | | reqskills=*{{RequiredSkill|Capital Ships|I}} | |
− | + | **{{RequiredSkill|Advanced Spaceship Command|V}} | |
− | **Capital Ships III | + | ***{{RequiredSkill|Spaceship Command|V}} |
− | *** | + | *{{RequiredSkill|Gallente Dreadnought|I}} |
− | **Gallente Battleship III | + | **{{RequiredSkill|Capital Ships|III}} |
− | ***Gallente | + | ***{{RequiredSkill|Advanced Spaceship Command|V}} |
− | **Tactical Weapon Reconfiguration I | + | ****{{RequiredSkill|Spaceship Command|V}} |
− | * | + | **{{RequiredSkill|Gallente Battleship|III}} |
− | ** | + | ***{{RequiredSkill|Spaceship Command|IV}} |
− | ** | + | ***{{RequiredSkill|Gallente Battlecruiser|III}} |
− | ** | + | ****{{RequiredSkill|Spaceship Command|III}} |
− | + | ****{{RequiredSkill|Gallente Cruiser|III}} | |
− | + | *****{{RequiredSkill|Spaceship Command|II}} | |
− | + | *****{{RequiredSkill|Gallente Destroyer|III}} | |
− | + | ******{{RequiredSkill|Gallente Frigate|III}} | |
− | + | *******{{RequiredSkill|Spaceship Command|I}} | |
− | + | **{{RequiredSkill|Tactical Weapon Reconfiguration|I}} | |
− | + | ***{{RequiredSkill|Advanced Weapon Upgrades|V}} | |
− | + | ****{{RequiredSkill|Weapon Upgrades|V}} | |
− | + | *****{{RequiredSkill|Gunnery|II}} | |
− | + | *{{RequiredSkill|Jump Drive Operation|I}} | |
+ | **{{RequiredSkill|Navigation|V}} | ||
+ | **{{RequiredSkill|Warp Drive Operation|V}} | ||
+ | ***{{RequiredSkill|Navigation|I}} | ||
+ | **{{RequiredSkill|Science|V}} | ||
+ | | totaltraintime=107d 18h 28m 50s | ||
+ | | forumlinks= | ||
+ | | wikireferences= | ||
+ | | externallinks=[http://wiki.eveonline.com/en/wiki/Moros Moros on Eve Online Wiki] | ||
+ | | highlights1=High Amount of Low Slots | ||
+ | | highlights2= | ||
+ | | highlights3= | ||
+ | | highlights4= | ||
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Revision as of 07:57, 2 June 2014
RELATED UNI-WIKI REFERENCES
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Of all the dreadnoughts currently in existence, the imposing Moros possesses a tremendous capacity to fend off garguantuan hostiles while still posing a valid threat to any and all larger-scale threats on the battlefield. By virtue of its protean array of point defense capabilities, and its terrifying ability to unleash rapid and thoroughly devastating amounts of destruction on the battlefield, the Moros is single-handedly capable of turning the tide in a fleet battle. SHIP BONUSES
Gallente Dreadnought bonuses (per skill level):
Ship Attributes
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Summary
The Moros is the Gallente Dreadnought. It used to be referred to as the most versatile dreadnought until it had its drone bay stripped, leaving it run-of-the-mill. As with the other dreadnoughts, the Moros is best suited for combat with other capitals and large, stationary targets (i.e. PoS's).
While the Moros is not as versatile as it once was, it is still a popular dreadnought because of its high damage output with capital blasters.
Skills
Further information about additional or recommended skills to pilot Moros for a specific or it's common role(s) can be written here.
Fitting
Ion Siege Blaster Cannon I
Ion Siege Blaster Cannon I
Ion Siege Blaster Cannon I
Siege Module I
Tracking Computer II
Tracking Computer II
Tracking Computer II
Sensor Booster II
Sensor Booster II
Capital Armor Repairer I
Reactive Armor Hardener
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Capital Semiconductor Memory Cell I
Capital Semiconductor Memory Cell I
Capital Trimark Armor Pump I
Tracking Speed Script x1
Scan Resolution Script x1
Guristas Antimatter Charge XL x1
- Dreadnought 4
- Tactical weapons reconfiguration 3
- Capital Hybrids 4
- Capital repair systems 4
- Excellent Gunnery, Tanking and Capacitor skills
Tactics
No sub-article about Moros roles or piloting tactics. You can write them here.
Notes
In Greek mythology, Moros was the personification of impending doom and son of the primordial deities Nyx and Erebus.