Difference between revisions of "Nomad"
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− | * SHIP ATTRIBUTES SECTION (last update : | + | * SHIP ATTRIBUTES SECTION (last update : 11/4/2014) |
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| faction=Minmatar Republic | | faction=Minmatar Republic | ||
| race=Minmatar | | race=Minmatar | ||
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| variations={{Ship|Fenrir}} | | variations={{Ship|Fenrir}} | ||
| tech=2 | | tech=2 | ||
− | | ecmprio=0 | + | | ecmprio=0 |
| powergrid=3 MW | | powergrid=3 MW | ||
| cpu=5 tf | | cpu=5 tf | ||
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| bandwidth=0 Mbit/sec | | bandwidth=0 Mbit/sec | ||
| info=Name: Nomad<br>Hull: Fenrir<br>Role: Jump Freighter<br><br>There is continuing speculation as to how exactly the Thukkers manage to move their vast caravans throughout space relatively undetected, but their expertise with jump drive technology became glaringly apparent when they created the Nomad. Now seeing widespread service with roving Thukker outrider detachments, the Nomad is rapidly becoming an essential part of Thukker life away from the great caravans.<br><br>Developer : Thukker Mix<br><br>Thukkers spend their entire lives forever wandering the infinite in their vast caravans. As such their technology is based as much upon necessity as their ingenious ability to tinker. Their ship designs therefore tend to based upon the standard empire templates but extensively modified for the Thukkers unique needs. <br> | | info=Name: Nomad<br>Hull: Fenrir<br>Role: Jump Freighter<br><br>There is continuing speculation as to how exactly the Thukkers manage to move their vast caravans throughout space relatively undetected, but their expertise with jump drive technology became glaringly apparent when they created the Nomad. Now seeing widespread service with roving Thukker outrider detachments, the Nomad is rapidly becoming an essential part of Thukker life away from the great caravans.<br><br>Developer : Thukker Mix<br><br>Thukkers spend their entire lives forever wandering the infinite in their vast caravans. As such their technology is based as much upon necessity as their ingenious ability to tinker. Their ship designs therefore tend to based upon the standard empire templates but extensively modified for the Thukkers unique needs. <br> | ||
− | | bonuses=<b>Minmatar Freighter bonuses (per skill level):</b><br>5% bonus to ship cargo capacity<br>5% bonus to ship inertia modifier<br><b>Jump Freighters bonuses (per skill level):</b><br>10% bonus to ship shield and hull hitpoints<br>10% reduction in jump fuel requirement<br><b>Role Bonus:</b><br>100% reduction in Reinforced Bulkhead CPU requirements<br> | + | | bonuses=<b>Minmatar Freighter bonuses (per skill level):</b><br>5% bonus to ship cargo capacity<br>5% bonus to ship inertia modifier<br><b>Jump Freighters bonuses (per skill level):</b><br>10% bonus to ship shield and hull hitpoints<br>10% reduction in jump fuel requirement<br><b>Role Bonus:</b><br>100% reduction in Reinforced Bulkhead CPU requirements<br>90% reduction to effective distance traveled for jump fatigue<br> |
| structurehp=78,000 HP | | structurehp=78,000 HP | ||
| shieldhp=57,600 HP | | shieldhp=57,600 HP | ||
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| totaltraintime=100d 5h 43m 20s | | totaltraintime=100d 5h 43m 20s | ||
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| externallinks=[http://wiki.eveonline.com/en/wiki/Nomad Nomad on Eve Online Wiki] | | externallinks=[http://wiki.eveonline.com/en/wiki/Nomad Nomad on Eve Online Wiki] | ||
| highlights1=Has Huge Cargohold | | highlights1=Has Huge Cargohold | ||
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Revision as of 06:56, 5 November 2014
RELATED UNI-WIKI REFERENCES
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Name: Nomad SHIP BONUSES
Minmatar Freighter bonuses (per skill level):
Ship Attributes
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Summary
You can write a summary for Nomad here.
Skills
Further information about additional or recommended skills to pilot Nomad for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Nomad.
Tactics
No sub-article about Nomad roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Nomad here.