Difference between revisions of "Aeon"
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==Fitting== | ==Fitting== | ||
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==Tactics== | ==Tactics== |
Revision as of 11:15, 13 March 2016
RELATED UNI-WIKI REFERENCES
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Ships like the Aeon have been with the Empire for a long time. They have remained a mainstay of Amarr expansion as, hopeful for a new beginning beyond the blasted horizon, whole cities of settlers sojourn from their time-worn homesteads to try their luck on infant worlds. The Aeon represents the largest ship of its kind in the history of the Empire, capable of functioning as a mobile citadel in addition to fielding powerful wings of fighter bombers. SHIP BONUSES
Amarr Carrier bonuses (per skill level):
Ship Attributes
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Summary
The Aeon is the Amarr supercarrier. With a 4% bonus to armor resistances per level allowing the Aeon to mount a tank upwards of 40 million EHP, the Aeon is immensly popular among null-sec and low-sec alliances. This, combined with its supportive capabilities make it a common sight in null-sec strike fleets.
Skills
Further information about additional or recommended skills to pilot Aeon for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Aeon.
Fleet Up Fittings
Tactics
No sub-article about Aeon roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Aeon here.