|
|
Line 95: |
Line 95: |
| | | |
| ==Fitting== | | ==Fitting== |
− | For more info on fittings, please go [[Falcon/Fittings|here]]
| |
− |
| |
− | ==Fleet-Up Fittings==
| |
| For more info on fittings, please go [[Falcon/Fittings|here]] | | For more info on fittings, please go [[Falcon/Fittings|here]] |
| | | |
Revision as of 22:00, 15 April 2016
Can Use Covert Ops Cloak
HIGHLIGHTS
High Amount of Medium Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
|
Name: Falcon Hull: Blackbird Role: Force Recon Ship
Force recon ships are the cruiser-class equivalent of covert ops frigates. While not as resilient as combat recon ships, they are nonetheless able to do their job as reconaissance vessels very effectively, due in no small part to their ability to interface with covert ops cloaking devices and set up cynosural fields for incoming capital ships.
Developer: Ishukone
Most of the recent designs off their assembly line have provided for a combination that the Ishukone name is becoming known for: great long-range capabilities and shield systems unmatched anywhere else.
SHIP BONUSES
Caldari Cruiser bonuses (per skill level): 5% bonus to Medium Hybrid Turret damage 10% reduction in ECM Target Jammer activation cost Recon Ships bonuses (per skill level): 30% bonus to ECM Target Jammer strength 20% reduction in Cloaking Devices CPU requirement Role Bonus: 80% reduction in Cynosural Field Generator liquid ozone consumption 50% reduction in Cynosural Field Generator duration • Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator • Cloak reactivation delay reduced to 5 seconds
Required Skills
Training Time what's this?61d 11h 23m 20s
|
Grouping
▪ Variations Rook
|
High Amount of Medium Slots
680 MW 600 tf
194 m/sec
305 m³
|
,Blackbird
|
525 MW 425 tf
190 m/sec
305 m³
|
|
Ship Attributes
Fittings |
High 4
Launchers 1
Turrets 3
Rig
2
Medium
Calibration 400
|
|
Navigation |
Base Time to Warp 10.85 s what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
|
|
Drones |
Drone Bandwidth 10 Mbit/sec
|
|
Targeting |
Gravimetric Sensor 28 points
|
|
Structure |
Structure Hitpoints 945 HP
|
|
Armor |
Armor Hitpoints 940 HP
Armor Resistances
|
|
Shields |
Shield Capacity 1,750 HP
Shield Resistances
|
|
Summary
The Falcon is the caldari force recon, designed to fit a covert ops cloaking device and ECM jammers. It lacks the ECM range bonus of the blackbird, but has a superior jam strength bonus. While the Falcon has a medium hybrid damage bonus this is often completely ignored in favour of utility modules or anti-drone weapons in the high slots, since the falcon's damage is negligible at best.
The Falcon can support a shield or armor tank, usually a single plate or large shield extender. A falcon's primary defense is to pre-align and decloak at optimal jammer range, do its work and warp out and recloak if targeted by more than it can handle with its jammers.
The ability for the Falcon to suddenly decloak and cause a big swing in small fights has led many to call it overpowered in small gang warfare.
Skills
Train cloaking skill to lvl 5 to minimise sensor recalibration time. See cloaking wiki for more information
Cloaking#Sensor_Recalibration_Delay
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Falcon roles or piloting tactics. You can write them here.
Notes
When something goes horribly wrong in fleet and/or you suffer a loss due to a terribly lopsided mechanic, it is customary to exclaim, "Because of Falcon!", regardless if there was any involvement of a Falcon, or any ECM ship, for that matter.
Example: "My dog ran away and my house burned down BECAUSE OF FALCON!"
show advanced ships |
Amarr |
Caldari |
Gallente |
Minmatar |
|