Difference between revisions of "Skiff"
(Moved fittings from the ship page to fittings page) |
(Patch 118.8 reworked Barges and Exhumers.) |
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| tech=2 | | tech=2 | ||
| ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | | ecmprio=0 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | ||
− | | powergrid= | + | | powergrid=58 MW |
− | | cpu= | + | | cpu=360 tf |
| capacitor=900 GJ | | capacitor=900 GJ | ||
− | | highs= | + | | highs=2 |
| turrets=0 | | turrets=0 | ||
| launchers=0 | | launchers=0 | ||
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| bandwidth=50 Mbit/sec | | bandwidth=50 Mbit/sec | ||
| info=<b>Development</b><br>The exhumer is the second generation of mining vessels created by ORE. Exhumers, like their mining barge cousins, were each created to excel at a specific function, the Skiff's being durability. With that in mind, the designers could only make space to fit one mining or ice harvesting module. To mitigate the effect this would have on its mining output, they came up with a unique loading system that allows this one module to work at triple efficiency.<br>Exhumers are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules. | | info=<b>Development</b><br>The exhumer is the second generation of mining vessels created by ORE. Exhumers, like their mining barge cousins, were each created to excel at a specific function, the Skiff's being durability. With that in mind, the designers could only make space to fit one mining or ice harvesting module. To mitigate the effect this would have on its mining output, they came up with a unique loading system that allows this one module to work at triple efficiency.<br>Exhumers are equipped with electronic subsystems specifically designed to accommodate Strip Mining and Ice Harvesting modules. | ||
− | | bonuses=<b>Mining Barge bonuses (per skill level):</b><br>5% bonus to ship shield hitpoints<br>2% reduction in Strip Miner and Ice Harvester duration<br><b>Exhumers bonuses (per skill level):</b><br>4% bonus to all shield resistances<br>2% reduction in Strip Miner and Ice Harvester duration<br><b>Role Bonus:</b> | + | | bonuses=<b>Mining Barge bonuses (per skill level):</b><br>5% bonus to ship shield hitpoints<br>2% reduction in Strip Miner and Ice Harvester duration<br><b>Exhumers bonuses (per skill level):</b><br>4% bonus to all shield resistances<br>2% reduction in Strip Miner and Ice Harvester duration<br><b>Role Bonus:</b><br>50% bonus to drone damage and hitpoints<br> |
| structurehp=6,000 HP | | structurehp=6,000 HP | ||
| shieldhp=6,500 HP | | shieldhp=6,500 HP |
Revision as of 17:07, 13 September 2016
RELATED UNI-WIKI REFERENCES
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Development SHIP BONUSES
Mining Barge bonuses (per skill level):
Ship Attributes
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Summary
The Skiff is the toughest of the Exhumers without any modules, and becomes as tough if not tougher then many battleships when fully fitted and skilled. However, the skiff sacrifices yield and some some ore hold to do this. Therefore, the skiff should be used when under the threat of being ganked or when having to operate under heavy NPC fire. When fitted out correctly, it is impossible to make a profit from suicide ganking a skiff, which should deter all but the most determined people from attacking you in high sec.
For more information on this and other ORE ships, please visit the ORE Basic Ship and Skill Guide page.
Skills
Further information about additional or recommended skills to pilot Skiff for a specific or it's common role(s) can be written here.
Fitting
For more info on fittings, please go here
Tactics
No sub-article about Skiff roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Skiff here.