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Claw: Difference between revisions

From EVE University Wiki
Updated for October 2018 release
added warp speeed changes from recent patch notes
 
(11 intermediate revisions by 6 users not shown)
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  <!-----------------------------------------------------------
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 10/1/2014)
  * SHIP ATTRIBUTES SECTION (last update : 2020-10-27)
  -------------------------------------------------------------
  -------------------------------------------------------------
  * on editing the attributes, please make sure that you don't
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
  * leave/mistype any tags required. please follow the same
  * format below and edit only the values (after the = sign).
  * format below and edit only the values (after the = sign).
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  | shipimg=Claw.jpg
  | shipimg=Claw.jpg
  | shipname=Claw
  | shipname=Claw
| caption=Claw
  | class=Interceptor
  | class=Interceptor
  | grouping=Interceptors
  | grouping=Interceptors
  | hulltype=Slasher Class
  | hulltype=Slasher Class
  | faction=Minmatar Republic
  | faction=Minmatar Republic  
| race=Minmatar
| roles=Combat Interceptor
  | variations={{Ship|Stiletto}},{{Ship|Slasher}}
  | variations={{Ship|Stiletto}},{{Ship|Slasher}}
  | tech=2
  | tech=2  
| ecmprio=1
  | powergrid=45 MW
  | powergrid=45 MW
  | cpu=125 tf
  | cpu=125 tf
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  | lows=4
  | lows=4
  | mass=1,100,000 kg
  | mass=1,100,000 kg
  | volume=17,400 m&#179;
  | volume=17,400
  | cargohold=94 m&#179;
  | cargohold=94
  | dronebay=
  | dronebay=
  | bandwidth=
  | bandwidth=
|quote=Tooth and claw, we fight for our freedom.
|quote_attribution=CEO Egbendik, Skegnagennvallur
  | info=Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius.  This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. <br><br>Developer: Boundless Creation<br><br>The Boundless Creation ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as humanly possible. On the other hand, defense systems and "cheap tricks" like electronic warfare have never been a high priority.<br><br>
  | info=Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius.  This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. <br><br>Developer: Boundless Creation<br><br>The Boundless Creation ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as humanly possible. On the other hand, defense systems and "cheap tricks" like electronic warfare have never been a high priority.<br><br>
  | bonuses=<b>Minmatar Frigate bonuses (per skill level):</b><br>5% bonus to Small Projectile Turret rate of fire<br>7.5% bonus to Small Projectile Turret tracking speed<br><b>Interceptors bonuses (per skill level):</b><br>15% reduction in Microwarpdrive signature radius penalty<br>5% bonus to Small Projectile Turret damage<br><b>Role Bonus:</b><br>80% reduction in Propulsion Jamming systems activation cost<br>
  | bonuses=
'''Minmatar Frigate bonuses (per skill level):'''
<br>5% bonus to Small Projectile Turret rate of fire
<br>7.5% bonus to Small Projectile Turret tracking speed
<br>'''Interceptors bonuses (per skill level):'''
<br>15% reduction in Microwarpdrive signature radius penalty
<br>10% bonus to Small Projectile Turret damage
<br>'''Role Bonus:'''
<br>80% reduction in Propulsion Jamming systems activation cost
<br>100% bonus to the benefits of overheating Afterburners and Microwarpdrives
<br>60% bonus to warp speed and warp acceleration
 
  | structurehp=475 HP
  | structurehp=475 HP
  | shieldhp=325 HP
  | shieldhp=325 HP
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  | maxvelocity=480 m/sec
  | maxvelocity=480 m/sec
  | inertia=3.15
  | inertia=3.15
  | warpspeed=8 AU/s
  | warpspeed=5 AU/s
  | warptime=4.8 s
  | warptime=4.8 s
  | targetrange=22.50 km
  | targetrange=22.50 km
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  | scanres=1,000 mm
  | scanres=1,000 mm
  | reqskills=*{{RequiredSkill|Minmatar Frigate|V}}
  | reqskills=*{{RequiredSkill|Minmatar Frigate|V}}
**{{RequiredSkill|Spaceship Command|I}}
** {{RequiredSkill|Spaceship Command|I}}
*{{RequiredSkill|Interceptors|I}}
* {{RequiredSkill|Interceptors|I}}
**{{RequiredSkill|Spaceship Command|III}}
** {{RequiredSkill|Spaceship Command|III}}
**{{RequiredSkill|Evasive Maneuvering|V}}
** {{RequiredSkill|Evasive Maneuvering|V}}
***{{RequiredSkill|Navigation|II}}
*** {{RequiredSkill|Navigation|II}}


  | totaltraintime=23d 22h 40m 30s
  | totaltraintime=23d 22h 40m 30s
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==Summary==
== Summary ==
Like the [[Crusader]] with its 4 highs and 4 lows the Claw is built for speed and/or damage dealing. It has only 2 mid slots, limiting its ability to tackle. The fitting requirements and poor tracking of artillery mean the Claw is normally fit with autocannons, but as an interceptor it is rather fragile to be used as a brawler unless equipped with an armor plate, which does not play to the Claw's strengths as an interceptor - speed and agility. A kiting fit with a Warp Disruptor and Barrage is possible, but not really the best ship at this role (see [[Crusader]] or [[Slicer]]).
Like the [[Crusader]] with its 4 highs and 4 lows, the '''Claw''' is built for speed and/or damage dealing. It has only 2 mid slots, limiting its ability to tackle. The fitting requirements and poor tracking of artillery mean the Claw is normally fit with autocannons, but as an interceptor it is rather fragile to be used as a brawler unless equipped with an armor plate, which does not play to the Claw's strengths as an interceptor - speed and agility. A kiting fit with a Warp Disruptor and Barrage is possible, but not really the best ship at this role (see [[Crusader]] or [[Slicer]]).


All in all, while the Claw's mix of high firepower with high speed might appeal, it is a fragile combination. However, if you beef up the tank with a plate you'll probably find a [[Jaguar]] or [[Wolf]] a better choice for what you're trying to do.
All in all, while the Claw's mix of high firepower with high speed might appeal, it is a fragile combination. However, if you beef up the tank with a plate you'll probably find a [[Jaguar]] or [[Wolf]] a better choice for what you're trying to do.


==Skills==
== Skills ==
''Further information about additional or recommended skills to pilot Claw for a specific or it's common role(s) can be written here.''
''Further information about additional or recommended skills to pilot Claw for a specific or its common role(s) can be written here.''
 
==Fitting==
<wikifit shipid="11196" doctrineid="35020" />


==Tactics==
== Tactics ==
''No sub-article about Claw roles or piloting tactics. You can write them here.''
''No sub-article about Claw roles or piloting tactics. You can write them here.''


==Notes==
== Patch History ==
''You can write additional notes for Claw here.''
==Patch History==
{{expansion past|
{{expansion past|
'''Version 22.02 2025-03-12.1''' [https://www.eveonline.com/news/view/patch-notes-version-22-02#h2-2]
''Ship warp speed changes:''
* The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships.
* Grouped up all ships based on their size, such as Small, Medium, Large and Capital. Removing the 10% or +0.5AU/s bonus from Tech II ships.
* Tech II ships which need the increased warp speed for performing their specialization, such as Interceptors and Interdictors, have been given role bonuses to warp speed to keep their current warp speeds about the same while making these ships easier to identify for new players.
'''Version 18.10 - 2020-10-27.1 Release - Build: 1832008''' - ''"Howling Interdictors" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-version-18-10 Patch Notes])
* Role bonus added to Claw, Crusader, Taranis, Raptor: 100% bonus to the benefits of overheating Afterburners and Microwarpdrives
'''October 2019 Release - 2019-10-30.1''' - ''"Howling Interceptors" Update''
* Interceptor Small Projectile Damage bonus increased from 5%/level to 10%/level (+5%/level)


'''October 2018 Release - 2018-10-09'''
'''October 2018 Release - 2018-10-09'''
* Removed interdiction nullifiication from the Claw
* Removed interdiction nullification from the Claw


'''July 2018 Release - 2018-07-10'''
'''July 2018 Release - 2018-07-10'''
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*Reoriented Stiletto and Claw shield ellipsoids to accommodate warp configurations.
*Reoriented Stiletto and Claw shield ellipsoids to accommodate warp configurations.


'''YC118.8 v.1.0 – Build: 1077233 – 13.09.16'''
'''YC118.8 v.1.0 – Build: 1077233 – 13.09.16'''


*Slasher, Stiletto & Claw Ship Model Redesign
*Slasher, Stiletto & Claw Ship Model Redesign


'''Oceanus 1.0
'''Oceanus 1.0
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*Claw:  Mobility (agility / align time): 3.15 (+0.15) / 4.8 (+0.23)
*Claw:  Mobility (agility / align time): 3.15 (+0.15) / 4.8 (+0.23)


'''Rubicon 1.0 Released on Tuesday, November 19th 2013'''
'''Rubicon 1.0 Released on Tuesday, November 19th 2013'''
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*Signature radius: 30
*Signature radius: 30
*Cargo Capacity: 94(-26)
*Cargo Capacity: 94(-26)
}}


== Notes ==
''You can write additional notes for Claw here.''


}}
{{ShipsMatrix|expgroup=frigates}}
 


{{ShipsMatrix}}
[[Category:Ship Database]]
[[Category:Ship Database]][[Category:Interceptors]]
[[Category:Interceptors]]