Difference between revisions of "Maelstrom"

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([BOT] Updated as part of the Fitting-cide removal of fittings from the wiki.)
(Added quote introduced in the Revenant expansion (2024-11-12).)
 
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
 
  <!-----------------------------------------------------------
 
  <!-----------------------------------------------------------
  * SHIP ATTRIBUTES SECTION (last update : 2019-10-16)
+
  * SHIP ATTRIBUTES SECTION (last update : 2023-06-14)
 
  -------------------------------------------------------------
 
  -------------------------------------------------------------
 
  * on editing the attributes, please make sure that you don't
 
  * on editing the attributes, please make sure that you don't
  * leave/misstype any tags required. please follow the same
+
  * leave/mistype any tags required. please follow the same
 
  * format below and edit only the values (after the = sign).
 
  * format below and edit only the values (after the = sign).
 
  ------------------------------------------------------------->
 
  ------------------------------------------------------------->
| shipid=24694
+
| shipid=24694
| shipimg=Maelstrom.jpg
+
| shipimg=Maelstrom.jpg
| shipname=Maelstrom
+
| shipname=Maelstrom
| caption=Maelstrom
+
| class=Battleship
| class=Battleship
+
| grouping=Standard Battleships
| grouping=Standard Battleships
+
| hulltype=Maelstrom Class
| hulltype=Maelstrom Class
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| faction=Minmatar Republic  
| faction=Minmatar Republic
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| variations=  
| race=Minmatar
+
| tech=  
| roles=unspecified
+
 
| variations=<i>none</i>
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| powergrid=21,000 MW
| tech=
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| cpu=640 tf
| ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
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| capacitor=6,000 GJ
| powergrid=21,000 MW
+
 
| cpu=640 tf
+
| highs=8
| capacitor=6,000 GJ
+
| turrets=8
| highs=8
+
| launchers=0
| turrets=8
+
| mediums=6
| launchers=0
+
| lows=5
| mediums=6
+
 
| lows=5
+
| mass=103,600,000 kg
| mass=103,600,000 kg
+
| volume= 470,000 m³
| volume=472,500 m&#179;
+
 
| cargohold=790 m&#179;
+
| cargohold=790
| extrahold=
+
| extraholdtype=
| extraholdtype=
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| extrahold=
| dronebay=100 m&#179;
+
 
| bandwidth=100 Mbit/sec
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| dronebay=100
| info=With the Maelstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for small raid groups or solo work, while its 8 turret hardpoints present opportunities for untold carnage on the fleet battlefield.  
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| bandwidth=100 Mbit/sec
| bonuses=<b>Minmatar Battleship bonuses (per skill level):</b><br>5% bonus to Large Projectile Turret rate of fire<br>7.5% bonus to Shield Booster amount<br>
+
 
 +
| quote=Unbroken. Unbound.
 +
| quote_attribution=Inscription on memorial in the Great Caravanserai
 +
| info= With the Maelstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for small raid groups or solo work, while its 8 turret hardpoints present opportunities for untold carnage on the fleet battlefield.  
 +
| bonuses= <b>Minmatar Battleship bonuses (per skill level):</b><br>
 +
5% bonus to Large Projectile Turret rate of fire<br>
 +
10% bonus to Shield Booster amount<br>
 +
'''Role Bonus:'''<br>
 +
100% bonus to Shield Extender hitpoints<br>
 +
50% bonus to Armor Plate hitpoints<br>
 +
5% Additional bonus to Reinforced Bulkhead hitpoints
 +
 
 
  | structurehp=7,700 HP
 
  | structurehp=7,700 HP
 +
 +
| armorhp=8,250 HP
 +
| armorem=60
 +
| armortherm=35
 +
| armorkin=25
 +
| armorexp=10
 +
 
  | shieldhp=8,800 HP
 
  | shieldhp=8,800 HP
 
  | shieldem=0
 
  | shieldem=0
 +
| shieldtherm=20
 +
| shieldkin=40
 
  | shieldexp=50
 
  | shieldexp=50
| shieldkin=40
+
 
| shieldtherm=20
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  | maxvelocity= 115 m/sec
| armorhp=8,250 HP
 
| armorem=60
 
| armorexp=10
 
| armorkin=25
 
| armortherm=35
 
  | maxvelocity=94 m/sec
 
 
  | inertia=0.136
 
  | inertia=0.136
 
  | warpspeed=3 AU/s
 
  | warpspeed=3 AU/s
 
  | warptime=19.53 s
 
  | warptime=19.53 s
  | targetrange=90.00 km
+
 
 +
  | targetrange=90 km
 +
| maxlockedtargets=7
 
  | sigradius=460 m
 
  | sigradius=460 m
  | maxlockedtargets=7
+
  | scanres= 125 mm
 
  | sensortype=LADAR
 
  | sensortype=LADAR
 
  | sensorvalue=21 points
 
  | sensorvalue=21 points
| scanres=117 mm
+
 
 
  | reqskills=*{{RequiredSkill|Minmatar Battleship|I}}
 
  | reqskills=*{{RequiredSkill|Minmatar Battleship|I}}
**{{RequiredSkill|Spaceship Command|IV}}
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** {{RequiredSkill|Spaceship Command|IV}}
**{{RequiredSkill|Minmatar Battlecruiser|III}}
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** {{RequiredSkill|Minmatar Battlecruiser|III}}
***{{RequiredSkill|Spaceship Command|III}}
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*** {{RequiredSkill|Spaceship Command|III}}
***{{RequiredSkill|Minmatar Cruiser|III}}
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*** {{RequiredSkill|Minmatar Cruiser|III}}
****{{RequiredSkill|Spaceship Command|II}}
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**** {{RequiredSkill|Spaceship Command|II}}
****{{RequiredSkill|Minmatar Destroyer|III}}
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**** {{RequiredSkill|Minmatar Destroyer|III}}
*****{{RequiredSkill|Minmatar Frigate|III}}
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***** {{RequiredSkill|Minmatar Frigate|III}}
******{{RequiredSkill|Spaceship Command|I}}
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****** {{RequiredSkill|Spaceship Command|I}}
 +
| totaltraintime=3d 20h 55m 10s
  
| totaltraintime=3d 20h 55m 10s
 
 
  | forumlinks=
 
  | forumlinks=
 
  | wikireferences=
 
  | wikireferences=
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==Summary==
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== Summary ==
The '''Maelstrom''' is the usual choice for minmatar pilots running Level 4 missions, which it does quite well with its bonus to shield boosting. PvE Maelstroms usually fit an X-large shield booster for a powerful pulsed shield tank, and artillery for long-range DPS -- though against the Angel Cartel, whose battleships like to engage at close range, some pilots like to fit large autocannons instead.
+
The '''Maelstrom''' is the Minmatar T1 battleship with a tank bonus as such it has a bonus to shield boosters; further it’s bonused for projectile turrets.
  
In PvP the Maelstrom is the backbone of the "alpha fleet" - fleets designed to one-shot ships to negate the power of logistics.
+
== Skills ==
 +
''Further information about additional or recommended skills to pilot Maelstrom for a specific or its common role(s) can be written here.''
  
==Skills==
+
== Tactics ==
''Further information about additional or recommended skills to pilot Maelstrom for a specific or it's common role(s) can be written here.''
+
The Maelstrom is the final word in artillery sniping, invariably fit with a full rack of 1400mm guns and a shield tank.  Before the advent of micro jump technology, the prevailing battleship doctrine was the "alpha fleet".  This technique relied on massed Maelstroms to delete enemy battleships in a single overwhelming volley, allowing no time for logistics ships to intervene.
  
==Tactics==
+
== Notes ==
''No sub-article about Maelstrom roles or piloting tactics. You can write them here.''
 
 
 
==Notes==
 
 
''You can add notes here.''
 
''You can add notes here.''
  
==Patch History==
+
== Patch History ==
 
{{expansion past|
 
{{expansion past|
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/article/q8tteh/patch-notes-for-18-04-release Patch Notes])
+
'''Viridian expansion - 2023-06-13''' [https://www.eveonline.com/news/view/viridian-expansion-notes Patch Notes]
 +
* Increased Shield Boost bonus from 7,5% to 10% per level
 +
* Increased Max Velocity from 94m/s to 115m/s
 +
* Increased Scan Resolution from 117mm to 125mm
 +
 
 +
'''Version 20.09 Version 2022-10-11.1'''  [https://www.eveonline.com/news/view/patch-notes-version-20-09#2022-10-11.1 Patch notes]
 +
* 🤝 All Battleships that had an assembled volume above 470,000m3 have been reduced to 470,000m3.
 +
 
 +
'''20.03 Release - Build: 2013787 - 2022-03-08''' - ''"Road to Fanfest" Update'' ([https://www.eveonline.com/news/view/patch-notes-version-20-03#Ship-Balancing Patch Notes])
 +
 
 +
Brand new Role bonuses have been added to all battleships (excluding the Praxis).
 +
* 50% bonus to HP from all Armor Plates
 +
* 100% bonus to HP from all Shield Extenders
 +
* 5% additive bonus to all Reinforced Bulkhead modules, for those with discerning tastes.
 +
 
 +
 
 +
'''18.04 Release - Build: 1706308 - 2020-04-15''' - ''"Surgical Strike" Update'' ([https://www.eveonline.com/news/view/patch-notes-for-18-04-release Patch Notes])
 
* T1, Faction and Pirate Battleship base hp increased by 10%
 
* T1, Faction and Pirate Battleship base hp increased by 10%
 
* T1, Faction and Pirate Battleship base scan resolution increased 30%
 
* T1, Faction and Pirate Battleship base scan resolution increased 30%
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{{ShipsMatrix}}
 
{{ShipsMatrix}}
[[Category:Ship Database]][[Category:Standard Battleships]]
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 +
[[Category:Ship Database]]
 +
[[Category:Standard Battleships]]

Latest revision as of 22:44, 16 November 2024

EVE University Database
 
Ship Database
Maelstrom
Maelstrom
Minmatar Republic
Minmatar Republic
Standard Battleships
Maelstrom Class
Highlight
High Amount of High Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
Unbroken. Unbound.
– Inscription on memorial in the Great Caravanserai


With the Maelstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for small raid groups or solo work, while its 8 turret hardpoints present opportunities for untold carnage on the fleet battlefield.

SHIP BONUSES

Minmatar Battleship bonuses (per skill level):
5% bonus to Large Projectile Turret rate of fire
10% bonus to Shield Booster amount
Role Bonus:
100% bonus to Shield Extender hitpoints
50% bonus to Armor Plate hitpoints
5% Additional bonus to Reinforced Bulkhead hitpoints

Required Skills
Training Time what's this?
3d 20h 55m 10s
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
none

Ship Attributes

Fittings
Powergrid
powergrid
21,000 MW
CPU
cpu output
640 tf
Capacitor
capacitor
6,000 GJ
High
high slots
8
Launchers
launcher slots
0
Turrets
turret slots
8
Medium
medium slots
6
Low
low slots
5
Rig
rigs
3
 
large
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
115 m/sec
Inertia Modifier
inertia modifier (agility)
0.136
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
19.53 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
100 m³
Drone Bandwidth
drone bandwidth
100 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
90 km
Max Locked Targets
max. locked targets
7
LADAR Sensor
LADAR sensor strength
21 points
Sig. Radius
signature radius
460 m
Scan Res.
scan resolution
125 mm
Structure
Structure Hitpoints
structure hitpoints
7,700 HP
Mass
ship mass
103,600,000 kg
Volume
ship volume
470,000 m³
Cargo Capacity
cargo capacity
790 m³
Frigate Escape Bay
Frigate Capacity
1 Frigate
Armor
Armor Hitpoints
armor hitpoints
8,250 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
8,800 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Maelstrom is the Minmatar T1 battleship with a tank bonus as such it has a bonus to shield boosters; further it’s bonused for projectile turrets.

Skills

Further information about additional or recommended skills to pilot Maelstrom for a specific or its common role(s) can be written here.

Tactics

The Maelstrom is the final word in artillery sniping, invariably fit with a full rack of 1400mm guns and a shield tank. Before the advent of micro jump technology, the prevailing battleship doctrine was the "alpha fleet". This technique relied on massed Maelstroms to delete enemy battleships in a single overwhelming volley, allowing no time for logistics ships to intervene.

Notes

You can add notes here.

Patch History