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Vigil: Difference between revisions

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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
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<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 2024-11-17)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
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* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/mistype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
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| shipid=3766
| shipimg=Vigil.jpg
|shipid=3766
| shipname=Vigil
|shipimg=Vigil.jpg
| class=Frigate
|shipname=Vigil
| grouping=Standard Frigates
|caption=Vigil
| hulltype=Vigil Class
|class=Frigate
| faction=Minmatar Republic  
|grouping=Standard Frigates
| variations= {{Ship|Vigil Fleet Issue}}, {{Ship|Hyena}}
|hulltype=Vigil Class
| tech=  
|faction=Minmatar Republic
| powergrid=26 MW
|race=Minmatar
| cpu=225 tf
|roles=unspecified
| capacitor=235 GJ
|variations={{Ship|Hyena}}
| highs=2
| turrets=0
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| launchers=2
| mediums=5
|powergrid=25 MW
| lows=2
|cpu=210 tf
| mass=1,080,000 kg
|capacitor=250 GJ
| volume=17,400
|highs=3
| cargohold=250 m³
|turrets=2
| extrahold=
|launchers=1
| extraholdtype=
|mediums=3
| dronebay=5
|lows=3
| bandwidth=5 Mbit/sec
|mass=1,080,000 kg
|volume=17,400 m&#179;
|cargohold=150 m&#179;
|dronebay=5 m&#179;
|bandwidth=5 Mbit/sec
|info=The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets.
|bonuses=<b>Minmatar Frigate Skill Bonus: 5% ship velocity and Target Painter effectiveness per skill level.</b>
|structurehp=258 HP
|shieldhp=274 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
|armorhp=274 HP |armorem=60 |armorexp=10 |armorkin=25 |armortherm=35
|maxvelocity=353 m/s
|inertia=3.22
|warpspeed=6 AU/s
|warptime=4.82 s
|targetrange=45 km
|sigradius=44 m
|maxlockedtargets=6
|sensortype=LADAR
|sensorvalue=12 points
|scanres=455 mm
|reqskills=*Minmatar Frigate II<small>1h 34m</small>
**Spaceship Command I<small>8m</small>
|totaltraintime=0d 1h 42m
|forumlinks=
|wikireferences=
|externallinks=[http://wiki.eveonline.com/en/wiki/Vigil Vigil on Eve Online Wiki]<br>[http://www.google.com/search?sclient=psy-ab&hl=en&site=&source=hp&q=%22Vigil%22+site%3Aeve.battleclinic.com Battleclinic Vigil Fittings]
|highlights1=
|highlights2=
|highlights3=
|highlights4=


| quote= Vigilance today means another sunrise tomorrow.
| quote_attribution= Grand Admiral Kasora Neko
| info=The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets.
| bonuses=<b>Minmatar Frigate bonuses (per skill level):</b><br>7.5% bonus to Target Painter effectiveness<br>10% bonus to Target Painter optimal range<br>
| structurehp=300 HP
| shieldhp=350 HP
| shieldem=0
| shieldexp=50
| shieldkin=40
| shieldtherm=20
| armorhp=300 HP
| armorem=60
| armorexp=10
| armorkin=25
| armortherm=35
| maxvelocity=410 m/sec
| inertia=3.22
| warpspeed=5 AU/s
| warptime=4.82 s
| targetrange=65.00 km
| sigradius=34 m
| maxlockedtargets=6
| sensortype=LADAR
| sensorvalue=12 points
| scanres=560 mm
| reqskills=*{{RequiredSkill|Minmatar Frigate|I}}
** {{RequiredSkill|Spaceship Command|I}}
| totaltraintime=25m 0s
| forumlinks=
| wikireferences=
| externallinks=
| highlights1=
| highlights2=
| highlights3=
| highlights4=
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
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==Summary==
== Summary ==
The Slasher is a very cheap combat oriented frigate. It has the fastest base speed of any T1 frigate (the Vigil is actually faster because of its hull bonus to speed), but the Slasher is not nearly as useful a fighter as the Rifter, mainly due to its lack of a third midslot and only having a single lowslot.
The Vigil is the Minmatar [[EWAR]] frigate. It has bonuses to [[Electronic warfare#Target painting|target painting]] effectiveness and range.


==Skills==
Target painting can be situationally useful when damage-dealing ships need help to apply their damage to elusive targets. However, due to stacking penalties on target painters' effects, fleets of any size usually only need a few target-painting ships.
''Further information about additional or recommended skills to pilot Vigil for a specific or it's common role(s) can be written here.''


==Fitting==
== Tactics ==
{{Fittings
|name=Vigil, Ewar


|high=
Like other small and fragile electronic warfare ships, the Vigil is often best-served by "bouncing" away from the fight and back when targeted. Vigil pilots can fight while pre-aligned to a nearby celestial and warp out as soon as they are locked up or start taking damage, and then warp back in to continue applying their painters.
250mm Light Artillery Cannon I <br>
250mm Light Artillery Cannon I <br>
Standard Missile Launcher I <br>
|mid=
Target Painter I <br>
Target Painter I <br>
Target Painter I <br>
|low=
50mm Reinforced Steel Plates I <br>
50mm Reinforced Steel Plates I <br>
Damage Control I <br>


|charges=
== Notes ==
Republic Fleet Carbonised Lead S <br>
''You can add notes here.''
Caldari Navy Sabretooth Light Missile <br>
|drones=
|rigs=
[empty rig slot] <br>
[empty rig slot] <br>
[empty rig slot] <br>


|required1=
== Patch History ==
Minmatar Frigate II <br>
{{expansion past|
Missile Launcher Operation I <br>
'''Retribution v.1.0 – Build: 476047 – 04.12.12'''
|required2=
*Minmatar Frigate bonuses: +10% to target painter optimal range and +7.5% to target painter effectiveness per level
Hull Upgrades I <br>
*Slot layout: 2 H, 5 M, 2 L, 0 turrets, 2 launchers
Standard Missiles I <br>
*Fittings: 26 PWG, 225 CPU
|required3=
*Defense (shields / armor / hull): 350 / 300 / 300
Target Painting I <br>
*Capacitor (amount / recharge rate / cap per second): 235 / 130 s / 1.80
Engineering IV <br>
*Mobility (max velocity / agility / mass / align time): 410 / 3.22 / 1080000 / 3.25 s
*Drones (bandwidth / bay): 5 / 5
*Targeting (max targeting range / Scan Resolution / Max Locked targets): 65km / 560 / 6
*Sensor strength: 12 Ladar
*Signature radius: 34


|recommended1=
''The Target Painting effectiveness bonuses on the Vigil and Bellicose have been increased to 7.5% per level''
Energy Systems Operation III <br>
Energy Management III <br>
Energy Grid Upgrades II <br>
Electronics Upgrades I <br>
Long Range Targeting II <br>
Targeting IV <br>
|recommended2=
Evasive Maneuvering II <br>
Warp Drive Operation II <br>
Mechanic III <br>
Hull Upgrades III <br>
Shield Management III <br>
Signature Analysis III <br>
|recommended3=
Target Painting III <br>
Minmatar Frigate III <br>
Long Distance Jamming III <br>
Frequency Modulation III <br>
Repair Systems III <br>
 
|notes=
*This setup is the E-Uni Basic Ewar Vigil, intended for '''fleet''' use.
*I have not included recomendations for weapon damage skills as your main role in Fleet is Ewar.
}}
}}
{{ShipsMatrix}}


==Tactics==
[[Category:Ship Database]]
''No sub-article about Vigil roles or piloting tactics. You can write them here.''
[[Category:Standard Frigates]]
 
==Notes==
''You can write additional notes for Vigil here.''
 
{{ShipsMatrix}}
[[Category:Database]][[Category:Ship Database]][[Category:Standard Frigates]]