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| ==Summary== | | ==Summary== |
| Only usable by devs, this was by all accounts an absolute ''beast'' of a ship that entire fleets could barely scratch. | | Only usable by devs before its removal, this ship was by all accounts an absolute ''beast'' that entire fleets of players were unable to kill. |
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| ==Skills==
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| N/A
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| ==Fitting==
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| N/A
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| ==Tactics==
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| N/A
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| ==Notes== | | ==Notes== |
High Amount of High Slots
HIGHLIGHTS
High Amount of Mid Slots
HIGHLIGHTS
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES
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Little is known about Jove vessels except for their technical superiority.
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Required Skills
- [[Skills:Jove Battleship I]]unknown rank
Training Time what's this?Unknown
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Grouping
▪ Variations none
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Ship Attributes
| Fittings |
High 8
Launchers 8
Turrets 8
Rig
3
large
Calibration 400
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| Navigation |
Base Time to Warp ? what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
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| Drones |
Drone Bandwidth 125 Mbit/sec
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| Targeting |
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| Structure |
Structure Hitpoints 6,563 HP
Frigate Escape Bay 1 Frigate
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| Armor |
Armor Hitpoints 7,813 HP
Armor Resistances
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| Shields |
Shield Capacity 14,844 HP
Shield Resistances
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Summary
Only usable by devs before its removal, this ship was by all accounts an absolute beast that entire fleets of players were unable to kill.
Notes
Patch History
| A long, long time ago...
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April 2014 Release - Rubicon 1.3.9
- All data on Jovian vessels suddenly disappear from capsuleer ship databases; conspiracy theorists go wild, until a CONCORD official explains they just decided to archive the information due to a lack of recent sightings.
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