Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Nightmare: Difference between revisions

From EVE University Wiki
m Skills: sentence structure
Line 97: Line 97:


==Skills==
==Skills==
The Nightmare is capable of a multitude of roles. No matter what role it is in, due to the nature of laser boats Capacitor Systems Operation and Capacitor Management skills are '''very''' important to get to V. Controlled Bursts is another very important skill.
The Nightmare is capable of a multitude of roles. No matter what role it is in, Capacitor Systems Operation, Capacitor Management, and Controlled Bursts skills are extremely important to train because energy turrets consume a large amount of capacitor.


Worth noting is that you only need to train {{sk|Caldari Battleship|I}} to make nigh full use of this ship, since the Caldari skill only increases the afterburner efficiency (which is only useful if you actually fit an afterburner).
Worth noting is that it is only necessary to train {{sk|Caldari Battleship|I}} for certain purposes, since the Caldari skill only increases the afterburner efficiency. While fleet Nightmares are almost universally AB-fit, an Incursion Nightmare is typically MWD-fit, so its pilot only needs the first rank of the skill.


==Fitting==
==Fitting==