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Please use the {{Sk}} template to create skill links. Add shipimg. Synchronize ship info with in-game. Update totaltraintime |
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
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* SHIP ATTRIBUTES SECTION (last update : | * SHIP ATTRIBUTES SECTION (last update : 2023-01-18) | ||
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* on editing the attributes, please make sure that you don't | * on editing the attributes, please make sure that you don't | ||
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| shipid= 72907 | | shipid= 72907 | ||
| shipimg= | | shipimg= Magnate Navy Issue.jpg | ||
| shipname= Magnate Navy Issue | | shipname= Magnate Navy Issue | ||
| class= Frigate | | class= Frigate | ||
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| tech= F | | tech= F | ||
| ecmprio= <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | | ecmprio= <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | ||
| powergrid= 49 MW | | powergrid= 49 MW | ||
| cpu= 195 tf | | cpu= 195 tf | ||
| capacitor= 325 GJ | | capacitor= 325 GJ | ||
| highs= 3 | | highs= 3 | ||
| turrets= 2 | | turrets= 2 | ||
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| mediums= 3 | | mediums= 3 | ||
| lows= 5 | | lows= 5 | ||
| mass= 1,072,000 kg | | mass= 1,072,000 kg | ||
| volume= 22,100 m³ | | volume= 22,100 m³ | ||
| cargohold= 400 m³ | | cargohold= 400 m³ | ||
| extraholdtype= | |||
| extrahold= | | extrahold= | ||
| dronebay= | | dronebay= | ||
| bandwidth= | | bandwidth= | ||
| info= The Magnate's history as a pet project of imperial engineers affected by the fashions and foibles of Amarr nobles has been brought under control by a rejuvenated Ministry of War and an Imperial Navy with very definite opinions as to the requirements for a naval scout and exploration frigate. | | info= The Magnate's history as a pet project of imperial engineers affected by the fashions and foibles of Amarr nobles has been brought under control by a rejuvenated Ministry of War and an Imperial Navy with very definite opinions as to the requirements for a naval scout and exploration frigate. | ||
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'''Role Bonus:'''<br> | '''Role Bonus:'''<br> | ||
99% reduction in Scan Probe Launcher CPU requirement<br> | 99% reduction in Scan Probe Launcher CPU requirement<br> | ||
5+ bonus to Relic and Data Analyzer virus strength | 5+ bonus to Relic and Data Analyzer virus strength | ||
| structurehp= 400 HP | | structurehp= 400 HP | ||
| armorhp= 700 HP | |||
| armorem= 50 | |||
| armortherm= 35 | |||
| armorkin= 25 | |||
| armorexp= 20 | |||
| shieldhp= 400 HP | | shieldhp= 400 HP | ||
| shieldem= 0 | | shieldem= 0 | ||
| shieldtherm= 20 | |||
| shieldkin= 40 | |||
| shieldexp= 50 | | shieldexp= 50 | ||
| maxvelocity= 350 m/sec | | maxvelocity= 350 m/sec | ||
| inertia= 3.8 | | inertia= 3.8 | ||
| warpspeed= 5 AU/s | | warpspeed= 5 AU/s | ||
| warptime= 5.65 s | | warptime= 5.65 s | ||
| targetrange= 34 km | | targetrange= 34 km | ||
| maxlockedtargets= 4 | |||
| sigradius= 39 m | | sigradius= 39 m | ||
| | | scanres= 445 mm | ||
| sensortype= Radar | | sensortype= Radar | ||
| sensorvalue= 11 points | | sensorvalue= 11 points | ||
| reqskills=*{{RequiredSkill|Amarr Frigate| | | reqskills= * {{RequiredSkill|Amarr Frigate|II}} | ||
** {{RequiredSkill|Spaceship Command|I}} | ** {{RequiredSkill|Spaceship Command|I}} | ||
| totaltraintime= 1h 42m 40s | |||
| forumlinks= | | forumlinks= | ||
| wikireferences= | | wikireferences= | ||
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== Skills == | == Skills == | ||
* | * {{Sk|Amarr Frigate}} to at least IV to take advantage of bonuses to Core and Combat Scanner Probe strength and Small Energy Turret damage per level of Amarr Frigate. | ||
* | * {{Sk|Hacking}} for Virus Coherency bonus. | ||
== Tactics == | == Tactics == | ||