Difference between revisions of "Slasher"
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==Fitting== | ==Fitting== | ||
− | + | {{Fittings | |
+ | |name=Slasher, PVP Tackle Long Range | ||
+ | |||
+ | |high= | ||
+ | 250mm Light Artillery Cannon I, Fusion S <br> | ||
+ | 250mm Light Artillery Cannon I, Fusion S <br> | ||
+ | [empty high slot] <br> | ||
+ | |mid= | ||
+ | 1MN MicroWarpdrive I <br> | ||
+ | Warp Disruptor I <br> | ||
+ | |low= | ||
+ | Micro Auxiliary Power Core I <br> | ||
+ | |||
+ | |charges= | ||
+ | |drones= | ||
+ | |rigs= | ||
+ | [empty rig slot] <br> | ||
+ | [empty rig slot] <br> | ||
+ | [empty rig slot] <br> | ||
+ | |||
+ | |required1= | ||
+ | Energy Management II <br> | ||
+ | Afterburner III <br> | ||
+ | |required2= | ||
+ | High Speed Maneuvering I <br> | ||
+ | |required3= | ||
+ | Propulsion Jamming I <br> | ||
+ | |||
+ | |recommended1= | ||
+ | Energy Systems Operation III <br> | ||
+ | Energy Management III <br> | ||
+ | Energy Grid Upgrades II <br> | ||
+ | Electronics Upgrades I <br> | ||
+ | Long Range Targeting II <br> | ||
+ | Targeting III <br> | ||
+ | |recommended2= | ||
+ | Signature Analysis III <br> | ||
+ | Evasive Maneuvering II <br> | ||
+ | Warp Drive Operation II <br> | ||
+ | Mechanic III <br> | ||
+ | Hull Upgrades III <br> | ||
+ | Propulsion Jamming II <br> | ||
+ | |recommended3= | ||
+ | Gunnery III <br> | ||
+ | Rapid Firing II <br> | ||
+ | Sharpshooter I <br> | ||
+ | Motion Prediction III <br> | ||
+ | Fuel Conservation II <br> | ||
+ | Signature Analysis III <br> | ||
+ | |||
+ | |notes= | ||
+ | *Long range version using a Warp Disruptor (<20km). | ||
+ | }}{{Fittings | ||
+ | |name=Slasher, PVP Tackle Short Range | ||
+ | |||
+ | |high= | ||
+ | Small Nosferatu I <br> | ||
+ | Small Nosferatu I <br> | ||
+ | Small Nosferatu I <br> | ||
+ | |mid= | ||
+ | 1MN MicroWarpdrive I <br> | ||
+ | Warp Scrambler I <br> | ||
+ | |low= | ||
+ | Micro Auxiliary Power Core I <br> | ||
+ | |||
+ | |charges= | ||
+ | |drones= | ||
+ | |rigs= | ||
+ | [empty rig slot] <br> | ||
+ | [empty rig slot] <br> | ||
+ | [empty rig slot] <br> | ||
+ | |||
+ | |required1= | ||
+ | Energy Emission Systems I <br> | ||
+ | Afterburner III <br> | ||
+ | |required2= | ||
+ | High Speed Maneuvering I <br> | ||
+ | Propulsion Jamming I <br> | ||
+ | |required3= | ||
+ | Energy Management II <br> | ||
+ | Engineering IV <br> | ||
+ | |||
+ | |recommended1= | ||
+ | Energy Systems Operation III <br> | ||
+ | Energy Management III <br> | ||
+ | Energy Grid Upgrades II <br> | ||
+ | Electronics Upgrades I <br> | ||
+ | |recommended2= | ||
+ | Long Range Targeting II <br> | ||
+ | Targeting II <br> | ||
+ | Signature Analysis II <br> | ||
+ | Evasive Maneuvering II <br> | ||
+ | |recommended3= | ||
+ | Warp Drive Operation II <br> | ||
+ | Hull Upgrades II <br> | ||
+ | Propulsion Jamming II <br> | ||
+ | Fuel Conservation II <br> | ||
+ | |||
+ | |notes= | ||
+ | *This is a short range tackle (<7.5km) using a Warp Scrambler. | ||
+ | *Instead of training Engineering IV or Energy Emission Systems, you may opt to drop one Nosferatu or replace the Nosferatu with the largest small guns that can fit on the ship. | ||
+ | }} | ||
==Tactics== | ==Tactics== |
Revision as of 08:08, 11 October 2011
RELATED UNI-WIKI REFERENCES
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The Slasher is cheap, but versatile. It's been manufactured en masse, making it one of the most common vessels in Minmatar space. The Slasher is extremely fast, with decent armaments, and is popular amongst budding pirates and smugglers. SHIP BONUSES
Minmatar Frigate Skill Bonus: 5% bonus to Small Projectile Turret damage and 7.5% bonus to Small Projectile Turret tracking speed per skill level.
Ship Attributes
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Summary
You can write a summary for Slasher here.
Skills
Further information about additional or recommended skills to pilot Slasher for a specific or it's common role(s) can be written here.
Fitting
Template:FittingsTemplate:Fittings
Tactics
No sub-article about Slasher roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Slasher here.