Difference between revisions of "Mackinaw"
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|rigs=Medium Cargohold Optimization I<br>Medium Powergrid Subroutine Maximizer I | |rigs=Medium Cargohold Optimization I<br>Medium Powergrid Subroutine Maximizer I | ||
|drones=Hammerhead I x 5 | |drones=Hammerhead I x 5 | ||
+ | |notes=With this fit you'll have more than 8000 m3 cargohold capacity, which is enough for 2 Ice Harvester cycles. | ||
}} | }} | ||
Revision as of 14:13, 21 February 2012
RELATED UNI-WIKI REFERENCES
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The Mackinaw is the medium-sized version of the second generation of mining vessels created by the ORE Syndicate. Exhumers, like their mining barge cousins, are equipped with electronic subsystems specifically designed to accommodate Strip Mining modules. They are also far more resilient, better able to handle the dangers of deep space. The Mackinaw is a specialty vessel, ideally suited for ice mining. SHIP BONUSES
Mining Barge Skill Bonus:
Ship Attributes
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Summary
The Mackinaw is a specialised ice mining ship. Its role bonus results in a whopping 60% bonus to ice extraction rate overall, which along with an increased Exhumer bonus to ice extraction makes it considerably better at the job than a Hulk.
Skills
Flying Skills
- Exhumers II (but I recommend you to boost it to IV as soon as possible)
- Mining Barges V
- Astrogeology V
- Industry V
- Science IV
- Mining IV
- Spaceship Command IV
Mining Optimization Skills
- Ice Harvesting V (to be able to fit Ice Harvester II)
- Mining Upgrades V (to reduce CPU loss from Ice Harvester Upgrades)
Defense Skills
- Shield Operation
- Tactical Shield Manipulation
Others
- Astronautics Rigging (to be able to fit Medium Cargohold Optimization)
- Hull Upgrades (to be able to fit Expanded Cargohold)
Fitting
Tactics
No sub-article about Mackinaw roles or piloting tactics. You can write them here.
Notes
With this fit you'll have more than 8000 m3 cargohold capacity, which is enough for 2 Ice Harvester cycles.