Difference between revisions of "Kronos"
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|info=Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.<br><br>Developer: Duvolle Labs<br><br>Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden’s foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal. | |info=Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.<br><br>Developer: Duvolle Labs<br><br>Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden’s foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal. | ||
− | |bonuses=<b>Gallente Battleship Skill Bonus: 5% bonus to large hybrid weapon damage and 10% bonus to the velocity factor of stasis webifiers per level | + | |bonuses=<b>Gallente Battleship Skill Bonus:</b><br>5% bonus to large hybrid weapon damage and 10% bonus to the velocity factor of stasis webifiers per level<br><b>Marauder Skill Bonus:</b><br>7.5% bonus to repair amount of armor repair systems and 7.5% bonus to large hybrid weapon tracking per level<br><b>Role Bonus:</b><br>100% bonus to large hybrid weapon damage, 100% bonus to range and velocity of tractor beams |
|structurehp=8,200 HP | |structurehp=8,200 HP |
Revision as of 23:05, 15 July 2012
RELATED UNI-WIKI REFERENCES
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Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines. SHIP BONUSES
Gallente Battleship Skill Bonus:
Ship Attributes
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Summary
The Kronos is the Gallente Marauder-class battleship. The Kronos is a behemoth of a ship that can roll over almost any challenger with easy due to its monsterous tank, mixed flight of heavy and medium drones, bonus to web effectiveness, and four double-damage blaster.
However, it does have a few glaring weaknesses. First, it's sensor strength is very weak - a dedicated (i.e. unharassed) ECM pilot can lock the Kronos down almost indefinitely. Second, it's scan resolution is very low - a single dampener can keep a Kronos out of the fight for a good deal of time whilst Marauder is trying to lock. Third, it's really, really slow. Thus, without support, a Kronos can be nickle-and-dimed while being pointed, jammed, and kited by smaller vessels.
Skills
Further information about additional or recommended skills to pilot Kronos for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Kronos.
Tactics
No sub-article about Kronos roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Kronos here.