Difference between revisions of "Megathron Navy Issue"

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Adaptive Invulnerability Field II<br>
 
Adaptive Invulnerability Field II<br>
 
EM Ward Field II<br>
 
EM Ward Field II<br>
Large Shield Extender II
+
Federation Navy Stasis Webifier
 
|low=
 
|low=
 
Magnetic Field Stabilizer II<br>
 
Magnetic Field Stabilizer II<br>
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|notes=
 
|notes=
 
*A basic Shield Incursion fit of Megathron Navy Issue. The utility energy tranfer can be used to pair with basilisks or provide emergency capacitor transfer.
 
*A basic Shield Incursion fit of Megathron Navy Issue. The utility energy tranfer can be used to pair with basilisks or provide emergency capacitor transfer.
*Alternatively, you can drop the large shield extender for a faction stasis webifier to enhance its capability of intercepting incoming Sansha frigates. You can further drop an invulnerability field for a sensor booster if you're confident about your fleet's logistic support.
+
*Alternatively, you can drop an invulnerability field for a sensor booster if you're confident about your fleet's logistic support.
 
*The fit overall is very similar to that of an Incursion shield Magathron.
 
*The fit overall is very similar to that of an Incursion shield Magathron.
 
}}
 
}}

Revision as of 12:50, 15 July 2012

EVE University Database
 
Ship Database
Megathron Navy Issue
Megathron Navy Issue
Gallente Federation
Gallente Federation
Faction Battleships
Megathron Class
Highlight
High Amount of High Slots
HIGHLIGHTS
Highlight
High Amount of Low Slots
HIGHLIGHTS
RELATED UNI-WIKI REFERENCES

The powerful Navy Megathron has seen the end of many a threat to the Federation's security, and it's only getting better. Recent improvements in the original design have paved the way for its use in a wider field of tactical operations than originally intended, making it one of the most useful war vessels to be found anywhere.

SHIP BONUSES

Gallente Battleship Skill Bonus:
5% bonus to Large Hybrid Turret damage and 7.5% bonus to Large Hybrid Turret tracking speed per level.

Required Skills
  • Gallente Battleship II6h 17m
    • Spaceship Command IV1d 1h 8m
    • Gallente Cruiser IV5d 5h 42m
Training Time what's this?
6d 13h 8m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Megathron Federate Issue
Megathron Federate Issue.jpg
CornerTFs.png
Megathron Federate Issue
Special Edition Battleships Megathron Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png8 (2/8) Icon mid slot.png5 Icon low slot.png8
Icon powergrid.png18,600 MW Icon cpu.png600 tf
Icon velocity.png115 m/sec
Icon capacity.png675 m³
, Megathron
Megathron.jpg
Megathron
Standard Battleships Megathron Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png7 (0/7) Icon mid slot.png4 Icon low slot.png8
Icon powergrid.png15,500 MW Icon cpu.png600 tf
Icon velocity.png122 m/sec
Icon capacity.png845 m³
, Kronos
Kronos.jpg
CornerT2s.png
Kronos
Marauders Megathron Class
Icon highlights.pngHigh Amount of High Slots
Icon highlights.pngHigh Amount of Low Slots
Icon hi slot.png7 (0/4) Icon mid slot.png5 Icon low slot.png7
Icon powergrid.png14,000 MW Icon cpu.png580 tf
Icon velocity.png105 m/sec
Icon capacity.png1,275 m³

Ship Attributes

Fittings
Powergrid
powergrid
16,275 MW
CPU
cpu output
605 tf
Capacitor
capacitor
5,625 GJ
High
high slots
8
Launchers
launcher slots
2
Turrets
turret slots
7
Medium
medium slots
4
Low
low slots
8
Rig
rigs
3
 
large
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
120 m/s
Inertia Modifier
inertia modifier (agility)
0.11552
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
17.73 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
175 m³
Drone Bandwidth
drone bandwidth
125 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
72 km
Max Locked Targets
max. locked targets
7
Magnetometric Sensor
Magnetometric sensor strength
26 points
Sig. Radius
signature radius
400 m
Scan Res.
scan resolution
95 mm
Structure
Structure Hitpoints
structure hitpoints
11,250 HP
Mass
ship mass
105,200,000 kg
Volume
ship volume
486,000 m³
Cargo Capacity
cargo capacity
675 m³
Frigate Escape Bay
Frigate Capacity
1 Frigate
Armor
Armor Hitpoints
armor hitpoints
9,961 HP
Armor Resistances
EM
electromagnetic resistance
50
THR
thermal resistance
35
KIN
kinetic resistance
35
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
9,316 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Navy Megathron is a simple upgrade on the regular Megathron. It has an additional low slot, allowing for more tank or an extra damage module, more CPU and powergrid and more base tank. Probably most usefully, it also has an expanded drone bay, allowing it to carry a heavy drone flight and a medium or light drone flight.

Skills

Further information about additional or recommended skills to pilot Megathron Navy Issue for a specific or it's common role(s) can be written here.

Fitting

Template:Fittings

Tactics

No sub-article about Megathron Navy Issue roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Megathron Navy Issue here.