|
|
| Line 90: |
Line 90: |
| ==Fitting== | | ==Fitting== |
| {{Fittings | | {{Fittings |
| |name=Ashimmu, Shield Incursion | | |name=Ashimmu, Armor PVP |
| |high= | | |high= |
| Heavy Pulse Laser II<br>
| | Focused Medium Pulse Laser II<br> |
| Heavy Pulse Laser II<br>
| | Focused Medium Pulse Laser II<br> |
| Heavy Pulse Laser II<br>
| | Focused Medium Pulse Laser II<br> |
| Medium Diminishing Power System Drain I<br> | | Medium Unstable Power Fluctuator I<br> |
| Medium Diminishing Power System Drain I<br> | | Medium Unstable Power Fluctuator I<br> |
| Medium Diminishing Power System Drain I | | Medium Unstable Power Fluctuator I |
| |mid= | | |mid= |
| Adaptive Invulnerability Field II<br>
| | Experimental 10MN Microwarpdrive I<br> |
| EM Ward Field II<br>
| | Medium Electrochemical Capacitor Booster I<br> |
| Large Shield Extender II<br>
| | Warp Disruptor II<br> |
| Federation Navy Stasis Webifier
| | Stasis Webifier II |
| |low= | | |low= |
| | Damage Control II<br> |
| Heat Sink II<br> | | Heat Sink II<br> |
| Heat Sink II<br>
| |
| Heat Sink II<br>
| |
| Tracking Enhancer II<br>
| |
| Damage Control II
| |
| |charges=
| |
| Scorch M
| |
| |drones=
| |
| Hobgoblin II x2
| |
| |rigs=
| |
| Medium Anti-Thermal Screen Reinforcer II<br>
| |
| Medium Core Defense Field Extender I<br>
| |
| Medium Core Defense Field Extender I
| |
| |recommended1=
| |
| |recommended2=
| |
| |recommended3=
| |
| |notes=
| |
| *Ashimmu has a high price tag comparing to its offensive capability and is not commonly seen in Incursions.
| |
| *The stasis webifier bonus on an Ashimmu makes it suitable for anti-frigate roles in Incursion Vanguard fleets.
| |
| *Lack of shield HP and shield resist is compensated by its small signature radius and decent speed.
| |
| *Ashimmu does not have range bonus on its guns, so the use of T2 Scorch ammo is highly recommended. Scorch M guarantees this fit a reasonable range of 26+6.5 with all V skills, which is enough for Vanguard sites.
| |
| *Three medium energy vampires greatly help the cap stability of the fit, though it requires constant micro-management.
| |
| *Fitting overall is very similar to that of an Incursion [[Vigilant]].
| |
| }}{{Fittings
| |
| |name=Ashimmu, Armor Incursion
| |
| |high=
| |
| Heavy Pulse Laser II<br>
| |
| Heavy Pulse Laser II<br>
| |
| Heavy Pulse Laser II<br>
| |
| Medium Diminishing Power System Drain I<br>
| |
| Medium Diminishing Power System Drain I<br>
| |
| Medium Diminishing Power System Drain I
| |
| |mid=
| |
| Tracking Computer II, Optimal Range Script<br>
| |
| Tracking Computer II, Tracking Speed Script<br>
| |
| Federation Navy Stasis Webifier<br>
| |
| 10MN Afterburner II
| |
| |low=
| |
| 1600mm Reinforced Rolled Tungsten Plates I<br>
| |
| Energized Adaptive Nano Membrane II<br> | | Energized Adaptive Nano Membrane II<br> |
| Energized Adaptive Nano Membrane II<br> | | Energized Adaptive Nano Membrane II<br> |
| Heat Sink II<br>
| | 1600mm Reinforced Steel Plates II |
| Heat Sink II
| |
| |charges= | | |charges= |
| Scorch M, Conflagration M | | Scorch M |
| |drones= | | |drones= |
| Hobgoblin II x2
| | Hornet EC-300 x2 |
| |rigs= | | |rigs= |
| Medium Anti-Explosive Pump II<br> | | Medium Trimark Armor Pump I<br> |
| Medium Trimark Armor Pump I<br> | | Medium Trimark Armor Pump I<br> |
| Medium Trimark Armor Pump I | | Medium Trimark Armor Pump I |
| Line 159: |
Line 121: |
| |recommended3= | | |recommended3= |
| |notes= | | |notes= |
| *Ashimmu has a high price tag comparing to its offensive capability and is not commonly seen in Incursions. | | *Ashimmu can be useful for gate/station camps, as they combine the role of the Huginn and Curse into one ship. However, they don't operate as effectively as either one. |
| *The stasis webifier bonus on an Ashimmu makes it suitable for anti-frigate roles in Incursion Vanguard fleets. | | *Upgrading to a Federation Navy Stasis Webifier is strongly encouraged, as it provides an extra 4 km in web range. |
| *Lack of armor HP and armor Kinetic/Explosive resist is compensated by its very small signature radius and speed tank with an afterburner. | | *Meta 4 medium neuts have lower fitting requirements than the T2 versions, and have the same stats as of Retribution, so there's no reason to use the T2. |
| *Ashimmu does not have range bonus on its guns, so the use of T2 Scorch ammo is highly recommended. Scorch M guarantees this fit a reasonable range of 26+6.5, which is enough for Vanguard sites. Alternatively, the afterburner allows the effective use of short range Conflagration or Multifrequency ammo with a range of 8.6+6.5 and much higher dps. All range stats are data when piloted with all V skills.
| | *Ashimmu are slow and have no range bonuses to their EWAR modules. It is recommended that you use them only where the enemy fleet comp is known and will appear in a small area (station undocks, bubble camps). Any fleet action would be better served by flying a Curse or Rapier. |
| *Three medium energy vampires greatly help the cap stability of the fit, though it requires constant micro-management.
| |
| *Fitting overall is very similar to that of an Incursion [[Vigilant]].
| |
| }} | | }} |
|
| |
|