Difference between revisions of "Stabber"

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(Replaced 'Assault' launchers with updated 'Rapid Light' launchers)
Line 23: Line 23:
 
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 
|ecmprio=1 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
 
 
|powergrid=700 MW
+
|powergrid=715 MW
|cpu=300 tf
+
|cpu=340 tf
|capacitor=1,062.5 GJ
+
|capacitor=1,200 GJ
 
|highs=6
 
|highs=6
 
|turrets=4
 
|turrets=4
 
|launchers=2
 
|launchers=2
|mediums=3
+
|mediums=4
|lows=3
+
|lows=4
 
 
 
|mass=11,400,000 kg
 
|mass=11,400,000 kg
Line 41: Line 41:
 
|info=The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.
 
|info=The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.
 
 
|bonuses=<b>Minmatar Cruiser Skill Bonus:</b><br>5% bonus to Medium Projectile Turret firing speed and 5% bonus to max velocity per level.
+
|bonuses=<b>Minmatar Cruiser Skill Bonus:</b><br>5% bonus to Medium Projectile Turret firing speed per level<br>7.5% bonus to Medium Projectile Turret falloff per level
 
 
|structurehp=1,289 HP
+
|structurehp=1,300 HP
|shieldhp=1,485 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
+
|shieldhp=1,600 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20
|armorhp=1,250 HP |armorem=60 |armorexp=10 |armorkin=25 |armortherm=35
+
|armorhp=1,300 HP |armorem=60 |armorexp=10 |armorkin=25 |armortherm=35
 
 
|maxvelocity=231 m/s
+
|maxvelocity=290 m/s
|inertia=0.48
+
|inertia=0.5
 
|warpspeed=3 AU/s
 
|warpspeed=3 AU/s
 
|warptime=7.59 s
 
|warptime=7.59 s
 
 
|targetrange=40 km
+
|targetrange=47.5 km
|sigradius=105 m
+
|sigradius=100 m
 
|maxlockedtargets=5
 
|maxlockedtargets=5
 
|sensortype=LADAR
 
|sensortype=LADAR
 
|sensorvalue=13 points
 
|sensorvalue=13 points
|scanres=305 mm
+
|scanres=320 mm
 
 
 
|reqskills=*Minmatar Cruiser II<small>3h 55m</small>
 
|reqskills=*Minmatar Cruiser II<small>3h 55m</small>
Line 86: Line 86:
  
 
==Fitting==
 
==Fitting==
{{Fittings
+
''No fittings available.''
|name=Stabber, PvP Heavy Tackle
 
  
|high=
 
220mm Vulcan AutoCannon I <br>
 
220mm Vulcan AutoCannon I <br>
 
220mm Vulcan AutoCannon I <br>
 
220mm Vulcan AutoCannon I <br>
 
Rapid Light Missile Launcher I <br>
 
Rapid Light Missile Launcher I <br>
 
|mid=
 
10MN MicroWarpdrive I <br>
 
Warp Scrambler I <br>
 
Stasis Webifier I <br>
 
|low=
 
Damage Control I <br>
 
Nanofiber Internal Structure I <br>
 
Gyrostabilizer I <br>
 
 
|charges=
 
Republic Fleet Fusion M <br>
 
Mjolnir Light Missile <br>
 
|drones=
 
Warrior I x1<br>
 
|rigs=
 
[empty rig slot] <br>
 
[empty rig slot] <br>
 
[empty rig slot] <br>
 
 
|recommended1=
 
Electronics IV <br>
 
Minmatar Frigate IV <br>
 
Minmatar Cruiser III <br>
 
Gunnery III <br>
 
Medium Projectile Turret I <br>
 
|recommended2=
 
Missile Launcher Operation I <br>
 
Afterburner III <br>
 
High Speed Maneuvering I <br>
 
Propulsion Jamming I <br>
 
|recommended3=
 
Hull Upgrades III <br>
 
Weapon Upgrades I <br>
 
Drones I <br>
 
Scout Drone Operation I <br>
 
 
|notes=
 
*Rigs are optional but a Medium Anti-EM Screen Reinforcer and Medium Anti-Thermal Screen Reinforcer can be added for relativily cheap.
 
}}
 
 
{{Fittings
 
|name=Stabber, Frigate killer
 
|high=220mm Vulcan AutoCannon II<br>220mm Vulcan AutoCannon II<br>220mm Vulcan AutoCannon II<br>220mm Vulcan AutoCannon II<br>Medium Energy Neutralizer II<br>Small Energy Neutralizer II
 
|mid=Experimental 10MN MicroWarpdrive I<br>Large F-S9 Regolith Shield Induction<br>Warp Disruptor II
 
|low=Gyrostabilizer II<br>Tracking Enhancer II<br>Nanofiber Internal Structure II
 
|charges=Republic Fleet EMP M
 
|drones=
 
|rigs=Medium Core Defense Field Extender I<br>Medium Core Defense Field Extender I<br>Medium Core Defense Field Extender I
 
|recommended1=
 
|recommended2=
 
|recommended3=
 
|notes=
 
*Keep at range of frigates and neut them out if they get scram on you
 
*T2 guns not required.
 
*This ship uses its speed to it's advantage make sure to kite.
 
*This ship is not desigined to kill anything larger than a destroyer but can still hold its ground.
 
*Keep your transversal, angualar, and radial velocity up.
 
}}
 
 
==Tactics==
 
==Tactics==
 
''No sub-article about Stabber roles or piloting tactics. You can write them here.''
 
''No sub-article about Stabber roles or piloting tactics. You can write them here.''

Revision as of 00:19, 6 December 2012

EVE University Database
 
Ship Database
Stabber
Stabber
Minmatar Republic
Minmatar Republic
Standard Cruisers
Stabber Class
RELATED UNI-WIKI REFERENCES

The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.

SHIP BONUSES

Minmatar Cruiser Skill Bonus:
5% bonus to Medium Projectile Turret firing speed per level
7.5% bonus to Medium Projectile Turret falloff per level

Required Skills
  • Minmatar Cruiser II3h 55m
    • Spaceship Command III4h 26m
    • Minmatar Frigate IV2d 2h 17m
Training Time what's this?
2d 10h 39m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Grouping
▪ Variations
Vagabond
Vagabond.jpg
CornerT2s.png
Vagabond
Heavy Assault Cruisers Stabber Class
Icon hi slot.png6 (1/5) Icon mid slot.png4 Icon low slot.png5
Icon powergrid.png925 MW Icon cpu.png400 tf
Icon velocity.png295 m/sec
Icon capacity.png460 m³
, Stabber Fleet Issue
Stabber Fleet Issue.jpg
CornerTFs.png
Stabber Fleet Issue
Faction Cruisers Stabber Class
Icon hi slot.png5 (3/5) Icon mid slot.png4 Icon low slot.png6
Icon powergrid.png950 MW Icon cpu.png310 tf
Icon velocity.png250 m/sec
Icon capacity.png450 m³

Ship Attributes

Fittings
Powergrid
powergrid
715 MW
CPU
cpu output
340 tf
Capacitor
capacitor
1,200 GJ
High
high slots
6
Launchers
launcher slots
2
Turrets
turret slots
4
Medium
medium slots
4
Low
low slots
4
Rig
rigs
3
 
medium
Calibration
calibration
400
Navigation
Max Velocity
max. velocity
290 m/s
Inertia Modifier
inertia modifier (agility)
0.5
Warp Speed
inertia modifier (agility)
3 AU/s
Base Time to Warp
base time to warp
7.59 s
what's this?
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
drone capacity
5 m³
Drone Bandwidth
drone bandwidth
5 Mbit/sec
Targeting
Max Tgt. Range
max. targeting range
47.5 km
Max Locked Targets
max. locked targets
5
LADAR Sensor
LADAR sensor strength
13 points
Sig. Radius
signature radius
100 m
Scan Res.
scan resolution
320 mm
Structure
Structure Hitpoints
structure hitpoints
1,300 HP
Mass
ship mass
11,400,000 kg
Volume
ship volume
80,000 m³
Cargo Capacity
cargo capacity
420 m³
Armor
Armor Hitpoints
armor hitpoints
1,300 HP
Armor Resistances
EM
electromagnetic resistance
60
THR
thermal resistance
35
KIN
kinetic resistance
25
EXP
explosive resistance
10
Shields
Shield Capacity
shield hitpoints
1,600 HP
Shield Resistances
EM
electromagnetic resistance
0
THR
thermal resistance
20
KIN
kinetic resistance
40
EXP
explosive resistance
50


Summary

The Stabber's key feature is its hull bonus to speed: It's the fastest T1 cruiser. Unfortunately it also has limited grid and CPU, limited slots and a tiny dronebay. It's best to think of it as a 'heavy frigate' or a 'light cruiser' rather than a cruiser proper. If you plan on moving into ships that utilize speed tanking or avoidance tactics this is a good ship to practice with. It can be fit as a tackle ship or an anti-frigate platform. Unfortunately it lacks the grid and CPU to fit the artillery.

Skills

Further information about additional or recommended skills to pilot Stabber for a specific or it's common role(s) can be written here.

Fitting

No fittings available.

Tactics

No sub-article about Stabber roles or piloting tactics. You can write them here.

Notes

This vessel qualifies for the University Ship Replacement Program, PYOS, and BYOM.