The Augoror is the Amarr t1 logistics cruiser and it has bonuses to energy transfer arrays. Unfortunately in practice this is the least useful form of logistical support that can be brought to the field. The augoror doesn't have the capacitor to unilaterally supply large energy transfers to another ship, and most ships won't be able to reciprocate, and if they can it will be at short range, wasting the augoror's role bonus. While there are situations where the augoror might shine (topping off the cap of non-cap-stable laser boats for example), they are few and far between and a pilot that can fly an augoror would almost always be more effective in another choice of ship.
The Augoror-class cruiser is one of the old warhorses of the Amarr Empire, having seen action in both the Jovian War and the Minmatar Rebellion. It is mainly used by the Amarrians for escort and scouting duties where frigates are deemed too weak. Like most Amarrian vessels, the Augoror depends first and foremost on its resilience and heavy armor to escape unscathed from unfriendly encounters.
SHIP BONUSES
Amarr Cruiser Skill Bonus: 12.5% bonus to Remote Armor Repair System repair amount per level 5% reduction in Remote Armor Repair System capacitor use per level Role bonus: 12.5% bonus to Remote Armor Repair System repair amount 5% reduction in Remote Armor Repair System capacitor use
Required Skills
Amarr Cruiser I41m
Spaceship Command III4h 26m
Amarr Frigate IV2d 2h 17m
Training Time what's this?
2d 7h 25m
Estimated training time only for the listed skills based on zero implants and without neural remaps.
Base Time to Warp is essentially the time needed for this ship to align and accelerate until it reaches 75% of its top speed and goes to warp. The time displayed here is the base calculated time with no account for any warp related skills, modules or any other effects.
Drones
Drone Capacity
20 m³
Drone Bandwidth
20 Mbit/sec
Targeting
Max Tgt. Range
62.5 km
Max Locked Targets
5
RADAR Sensor
14 points
Sig. Radius
90 m
Scan Res.
385 mm
Structure
Structure Hitpoints
1,550 HP
Mass
10,730,000 kg
Volume
115,000 m³
Cargo Capacity
465 m³
Armor
Armor Hitpoints
1,650 HP
Armor Resistances
EM
50
THR
35
KIN
25
EXP
20
Shields
Shield Capacity
1000 HP
Shield Resistances
EM
0
THR
20
KIN
40
EXP
50
Summary
No summary available.
Skills
Further information about additional or recommended skills to pilot Augoror for a specific or it's common role(s) can be written here.