Difference between revisions of "Ferox"
(corrected inertia) |
|||
Line 23: | Line 23: | ||
|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | ||
− | |powergrid=1, | + | |powergrid=1,250 MW |
− | |cpu= | + | |cpu=510 tf |
− | |capacitor=2, | + | |capacitor=2,750 GJ |
− | |highs= | + | |highs=8 |
− | |turrets= | + | |turrets=7 |
− | |launchers= | + | |launchers=0 |
|mediums=5 | |mediums=5 | ||
|lows=4 | |lows=4 | ||
− | |mass= | + | |mass=13,250,000 kg |
|volume=252,000 m³ | |volume=252,000 m³ | ||
− | |cargohold= | + | |cargohold=475 m³ |
|dronebay=25 m³ | |dronebay=25 m³ | ||
Line 41: | Line 41: | ||
|info=Designed as much to look like a killing machine as to be one, the Ferox will strike fear into the heart of anyone unlucky enough to get caught in its crosshairs. With the potential for sizable armament as well as tremendous electronic warfare capability, this versatile gunboat is at home in a great number of scenarios. | |info=Designed as much to look like a killing machine as to be one, the Ferox will strike fear into the heart of anyone unlucky enough to get caught in its crosshairs. With the potential for sizable armament as well as tremendous electronic warfare capability, this versatile gunboat is at home in a great number of scenarios. | ||
− | |bonuses=<b>Battlecruiser Skill Bonus:</b><br>10% bonus to Medium Hybrid Turret optimal range and 5% bonus to all Shield resistances per level<br> | + | |bonuses=<b>Battlecruiser Skill Bonus:</b><br>10% bonus to Medium Hybrid Turret optimal range and 5% bonus to all Shield resistances per level<br><br><b>Role Bonus:</b><br>Can fit Warfare Link modules. |
− | |structurehp= | + | |structurehp=4,000 HP |
− | |shieldhp= | + | |shieldhp=5,000 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20 |
− | |armorhp=3, | + | |armorhp=3,500 HP |armorem=50 |armorexp=10 |armorkin=25 |armortherm=45 |
|maxvelocity=140 m/s | |maxvelocity=140 m/s | ||
− | |inertia=0. | + | |inertia=0.66 |
|warpspeed=3 AU/s | |warpspeed=3 AU/s | ||
|warptime=12.2 s | |warptime=12.2 s | ||
− | |targetrange= | + | |targetrange=65 km |
− | |sigradius= | + | |sigradius=295 m |
|maxlockedtargets=8 | |maxlockedtargets=8 | ||
|sensortype=Gravimetric | |sensortype=Gravimetric | ||
Line 70: | Line 70: | ||
|externallinks=[http://wiki.eveonline.com/en/wiki/Ferox Ferox on Eve Online Wiki]<br> | |externallinks=[http://wiki.eveonline.com/en/wiki/Ferox Ferox on Eve Online Wiki]<br> | ||
− | |highlights1=Warfare Link | + | |highlights1=Can fit Warfare Link modules |
|highlights2=High Amount of High Slots | |highlights2=High Amount of High Slots | ||
|highlights3= | |highlights3= |
Revision as of 23:23, 20 February 2013
RELATED UNI-WIKI REFERENCES
|
Designed as much to look like a killing machine as to be one, the Ferox will strike fear into the heart of anyone unlucky enough to get caught in its crosshairs. With the potential for sizable armament as well as tremendous electronic warfare capability, this versatile gunboat is at home in a great number of scenarios. SHIP BONUSES
Battlecruiser Skill Bonus:
Ship Attributes
|
Summary
More oriented towards PvP combat than PvE, the Ferox is a very capable ship in both solo and fleet PvP. The Ferox is most known for it's high dps and decent tank and its ability to be either a close range Ham or blaster brawler or a kiting heavy missile or rail ship.
Skills
Further information about additional or recommended skills to pilot Ferox for a specific or it's common role(s) can be written here.
Fitting
Template:FittingsTemplate:FittingsTemplate:Fittings
Tactics
No sub-article about Ferox roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University PYOS and BYOM programs.