Difference between revisions of "Cyclone"
m (Added note that fittings were out of date.) |
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|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | ||
− | |powergrid=1, | + | |powergrid=1,100 MW |
− | |cpu= | + | |cpu=525 tf |
− | |capacitor=2, | + | |capacitor=2,850 GJ |
− | |highs= | + | |highs=7 |
− | |turrets= | + | |turrets=2 |
− | |launchers= | + | |launchers=5 |
|mediums=5 | |mediums=5 | ||
− | |lows= | + | |lows=5 |
|mass=12,500,000 kg | |mass=12,500,000 kg | ||
Line 36: | Line 36: | ||
|cargohold=475 m³ | |cargohold=475 m³ | ||
− | |dronebay= | + | |dronebay=50 m³ |
− | |bandwidth= | + | |bandwidth=50 Mbit/sec |
− | |info=The Cyclone was created in order to meet the increasing demand for a vessel capable of providing muscle for frigate detachments while remaining more mobile than a battleship. To this end, the Cyclone's | + | |info=The Cyclone was created in order to meet the increasing demand for a vessel capable of providing muscle for frigate detachments while remaining more mobile than a battleship. To this end, the Cyclone's seven high-power slots and powerful thrusters have proved ideal. |
− | |bonuses=<b>Battlecruiser Skill Bonus:</b><br>5% bonus to | + | |bonuses=<b>Battlecruiser Skill Bonus:</b><br>5% bonus to Heavy Missile and Heavy Assault Missile rate of fire and 7.5% bonus to shield boosting per level<br>99% reduction in the CPU need of Warfare Link modules. |
− | |structurehp=3, | + | |structurehp=3,750 HP |
− | |shieldhp= | + | |shieldhp=5,000 HP |shieldem=0 |shieldexp=50 |shieldkin=40 |shieldtherm=20 |
− | |armorhp=3, | + | |armorhp=3,750 HP |armorem=60 |armorexp=10 |armorkin=25 |armortherm=35 |
|maxvelocity=165 m/s | |maxvelocity=165 m/s | ||
Line 53: | Line 53: | ||
|targetrange=45 km | |targetrange=45 km | ||
− | |sigradius= | + | |sigradius=250 m |
|maxlockedtargets=6 | |maxlockedtargets=6 | ||
|sensortype=LADAR | |sensortype=LADAR | ||
Line 82: | Line 82: | ||
==Summary== | ==Summary== | ||
− | The Cyclone is | + | The Cyclone is a Minmatar Battlecruiser and, unlike its brother the [[Hurricane]] and most other Minmatar ships, the Cyclone is bonused towards missiles rather than projectile turrets. Unlike the Drake, which is designed to mount a large buffer tank and deal most of its damage with kinetic missiles, the Cyclone is bonused to take advantage of shield boosters to mount a massive active tank, albeit for a only limited period of time, while its rate of fire bonus allows the Cyclone greater flexibility in terms of the damage types it can use. The Cyclone also has a decent dronebay and bandwidth 50m<sup>3</sup>, allowing it to field a full flight of medium drones for extra DPS, or two flights of small drones instead. |
==Skills== | ==Skills== | ||
− | Like many Minamatar ships, the Cyclone is very skill intensive. | + | Like many Minamatar ships, the Cyclone is very skill intensive. A player looking to fly a Cyclone should have strong missile skills. Energy neutralizers or vampires are often equiped in the extra high slots for PvP, although this is not a very long train. Cylones are shield tanked more often than not in order to take advantage of the ships bonuses, so good active shield tanking skills are also recommended. |
==Fitting== | ==Fitting== |
Revision as of 20:36, 26 February 2013
RELATED UNI-WIKI REFERENCES
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The Cyclone was created in order to meet the increasing demand for a vessel capable of providing muscle for frigate detachments while remaining more mobile than a battleship. To this end, the Cyclone's seven high-power slots and powerful thrusters have proved ideal. SHIP BONUSES
Battlecruiser Skill Bonus:
Ship Attributes
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Summary
The Cyclone is a Minmatar Battlecruiser and, unlike its brother the Hurricane and most other Minmatar ships, the Cyclone is bonused towards missiles rather than projectile turrets. Unlike the Drake, which is designed to mount a large buffer tank and deal most of its damage with kinetic missiles, the Cyclone is bonused to take advantage of shield boosters to mount a massive active tank, albeit for a only limited period of time, while its rate of fire bonus allows the Cyclone greater flexibility in terms of the damage types it can use. The Cyclone also has a decent dronebay and bandwidth 50m3, allowing it to field a full flight of medium drones for extra DPS, or two flights of small drones instead.
Skills
Like many Minamatar ships, the Cyclone is very skill intensive. A player looking to fly a Cyclone should have strong missile skills. Energy neutralizers or vampires are often equiped in the extra high slots for PvP, although this is not a very long train. Cylones are shield tanked more often than not in order to take advantage of the ships bonuses, so good active shield tanking skills are also recommended.
Fitting
These fits are not valid as of the Retribution 1.1 update. Template:FittingsTemplate:Fittings
Tactics
No sub-article about Cyclone roles or piloting tactics. You can write them here.
Notes
This vessel qualifies for the University PYOS and BYOM programs.